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Imperial

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    2023
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Everything posted by Imperial

  1. I've seen some really good suggestions raised here and on Discord and I know a few people are already planning out some great ideas for a future PSL. I think the main thing people should focus on is bringing back the identify that PSL had - high-quality players, high-quality matches, memorable teams, drama, with hopefully a return of many older players. Keep up the comments everyone, all input is appreciated.
  2. I think you made some really great points. The first is we should probably start focusing on quality over quantity. I also like the idea of having a council, ideally with previous hosts from PSL and other major tournaments who have experience in how things should be run. The point system is also a good idea and likely avoids teams getting eliminated too early in the competition. Some suggestions I really love which I will include and credit in the main thread which are: Reducing the number of slots to hopefully only focus on higher quality matches I think getting rid of Manager Choice could be a good idea and I've seen some others suggest this - I think we could replace this with Showdown tiers I really like the idea of having pre-established teams and a specific mascot, maybe this could potentially be decided by the previous winners of PSL with some input from certain members of the PSL community I also agree about the coaching rule, although this will be really difficult to monitor especially with Discord servers etc.
  3. I do agree about having consistent high-quality matches, admittedly the player pool hasn't been the best this year compared to previous editions and the same with the matches, but I understand that there's a huge amount of pressure in these type of competitions especially when you have to play the deciding match for your team. About the new players, I'm a bit mindful about this as there's a lot of players new and old who may not have the time or resources to enter multiple tournaments, so a potential alternative could be that each manager opens up a tryout server where potential players battle the manager to try and prove they deserve to get picked. Midseason will need careful consideration and obviously it's almost impossible to control who from outside the competition will be helping teams behind the scenes, etc. The line up issue I hope would be easier to resolve with the implementation of a co-host & council which also considers other factors such as timezones but otherwise a bot would be the most sufficient solution. I appreciate the comment about managers - I feel it makes things more interesting instead of them picking particular players to play, it also makes sure that they're active and in-touch with the current meta as well. I feel that managers being forced to implement tryout servers would help resolve this issue. If they are not available to play matches then they could nominate a few players to help battle and decide on their behalf, but this will need careful consideration as to how best implement this. I like the idea of the new template and I've seen Smogon league tournaments implement this sort of idea as well. I think it would be good for people to take the fluff seriously and convince managers to pick them, how would be a different story.
  4. Hello, I appreciate that it's the middle of the regular season of PSL XVI as I write this but I thought it would be a good idea to gather feedback from the community regarding this PSL edition and also look at suggestions for the next one (whoever would be keen to host it). I'll share my views: Pros I thought it was nice to have a variety of managers involved, including giving a debut to managers like NecasInTrouble and Wallarro - it shows that the competitive community is willing to continue giving new people a chance to showcase their managerial skills in the biggest unofficial tournament Drama was identified and dealt with pretty quickly (e.g. the Brumoso incident), although it could have potentially been dealt with more smoothly (e.g. Not suspending Necas) New players were able to debut in their first PSL season (e.g. LiveLaughHate amongst others) The chips were a nice incentive and had that surprise factor against opposing teams Cons I believe that Doc doing most of the stuff on his own wasn't a good idea considering his commitments - these sort of events always need help as it's incredibly time-consuming Although the chips were a good incentive, I believe that this alongside the point above caused line-ups to be submitted and weekly line-ups to be posted slightly late The fact that players could leave a team that was eliminated during the regular season and join a team to increase their chances at winning seems a bit unfair - I believe