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Zerk

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About Zerk

  • Birthday 01/01/1989

Profile Information

  • Gender
    Male
  • Location
    Belgium
  • IGN
    Zerk

Zerk's Achievements

  1. Zerk

    Riding a Pokemon

    Personally I'm a bit devided by this, I don't think it would make the game more 'fun' to ME, unless something like Grampa said would be implemented. On the other hand it gives an extra possibility to 'personalise' how you look while traveling, but I don't care that much about that myself. But as far as visuals go.. I don't mind to be sitting on a bike. Since I'm in battle most of the time I think it's more of an effort well spend improving visuals there, which should be easyer to accomplish. Alltogether tho, I'm not realy playing pokemmo because of the looks. ^^
  2. Zerk

    Admit defeat option

    You never had that 6th poke with a brace on you don't use, but just want to lvl? ^^
  3. @Viersell: I think the post is pretty clear why... Again, very constructive Viersell.
  4. Zerk

    Admit defeat option

    Thank you ronax, I get what you are saying and it makes sence. Although the same exploit you are talking about can be done aswell with just some good poke that wouldn't be able to defeat the npc and then some low lvl ones that would die on the first hit anyway. I still think it's worth getting the frustration from having to use up pp out of the game. Honestly I have never learned anything from battling an npc. ^^
  5. In singles: If anything, it would fix the bug of the client registering 2 hits when I just hit my mouse once, making my poke use it's first move under the attack button. I've seen this issue on 2 computers now, so I'm guessing it's the client.
  6. I agree on the rude posts. It's not because you can't code, all of us can't. I'm pretty sure I could pull it off starting from the rom's aswell. In any case, he was sujesting to do this on his own which is a huge task. If he wants to do this as an exercise I think we should just be happy some ppl still want to help for free. In the idea of adding this to the current game as it is, I can say this: 'It would be near impossible for one person to make this work in both 2d and 3d at the same time.' Anywho: If you DO have an idea to accomplish this anyway, I'd love to see into the code you have so far to maybe help you out. I mean, who knows, I'm not too proud to admit there are better coders with pretty nifty idea's.
  7. Zerk

    Admit defeat option

    @ Viersell: Not when you just started off with that pokemon ... my sister began yesterday and had it 2ce already ... I remember myself having the same issue at the start. And like eggplant said, in pvp it's usefull too... It's easy to break off idea's but first think about the problem yourself. ;) I would find it very easy to break your wise-nose-y-ness right now, but let's stay constructive. ;)
  8. Zerk

    Admit defeat option

    When fighting npc's an 'admit defeat' option would be nice. That way if the last 2 opponents are immune to eachother you don't have to use up all pp and attack 100 times to eventually get in to struggle and die anyway. Now I have to terminate the game, login again... I just think in many ways this would take away some frustration. ^^ Thx
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