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Pacc

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  1. I like the change, but I wouldn't say either side is more or less competitive than the other. just it's a slightly different competition now. Even still, as far as I know, if you don't battle in tournament mode, then there won't be a team preview. So there is always that option for you. It would be nice to eventually have it as one of the toggle buttons below next to all the clauses for those who don't like it, but for now it is what it is.
  2. I'm not going to stick around and debate, but some food for thought: Golbat actually does a pretty good job of handling togekiss. At least from my encounters. it has access to: inner focus to prevent flinching roost for health brave bird to break sub haze for nasty plot toxic if you want to get really stally It also outspeeds Toge and it's actually pretty useful against a bunch of other common threats in OU as well. Probably someone could make a set to beat it (extra sensory togekiss?) but it does seem to handle all of the currently used/discussed/feared sets fairly well. And if you're making a toge-set specifically to counter one mon, you're going to have to sacrifice something elsewhere, and you've kindof already beat it. Final point...everyone seems caught up on the bad sides of togekiss (if you consider it bad). I feel like the good aspects and what he brings to OU tier as an additional stall counter should be considered as well. Sure, there are other options to counter stall, but keeping him adds a bit more diversity to it, and it would suck to lose another pretty cool pokemon if it's unnecessary. RIP dugtrio
  3. On hax items, one other relavent aspect I feel like hasn't been mentioned that goes towards the competitiveness of it all is predictably. Like with rockslide aero or serene grace, etc there's only a certain number of pokes that can run them, or make them viable, and you can at least expect your 30% chance or plan for it when you see them and build strategies to counter it. Even the with the 20% evasion, this is true. But with hax items, now all of a sudden anyone can flinch you with anything, and things like rhydon can have priority where they shouldn't, and an otherwise well set up, and perfectly planned sweep can fail because your 100% hit rate didn't hit. Yes, it's only a small chance that you're dealing with, and usually better to run something else....I agree...but it does kindof go completely against the whole strategy of it, which is annoying. Perhaps you could make the same Arguement for crits, but at least they can serve an established purpose in terms of things like making leaf blade more viable, or focus energy + scope lens, or breaking past curse setups, sniper, (that move they just added that stops them I forgot the name of), etc.
  4. Pacc

    Endure Priority

    So...I recently discovered Fake out has more (or equal) priority than Endure in here. Is that intentional for some reason or is it actually supposed to be like that? perhaps I rely too much on the wisdom of Bulbapedia.
  5. does this also include moves with updated schematics? I know some of them like Fake Out are already updated to Gen 5, but others like Tail Glow are still old school. *(shameless plug to get Tail Glow to +3 instead of +2)*
  6. I for one appreciate this thread. so thank you. also, hype! hype again! love you guys either way though
  7. Pacc

    Hi

    beedrill is awesome! and apparently people here have a really good memory
  8. I don't think omastar will be quit as devastating as people are worried about. the only major difference offensively (which seems to be the main concern) from a gorebyss is stab AP, but even then it's usually better to run ice beam (unless you bank on stat increase or running into shedinja), and it comes at the cost of 4x weakness to grass and all the other rock weaknesses. Granted gorebyss impressive 1.06% usage in NU can't be an accurate indicator of how good Omastars going to be...but the same counters (whatever you're using) should apply
  9. Pacc

    Hi

    haha, yea that's me
  10. Pacc

    Hi

    meanwhile, back on topic....Hi!
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