you should stick with your team until the very end unless a midseason draft occurs, as it's the player and manager's responsibility to motivate the team. Although both managers had to agree to the trade, I feel players should stick with that team regardless Some of the draft picks weren't the best compared to previous seasons PSL is starting to lose its identity as the years go on. It used to be known as the competition for only the most elite and top players in the game but admittedly the quality has been decreasing over time. Although there are still some great quality matches, the overall quality has definitely reduced. To be updated as the season progresses. Now onto my suggestions for a future PSL... Timeline General Thread to be posted at the beginning of October (enough time to collect donations and build hype) Manager/Player registrations to be posted on the second week of November (Manager sign-ups open for one week, player sign-ups open for two weeks) Auction to take place on the last Saturday/Sunday of November Regular season to take place from the first week of December, with one of the following formats: Seven week round-robin, each team will play each other once. A team will receive 3 points for a win, 1 point for a tie and 0 points for a loss. 6 teams would qualify for the playoffs. Two groups consisting of four teams each (the teams will be chosen at random) - each team will play each other twice, lasting for six weeks. A team will receive 3 points for a win, 1 point for a tie and 0 points for a loss. The top two teams from each group would qualify for the playoffs (4 in total), or the top three from each group qualifying (6 in total) but the teams finishing top automatically receiving a bye until the semifinals. Playoffs would take place from January and conclude in February (around CNY event time) Manager selection There would be a variety of managers picked varying from those who have gained multiple tournament wins, competed in PSL or those who haven't managed before but may have the skills required to take on the role Player selection One of the following options: All players who signed up regardless of quality will be considered for the draft Implement a certain criteria for players to be drafted to ensure consistent high-quality matches - credit to @LeJovi for the suggestion Tiers Reintroduce showdown tiers, with a vote between: SV OU, SM OU, ORAS OU, DPP OU, ADV OU, VGC If this is not possible then potentially a separate tournament where MMO players would exclusively participate in showdown tiers to prove their skills (e.g. A Smogon based PSL purely aimed at MMO players) Regular Season 8 Tiers - OU, OU, UU, NU, DUBS, LC, MC, MC 10 Tiers - OU, OU, UU, NU, DUBS, LC, MC, MC, Showdown tier, Showdown tier 6 Tiers - OU, UU, NU, DUBS, LC, Showdown Tier - Credit to @Luke There is a consideration to get rid of Manager Choice for future PSL's as there are no great benefits and it risks inexperienced players being slotted in that spot instead of being able to showcase their full potential. Playoff Season Same as above, but in the event of a tie managers will battle in the following tiers (OU, MC, MC) General Chips would be abandoned Introduce a co-host and PSL Council to ensure that the event runs smoothly throughout, line ups/deadlines are handled quicker and to help if any incidents/drama occurs Disable trades during the season as teams that are already eliminated (e.g. RDL's team) can put other teams at an advantage/disadvantage, since in theory, RDL's team may not need to try anymore compared to previous weeks Allow a midseason draft from week 5/6 onwards to give undrafted players or players who missed the original deadline to join if they want. Managers would be given a certain number of credits unrelated to the original draft to bid on these players. Managers to potentially battle each other to decide potential tiebreakers during playoffs (assuming they are not allowed to play again). Having pre-established teams with a consistent mascot for each PSL - Credit to @Luke Removing Manager Choices as a tier and replacing this with Showdown tiers or removing these altogether - Credit to @Luke @Quinn010 Make sure that coaching, if caught, is severely punished to try and deter players from attempting to do so. Betting Betting threads to be reintroduced in the Unofficial Tournaments section for PSL, due to a number of people not realising about the Club section and engagement being lower than previous years Additional Try and bring back Kyu OT Pokemon or other staff prizes as an extra incentive for MvPs and media recorders - Credit to @Axelgor for the idea This just came to my head right now so wanted to share, but I'd like to emphasise that this does not mean I'm planning to host the next PSL, more that I thought it would be good to get feedback and ideas in as soon as possible so that we can avoid any delays like this year.
