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pachima

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Posts posted by pachima

  1. 3 hours ago, DoubleJ said:

      

    image.png.ce14d94c1767f9a795da44e3f67d5cd2.png

     

    What is this?

     

    This is a discussion thread for the community to share their opinion of Venomoth's presence in the PokeMMO NeverUsed tier. Comments and opinions will be reviewed by the Tier Council as they assess whether they should proceed with a standard ban, or even a quick ban, to remove Medicham.

     

    What to know?

     

    Venomoth is an outstanding set-up sweeper and is readily at the top of the food chain in the NU tier. It's only real checks are Gigalith and Golbat, which are fortunately in the tier at the moment. Everything else is set-up bait or fodder. With Tinted Lens it only needs Bug Buzz to hit everything (except Golbat) for at least neutral damage, opening up its movepool to wreak havoc with any combination of incredible support moves. One Quiver Dance lets it outspeed the entire tier, as the Ninjask now moves up to UU and the tier really lacks a quality Choice Scarf user (Tauros?!). After setting up, you better be carrying priority, or hope it's not behind a Substitute and ready to either Disable or Sleep your check. Fortunately, Golbat carries Infiltrator to get through the sub and Gigalith can Rock Blast right on through (fear the Psychic or Giga Drain coverage sets).

     

    Noteworthy Sets?

     

    Quiver Dance to the Beat (Life Orb or Black Sludge)

    - Quiver Dance

    - Bug Buzz

    - Substitute/Psychic/Giga Drain

    - Sleep Powder/Disable

     

    Noteworthy Calcs?

     

    It's an offensive juggernaut and beyond Gigalith and Golbat, there isn't much that can stand up to it. The real money is in what Pokemon can actually stop it after setting up. See below.

     

      Hide contents

    +1 252 SpA Life Orb Venomoth Bug Buzz vs. 252 HP / 252+ SpD Gigalith in Sand: 66-78 (34.3 - 40.6%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

    +1 252 SpA Life Orb Venomoth Giga Drain vs. 252 HP / 252+ SpD Gigalith in Sand: 73-88 (38 - 45.8%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

    0 Atk Gigalith Rock Blast (3 hits) vs. 0 HP / 0 Def Venomoth: 168-204 (115.8 - 140.6%) -- guaranteed OHKO

     

    +1 252 SpA Life Orb Venomoth Psychic vs. 252 HP / 0 SpD Eviolite Golbat: 133-159 (73 - 87.3%) -- 87.5% chance to OHKO after Stealth Rock

    0 Atk Golbat Brave Bird vs. 0 HP / 0 Def Venomoth: 170-204 (117.2 - 140.6%) -- guaranteed OHKO

     

    +1 252 SpA Life Orb Venomoth Bug Buzz vs. 252 HP / 4 SpD Assault Vest Eelektross: 94-110 (48.9 - 57.2%) -- guaranteed 2HKO after Stealth Rock

    252+ SpA Eelektross Flamethrower vs. +1 0 HP / 4 SpD Venomoth: 82-98 (56.5 - 67.5%) -- guaranteed 2HKO after Stealth Rock

     

    252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 0 Def Venomoth: 94-112 (64.8 - 77.2%) -- 18.8% chance to OHKO after Stealth Rock

     

    252 Atk Life Orb Sharpedo Waterfall vs. 0 HP / 0 Def Venomoth: 126-149 (86.8 - 102.7%) -- guaranteed OHKO after Stealth Rock

     

    252 Atk Life Orb Absol Sucker Punch vs. 0 HP / 0 Def Venomoth on a critical hit: 177-211 (122 - 145.5%) -- guaranteed OHKO

    252 Atk Life Orb Absol Sucker Punch vs. 0 HP / 0 Def Venomoth: 118-140 (81.3 - 96.5%) -- guaranteed OHKO after Stealth Rock

     

     

    Please discuss.

