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ReDellaStrada47

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About ReDellaStrada47

  • Birthday 01/28/1992

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    Italia
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    ReDellaStrada

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  1. That's a really good point. The problem here is that scouting it's an important part, it's true, but in this way we have a luck game, not a strategy one. It's a lottery: if both players know each other pokemons, then both will change them... so what's the point of scouting, if the opponent will change all his/her pokemons, as I'll do? XD Let's think about VGC, for example: you can change one or two pokemons, knowing what your opponent used the day before, but you have your core, that you tested for weeks or months, so you'll not change more than 1 o 2 of your poks. You have to build a team that can do well with most of teams and cores, then you can change something, but not building a totally new team. An example is Yugioh's side deck: you can change some cards, but not change the core of your deck.
  2. " We will not be forced to ban Focus Sash or Eviolite because of abusers, nor some pokemons (Dusclops, Porygon2, Chansey, just talking about Eviolite). " Cit. me. Chansey will not be uber, I think, because in 4 and 5 gen there are a lot of good fight pokemon and moves. But it'll be with Eviolite, same thing with Pory2 and, possibly, Dusclops. Do we have to ban entirely a pokemon just of one item? Do we have to ban an item just because it would be used on every pokemon? Do we have to keep the meta slow, stalling and boring? I've just quitted a match in OU: 16 turns and all 12 pokemons were 100% health... It's no normal. It's no funny. It's not even Pokémon at this point.
  3. OK, I'll try to explain this in the easiest way I can. (1) Yest, they are 2 different meta, that’s why I use Helping Hand in VGC and not in single. Thx. But I’m talking about something else. (2) I’m talking about items and items’ effects. The clause it’s meant to not allow a 6 Focus Sash Pokemons team. And this for single, double, 3v3, 4v4, 5v5, VGC, Uber, OU, UU, NU, LC, monotype, Battle Spot, Random Battle, Random Double Battle etc. etc. (3) Try to explain to me how the format is different. I mean: why you think the clause is good in double/VGC and not in single. Explain it in details. If you explain the reason I'll listen, if you just say “It’s different!!!” I can’t. Because for me it's not different for what I'm talking about. I like the fact that we make our rules, and I am not saying that we must copy VGC or Smogon (that was just an example to answer to the "It's impossible to build a team" argument). And I think I've already explained why I think we should implement the clause, it adds strategy that at the moment is totally absent here.
  4. Sorry, but this makes no sense at all XD You said " too restrictive to teambuilding ", and I simply "proved" that this is false, because there is VGC, where you can EASLY build a team of 6 Pokemon (yeah, you use only 4, but you still build a 4 Pokemon team with 4 different items) with 6 different items. And there are A LOT of different items in 5/6 gen, so it's not so hard to build a team, but you force people to use their brain, at least a little. And as I understood, Pokemon is a strategy videogame, so... it's a good thing.
  5. OK, I haven’t been much on the forum in past months, so excuse me if this it’s been already discussed (in that case link me the discussion :) ). I have 2 proposals for the meta. I know there will be a big update (4-5 gens), but I think it’s better start discussing some issues before, in order to be prepared for the future (and fix it before it’s broken lol). I divided the 2 proposals in 2 different threads, because they can be implemented separately, so it’s better to keep the 2 discussions separated. Idea number 2: Spectating rule The idea is quite simple: we can watch matches in tournaments, which is good. The problem is that we can watch the entire match, so bring counters, so stall, so make all the tournament boring. Yesterday I was so bored I stopped watching the tournament after the second round… So the proposal is this: we can spectate an ongoing match, but not an completed one. So, if you quickly finish your match you can see something of your next opponent, but you’ll not see all their pokemon (not the fainted ones, for example, because you cannot re-watch the match from the beginning, once it’s over). I prefer this solution rather than «You can’t change your pokemons», because I like the idea of changing something based on the opponent: I know they will be a tanky one, so I choose these pokemons and this strategy; I know that the next one will use a lot of Spikes, so I bring Rapid Spin. Of course at the end of the tournament all matches should be watchable. Tell me what you think about it :D