  5. Week 5 Inazuma Eleeveen () vs () Cinderace Flame Knights OU: Pablobacas vs Zokuru OU: syxkl vs miloticc UU: PoseidonWrath vs Umbralol NU: iHavsik vs Chronorike Dubs: Edstorm vs iKillua LC: Gasyflour vs Darkquiler MC 1: CarolML vs Sweetforu (UU) MC 2: YJos vs Chuckunso (OU) Chattering Chatot () vs () Straw Hat Crew OU: ArtOfKilling vs Sannuo OU: Chintsuru vs Bobilu UU: Nestymore vs lovenimeiyitian NU: Wolfangt vs DrTylerGrey Dubs: Gabuchox vs Godxebec LC: Smadagos vs Skylux MC 1: iLatios vs Fefeco (NU) MC 2: ChristianAcre vs Elvesss (OU) Throwing Tyrantrum () vs () Surging Urshifus OU: qqqianx vs ForFour OU: ZioMOJI vs dshadd UU: TohnR vs tykd NU: xLunethx vs woxiangsinile Dubs: Mislandier vs lovesinile LC: TheDH vs Asmodeusro MC 1: Mkns vs xiabanwanwan (OU)* MC 2: DoubleJ vs ZirealCiri (OU)* Vodka Juniors () vs () Nickitis in Paras OU: Juanchoqui vs LiveLaughHate OU: JorgeFirebolt vs Azphiel UU: Forfiter vs Flacusaurio NU: JasonSparrowX vs drewq Dubs: Joalza vs Razachu LC: WarwitoX vs QuinnW MC 1: Lachidrago vs Sargeste(NU) MC 2: UT vs Akarukokuyo (DUBS)
  6. Week 5 #ElvesssIsABot #Week6When #Umbralol #BadHost #RipRDL #WeddingBeforeWeek5 #illegaltrading #MidSeasonWhen If you recorded a PSL duel, please post it on the media channel on the discord Notes: LC players are encouraged to join the Little Cup Club and take notice of the tier clauses and banlist. Screenshots of teams to @TheDH on the discord for usage tracking please If you have any questions, ask your manager or check the general thread. Inazuma Eleeveen (0) vs (0) Cinderace Flame Knights OU: Pablobacas vs Zokuru OU: syxkl vs miloticc UU: PoseidonWrath vs Umbralol NU: iHavsik vs Chronorike Dubs: Edstorm vs iKillua LC: Gasyflour vs Darkquiler MC 1: CarolML vs Sweetforu (UU) MC 2: YJos vs Chuckunso (OU) *Inazuma Eleeveen used chip 1 - See your opposing managers lineup prior to the week being announced, if both opposing managers use this both of the chips are wiped out and void Chattering Chatot (0) vs (0) Straw Hat Crew OU: ArtOfKilling vs Sannuo OU: Chintsuru vs Bobilu UU: Nestymore vs lovenimeiyitian NU: Wolfangt vs DrTylerGrey Dubs: Gabuchox vs Godxebec LC: Smadagos vs Skylux MC 1: iLatios vs Fefeco (NU) MC 2: ChristianAcre vs Elvesss (OU) *Straw Hat Crew used chip 1 - See your opposing managers lineup prior to the week being announced, if both opposing managers use this both of the chips are wiped out and void Throwing Tyrantrum (0) vs (0) Surging Urshifus OU: qqqianx vs ForFour OU: ZioMOJI vs dshadd UU: TohnR vs tykd NU: xLunethx vs woxiangsinile Dubs: Mislandier vs lovesinile LC: TheDH vs Asmodeusro MC 1: Mkns vs xiabanwanwan (OU)* MC 2: DoubleJ vs ZirealCiri (OU)* *Surging Urshifus have activated Chip 3 - both Manager picks go to them Vodka Juniors (0) vs (0) Nickitis in Paras OU: Juanchoqui vs LiveLaughHate OU: JorgeFirebolt vs Azphiel UU: Forfiter vs Flacusaurio NU: JasonSparrowX BadButWin vs drewq Dubs: Joalza vs Razachu LC: WarwitoX vs QuinnW MC 1: Lachidrago vs Sargeste(NU) MC 2: UT ClayClover vs Akarukokuyo (DUBS) Due to Week 5 being posted late, the deadline for matches to be played will be Monday 22 April, 11.59pm UTC
  7. "Entei is just a weaker Arcanine"... I'm sorry, I don't ever remember people complaining about Arcanine or it ever getting suspect tested. And you wondered on another thread why people just ignore what you say, just play the tier and stop coming up with nonsense.