    Worth noting that with Blaziken gone, Venomoth has an easier time playing Modest, which grants it much better odds fs those walls. (Depending how people play medicham IF it is dropped)

  2. On 9/20/2023 at 11:16 AM, Doctor said:

    But Suicune fits only in a very specific type of team, Raikou is not seeing play and when it does it just sucks most of the time.

    1- What you said about suicune is wrong. Suicune is broken in the tier, since we literally have no offensive threats to properly pressure it. You are the one not watching OU enough, otherwise you'd understand just how much pressuring (no pun intended) Suicune is to opposing teams.

    2- Using usage for a Pokemon that is incredibly more restricted than anything else is very misleading. Suicune is by far much more useful than Raikou and yet they are at around the same usage. 

  3. 2 minutes ago, ChronoRike said:

    Musharna Slowbro only can check them also u can go for a dusk bold shit but 252 Atk Life Orb Pure Power Medicham Zen Headbutt vs. 252 HP / 252+ Def Dusknoir: 121-144 (41.1 - 48.9%) -- guaranteed 3HKO after Leftovers recovery so isnt a safe switch

    1- Medicham has no issues going adamant, since the main contenders for the speedtie are gone. (Also the speedy walls can outspeed any spread they desire neverhteless)

    2- Any hazards turn that jolly calc into something not favorable for dusknoir.

    3- Dusknoir has no reliable recovery, meaning the best it can do after the first Zen to recover any HP is to pain split.

    4- Even considering alignea 3, Dusknoir loses in this scenario, and the best it can do is trade its life for a burn.

  4. Medicham is able to 2hko the entire the tier with the same 4 moves. Not only that it is also able to play plenty of viable variants, including priority to deal with offense and a Bulk up set for a sweeping set. 

     

    The only Pokemon that could stop Medicham reliably would be Musharna, which is irrelevant, non-existant, and way too exploitable/abusable nevertheless. 

     

    I could utter a bible for why venomoth is also too absurd in the tier, but Medicham is my main priority here, because there is no way this Pokemon is any legit in this NU format.

  5. 2 hours ago, gbwead said:

    Depending on the rain abusers and their respective moveset, there are plenty of answers to rain like Tentacruel, Jellicent, Toxicroak, Gastrodon, Slowbro, Mantine, etc. Seismitoad coverage is a little bit scary, but it might be too much prediction reliant to be truly deadly.  Politoed will have to rely on eject button or double switches to keep momentum since it has no pivoting move like u-turn, volt switch, memento, explosion or baton pass. Overall, I don't  think rain is unstoppoable at all in UU. 

    Politoed having no pivoting move is actually something I admit I overlooked. 

    For the "Counters". Eh. Tentacruel can be exploited easily by Poliwrath and Seismitoad. Same Tosicroak, and sadly Gastrodon doesn't have the stats to actually stop anything (Altho it does prevent water spam). Slowbro seems very very shaky (Only really works vs Poliwrath). But Slowking seems slightly better. Of all those I say only Mantine is a  reliable answer (Which also feels decently reliable vs potential Sun). I don't think this is nearly enough to stop the entire archetype, but fair enough on the lack of a pivoting move, slowing down the entire rain team.

     

    edit: For some reason I missed Jelli. Either way, I am torn with this one. Poliwrath can abuse it with some sets. Ludicolo murders it. It might stop seismitoad tho.  Either way, and the main reason why I am torn, is because I am fairly sure Jellicent might rise if nothing is made regarding Suicune in OU.

  6. 1 hour ago, RysPicz said:

    We might not need legendaries tbh, just adaptation I guess.

    Jellicent with Taunt completely shuts down any Suicune

    Toxicroak is an offensive answer

    Gastrodon should be able to deal with it as well

    CM Reuniclus is capable of winning the CM war thanks to access to Psyshock/ Stored Power

    Shedinja kappa

    Unaware Clefable

    Empoleon

    Hazards (especially toxic spikes), encore, trick

     

    just some things from the top of my head which currently are in the metagame that can help dealing with it. Although I can't disagree, that the implementation of more HAs (Seismitoad for example) and Legendaries (Celebi is the first one that comes to my mind) would make it much easier to handle.