  6. OK, I haven’t been much on the forum in past months, so excuse me if this it’s been already discussed (in that case link me the discussion :) ). I have 2 proposals for the meta. I know there will be a big update (4-5 gens), but I think it’s better start discussing some issues before, in order to be prepared for the future (and fix it before it’s broken lol). I divided the 2 proposals in 2 different threads, because they can be implemented separately, so it’s better to keep the 2 discussions separate. Idea number 1: Item Clause I’ve already discussed this an year ago. https://forums.pokemmo.eu/index.php?/topic/61085-what-about%E2%80%A6-4th-gen/& But the situation today it’s a little different. If, as it seems, we will have 4gen and 5gen pokemons, items and moves, then we could implement this rule. The reason is very simple: have a better meta. Why should we do this? As I said in the old topic: «I'm watching the OU tournament right now... 45 minutes in and it's still a 3v3». This makes the Pokemmo’s meta too boring, unfortunately :( Too many tanks, too many walls. And, honestly, sometimes dumb strategy: just stall and wait. «Why don’t you just use Knock off, man?» Well… why did we ban Chansey, or Gengar, or Dugtrio or Snorlax? If you MUST use a single item/pokemon/move in order to counter a singular item/pokemon/move, then there is a problem to be fixed. And there aren’t good Knock off users, at the moment. MAYBE in the new meta there will be a lot of good Knock off users, and the problem will disappear… but I’d like to discuss this anyway, because I think that this adds a lot more strategy (there’s a reason if vgc has it): if you already have a pokemon with Leftovers, then you have to use Black Sludge, so you need a Poison pokemon, just for example. We will not be forced to ban Focus Sash or Eviolite because of abusers, nor some pokemons (Dusclops, Porygon2, Chansey, just talking about Eviolite). I think that we can’t introduce such a rule NOW, but what about the future? With 4th and 5th gen’s items I think it’d be possible, because there would be a lot more items (I would add Assault Vest too, but it’s another story). Tell me what you think about it :D
  7. It's not the first time I see a suggestion like this. I wonder why we still don't have it.
  8. It's not easy to explain this to some people :( I hope they'll change this, not so much, at least double the numbers for all (all but the boss of course).
  9. Hello. I have this problem: we are fusing 2 teams in one. The problem is that there is a limit of high rank (I don't know the english name, in italian are: "ufficiale", "comandante", "dirigente". It make sense that there is only 1 boss in a team, but could be the limit for others rank a little bit more? For "dirigente" is only 3, and "ufficiale" is 10; I don't know for "comandante". Could you just double these numbers please? :) Please, change it, we'll have a lot of problems deciding who should be a higher rank :(
  10. I never find a match in double :( Ranked Doubles Matches would be a solution. In this game we farm a lot, so people try to sign-in in different moment. With a specific time would be easier to find opponents.
  11. It would be great! I love this kind of things. Also would be great add new bikes (we have only the motorcycle). In WoW there are a lot of these things... because they are cool.
  12. Irrevelant, I think. 99% of those pokemons are obviously NU: all not-full-evolved are NU. We can remove them from NU in the Pokedex, it's tacit that they are NU.
  13. As KaynineXL said: I think a lot of people want to play UU and NU, half of the people I know here prefer them!   I quote BigShotJoe too: with a "significant boost to all BP rewards for the lower tiers" people would start play them more.   P.S. I hope we'll get UU and NU full soon, otherwise I'll never get the Double Battle PvP! XD
  14. I've already read this... but I don't undestand it. If you have Red Fire and Emerald, why can't you get HG?!? Is that so hard? O.o And my are 131mb, no so much (8,1x Emerald), not 1Gb XD
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