  8. I didn't mean to that extent, I meant how OU have had stuff like Shiny Volcarona and Dubs had Shiny Metagross for their seasonals, maybe we could potentially have a similar rare shiny like Eevee(?), Spiritomb, Rotom, etc - but Snorlax and Flygon especially are pretty cool shiny's and I understand that admins have the final say. I'm sorry I didn't mean to come across as harsh, I'm grateful that there is a seasonal tournament and that you are hosting it.
  9. Prizes seem meh (except Snorlax) considering it's a seasonal but cool tournament anyway.
  10. I think the issue is that you've built a negative reputation for yourself where you only want to be heard, ignoring whatever comments and feedback other people have directly responded to you in the past, derailing threads and continuously quoting people (even when requested to stop), so you can't really complain when people do the same to you and automatically disregard points you make. The main tier I've seen you play is OU and sometimes NU, yet you make points on subjects related to UU. It's probably best to do your research, look at statistics in game and actively get involved in those tiers instead of just playing hypothetical scenarios. Theorycrafting can only get you so far...
  11. Week 4 Straw Hat Crew () vs () Nickitis in Paras OU: Sannuo vs Azphiel OU: Dlunaj vs LiveLaughHate UU: Zanderson vs Flacusaurio NU: Drtylergrey vs DrewQ Dubs: Jhowteon vs Akarukokuyo LC: Skylux vs QuinnW MC 1: Elvesssss vs Sargeste (OU) MC 2: GodXebec vs Konishiwa (NU) Throwing Tyrantrum () vs () Cinderace Flame Knights OU: ZioMOJI vs Zokuru OU: qqqianx vs miloticc UU: TohnR vs Umbramol NU: xLunethx vs Sweetforu Dubs: Mislandier vs iKilluactivitywin LC: Cristi vs Darkquiler MC 1: Incineroar vs Chuckunso (DUBS) *** MC 2: DoublrJ vs Hellskream (OU) *** Surging Urshifus () vs () Chattering Chatot OU: ZireaelCiri vs Artofkilling OU: Kxiv vs Yaser UU: tykd vs NestyMore NU: Woxiangsinile vs xJossue Dubs: Lovesinile vs Gabuchox LC: Asmodeusro vs Smadagos MC 1: Forfour vs TheDH *** (LC) MC 2: Xiabanwanwan vs Wolfangt (NU) Vodka Juniors () vs () Inazuma Eleeveen OU: WarwitoX vs Pablobacas OU: ChristianArce vs Poseidonwrath UU: Forfiter vs CarolML NU: Tawlaa vs IHavsik Dubs: UT vs Edstorm LC: Nagahex vs Gasyflour MC 1: Lachidrago vs Shellicent (UU) MC 2: Joalza vs Yjos (DUBS)
  12. As much as fairy types are cool, I honestly don't see a reason for MMO to implement this unless they ever decide to introduce gen 6 mons & moves alongside adjusting the steel weakness/resistance chart. Right now the main fairy types we would get would be... Clefairy/Clefable Azumarill Gardevoir Togekiss Granbull Wigglytuff Ninetales Mr Mime Mawile Whimsicott (and maybe a few more?) From a PvP perspective, the main meta influencing Pokemon would be Clefable (will likely see a significant increase in usage for OU to deal with dragons), Togekiss, Azumarill and potentially Whimsicott for doubles. I don't really see many mons that would benefit from a PvE perspective. I feel there aren't really any benefits for adding Fairy types right now, and Orange perfectly explained the issue with Knock Off (e.g. In the newer gens CB Crawdaunt with Knock Off is insane, for example).