     

    Let's just give it some time, it's not even been a week.

    hum, no.

    All of those end up losing to Suicune, except for Jellicent. 

    Toxicroak also needs a very tailored set to deal with Suicune, and even then loses if Suicune has ice beam. 

  7. 1 minute ago, KeldeoCrowned said:

    Suicune is Balanced! Just run this

    Lanturn @ Leppa Berry  
    Ability: Water Absorb  
    EVs: 252 HP / 252 Atk / 4 Spe  
    Adamant Nature  
    - Spark  
    - Curse  
    - Scald  
    - Rest

     

    Holy crap. You made me realize I actually have a comp adamant lanturn rotting in my PC. 

    Time to revive the good stuff.

  8. This thread has devolved into a "Whoever can mention the most irrelevant never seen gimmick to deal with Suicune" contest, and the sad (and hilarious) part is that they are serious about it. 

    Wait. My bad. Not just to deal with Suicune as a whole, but to try to deal with 1 set of Suicune, mostly because any other way would be impossible and pointless, and how dare a Pokémon preventing any argument at all. 

    Same people that claimed Gallade was definitely broken day one are now apemad because we are not giving people time to adapt to Suicune.

    Same people that are bringing all sort of random garbage are also the same that went apemad whenever someone mentioned spiritomb or sableye to deal with Gallade in general.

    And no, I don't care about Gallade's judgment at all, but it was the last pokemon to be banned to UBER and the way people are so completely blinded by bias is very glaringly obvious here. 

    On the bright side, allow me to congratulate you all for coming up with even worse arguments than the infamous: Tyranitar could be NU in gen 3 because of Hitmontop, Truly. I am impressed. It requires a lot of special brainpower to outmeme a 10 year old meme. 

     

    Either way, I am gonna join the parade and claim the crown by mentioning this one very viable, or at least as viable as some Pokémon I found mentioned in this thread. The ultimate counter to any Suicune. Here it is folks:
    - Bibarel:

    - Item: Leftovers
    - Ability: Unaware
    - Nature: Any ( But +spdef suggested)
    - Moves: Rest - Taunt - Scald (To avoid ice beam freezes) - Any

     

    2 hours ago, Imperial said:

    Obviously I don't know what goes on in the background, but they added Raikou and Entei in the Pokedex so I'm pretty sure they'll be introduced fairly soon - Raikou will probably help balance Suicune out in OU. 

     

    We'll most likely be seeing more stuff added, and at worst if Suicune is proven to be too broken (I think people will adapt), they'll probably nerf it by removing Calm Mind like they nerfed Garchomp and Hydreigon.

    Now let me reply to probably one of the few people here that are actually trying to bring valid arguments. 

    I don't think relying on potential stuff that can come in the future is solid enough to keep a potentially broken Pokémon in the tier. First because we know absolutely knothing about whenever new stuff will come, and second because we also don't know if the new stuff that would come are able to actually hinder Suicune. In other words, it makes no sense to keep a potentially uber Pokémon in OU (If deemed that way) for as long as new stuff are not coming. This will just create an unbalanced metagame that will tryo to unhealthily adapt to something that may or may not just disappear either way. IF Suicune is deemed an issue in the current meta, I'd say get it banned and then re-evaluate it after new stuff comes, IF, that new stuff proves to be solid enough to make Suicune balanced in the future tier. 

     

     

  9. 6 hours ago, ArtOfKilling said:

    Everything requires testing and fair duration to judge its strength. Right now I believe players should start valuing Assault Vest more because it's an item from the future that didn't exist in Gen5, and is highly beneficial against Suicune. I'm pretty sure something much more worrying than Suicune might come to the OU meta, and that's what we might give the spotlight to.

    Which Assault vest users are viable in OU AND deal with Suicune overall?

     

    Serperior loses to sub protect cune
    Amoonguss loses to both sub protect and calm mind ice beam
    Conkeldurr? But that absolutely needs tpunch with sheer force to even have a chance  (And honestly im not even sure that isn't pp stalled as well) and is chipped way too easily.

    What else is there?

  10. 56 minutes ago, gbwead said:

    I'm assuming TC did not just release Suicune without a plan. 

    lmao.

    Either way, I agree. Our meta game is really not fit to handle Suicune at all. Most of the already very few and shaky answers rely on low pp moves, allowing Suicune to abuse side builds in order to pp stall all those.

     

    It is also super impressive Suicune was the first of the dogs to be added, in a metagame that is already so many leagues below any similar meta with Suicune around when it comes to offensive presence.

  11. 3 minutes ago, KeldeoCrowned said:

    Hello, yea, maybe you're right after all, my issue as I said were the 50/50s if it gets in the field with the support of teleport or slow pivot in a good position, however, it's BW after all, even with the fairies non existance 

    rocks are a bigger problem than in modern metas, I said that the most common set is AOA because all #100 battles I saw, people were using this or stall , so in my mind I thought that this was the most popular set

    Even don't getting momentum, AOA DGem nite is creepier to Balance/BO and obviously, rain than vs offensive teams 

     

    Thank you for your answer, sorry my mediocre english, as you probably know, I'm Brazilian, and all I learned was playing games 

     

    Your english is perfectly fine. 

    Also I agree. Rocks are a bigger factor here when compared to more modern metas. 

    When it comes to finding out which sets are more or less common, you can always check the statistics tab under the PVP menu. It shows you the most common abilities-items-natures and partners for any given Pokemon. 

     

    But yeah, wallbreaker Dragonite is really really powerful if it is given a free turn. So powerful that I find it is usually a good idea to just manipulate the field in order to prevent it from coming in multiple times. 

     

    Enjoy the game my man!

  12. Dragonite is the one Pokemon in the game that has virtually no counters, and makes me wonder why some other stuff were banned for that same reason. 

    But I digress. First, more importantly than whether a Pokemon has or has not counters/checks or whatever bland word people in this game (Not you, Keldeo) like to use without context, we need to evaluate how consistent that Pokémon sees itself in such position:

    1- Dragonite has a mediocre speed and severe weakness to rocks. (Speed can be mitigated with a Dragon Dance set, but that would lose all wallbreaking capabilitites).

    2- While Draagonite has a few key resistances and an amazing defensive ability, which could allow it to come in safely into the field, in practice, it doesn't. First, because, as stated above, rocks are very very common and render the ability useless most of the time. Second because Dragonite cannot come safely against any of the top 10 Pokémon without either losing or risking a common coverage move that takes it down. In other words, Dragonite cannot shift momentum offensively against the most common Pokemon, thus minimizing the potential effect of having no counters by itself. In sum, you can say Dragonite is most of the time unable to see itself in a position where having no counters is relevant enough.

     

    Because of these 2 things, I don't think Dragonite needs any decision or any complex ban. It is indeed a very powerful wallbreaker (Actually it might be the best one), but its a Pokemon within a tier that has enough tools to deal with it even before it touches the field. It is one of those Pokemon you should be pressuring away before it can be sent into the field.

     

    As for your last point. "Obviously,MMO Dragonite isn't strong as them, but is strong enough to centralize PokeMMO metagame, is like a dragon in a world of lizards" :  It could be, but it isn't. While Dragonite is a very common Pokemon, its most used nature is Adamant (68.45%), and worse than that, Life orb only sees 12.86% usage. You may argue people are using it wrong, and I agree, but that's an entire different conversation altogether. The point is that a wallbreaking Dragonite isn't common enough to centralize the metagame. Maybe it could be if people realized how powerful it is and used more, but right now it isn't. 

     

    Nevertheless, good to see new people joining this game competitively. That's a good winrate, so keep up the good job 😉

     

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