  13. Team: Moo Team Tag: [Moo] Team Players: Cow, Moo, Cowe Team Captain: Cow
  14. Once Munya posts this thread, the usage changes are locked, unless I misunderstood anything
  15. +1 I feel that the majority of tours that are held at this time during a weekday should be non-shiny tours with the occasional shiny. Personally I think it should be... Weekdays: Between 5pm-12am UTC Saturday/Sunday: Combination between 1-4pm and 5pm-12am UTC
  16. WEEK 2 Inazuma Eleeveen vs Chattering Chatot OU: Syxkl vs Chintsuru OU: Pablobacas vs Artofkilling UU: Poseidonwrath vs Nestymore NU: Uor vs Wolfangt Dubs: Yjos vs Gabuchox LC: Gasyflour vs TheDH MC 1: CarolML vs YaseerAL MC 2: IHavsil vs xJossue Throwing Tyrantrum vs Vodka Juniors OU: Qqqianx vs Christianarce OU: ZioMoji vs Juanchoqui UU: Mkns vs JasonSparrowX NU: Facursa vs Tawlaa Dubs: Mislandier vs UT LC: Cristi vs Navetas MC 1: Ilatios vs Forfiter (NU) MC 2: Incineroar vs Joalza (Dubs) Nickitis in Paras vs Cinderace Flame Knights OU: Azphiel vs Iloveubro OU: Aerun vs Whated UU: Flacusaurio vs Umbramol NU: DrewQ vs Sweetforu Dubs: AkaruKoyuko vs Killua LC: QuinnW vs Quiler MC 1: Razachu vs Hellskream (Dubs) MC 2: BeRoyy (TehKharma) vs Hitmonleefigths (Dubs) *** Surging Urshifus vs Straw Hat Crew OU: ZirealCiri vs Elvesss OU: Kxiv vs Sannuo UU: Tykd vs LoveNiMeiYiTian NU: Woxiangsinile vs DrTylerGrey Dubs: lovesinile vs GodXebec LC: forfour vs Skylux MC 1: siyuex vs Jhowteon (Dubs) MC 2: dshadd vs BMTirpitz** (Dubs)
  17. Gonna be a joke season anyway.
  18. IGN: Incognition Timezone: GMT+0 Discord: incognition Preferred Tiers: ADV, DPP Fluff: Will ask ChatGPT to write me one Donation: GIFs and Discord Emojis
  19. All of these seem fine though, main one I would be concerned about is Salamence when it drops (although we also have Bronzong/Mandibuzz dropping down)
  20. Outside of Regenerator (which I hope doesn't get released for a long time), these are probably the most notable ones (at least for PvP): Vileplume- Effect Spore Exeggutor- Harvest Primeape- Defiant Alakazam- Magic Guard Hitmonlee- Unburden Porygon-Z- Analytic Omastar- Weak Armor Togekiss- Super Luck Heracross- Moxie Swellow- Scrappy Zangoose- Toxic Boost Cradily- Water Absorb Swoobat- Simple Seismitoad- Water Absorb Sawk- Mold Breaker Scrafty- Intimidate Sigilyph- Tinted Lens Beheeyem- Analytic Golurk- No Guard Klinklang- Clear Body Scolipede- Speed Boost If anyone else can think of any feel free to post.
  21. Team Name: GearsOfTime Team Tag: GËÄR Registered Players: Industrial, MissT, Pawcoon Team Captain: Industrial
  22. The margin got changed because with the previous usage statistics it caused a lot of Pokemon to Yo-Yo between UU and NU respectively. By changing the usage as it is currently thanks to @gbwead and others, the lower tiers are now a lot more stable with 'major' changes only occurring on the third month instead. Regarding Vaporeon, unless I misunderstood what you said, you're unable to pass stat changes on MMO. The main issue with Vaporeon was its combination of incredible bulk being able to handle the majority of physical threats in the tier who couldn't switch in safely in case of a Scald burn, decent special attack, its Wish + Protect combination (considering the fact that other recovery moves are nerfed) and the moveset of Toxic/Heal Bell pressuring other mons. There's nothing in the tier that has changed since Vaporeon was banned so in my opinion I don't think this should be unbanned. Milotic is a bulky wall, but Vaporeon + Wish was the main issue personally.
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