Jump to content

Gawerty

Members
  • Posts

    76
  • Joined

  • Last visited

Everything posted by Gawerty

  1. Long time no see but still hawt πŸ’“

    1. Diano

      Diano

      Oh dear, really long time no see, king πŸ™

      Β 

      I'm planning to play again, slowly but surely. Will let you know, in case you are back aswell πŸ‘€

  2. This would be pretty cool, not going to lie.. Although I think it's probably been brought up before now. Just a very quick search pulled up these threads; may be some good ideas you could incorporate from these as well? Team or Achievement Badges/Emblems Achievements System and More
  3. Are you saying that the color of the text I use is too hard on your eyes? Also, my comment was satirical...but please - feel free to teach me something. o/
  4. Doubles do seem like they will be a lot of fun. I honestly can't wait either. Might actually make my start in PVP once Doubles exist lol.
  5. Not to mention that the Johto region will be significantly more difficult to implement here than one would think. PokeMMO has traditionally (to my understanding anyways) obtained most of the assets like NPCs, Maps, Storyline, Tilesets, etc from the ROM Files that we are required to download to even access whichever region we were trying to access. Johto includes a future-version of Kanto in every game that featured Johto (Gold, Silver, Crystal, Heartgold, Soulsilver) - There's going to need to be an addition step there when the region DOES go into development in the future.
  6. This is a really nice picture!
  7. Will we be seeing a huge meta-changer like the implementation of Fairy Type? I ask this because with this update we will be primarily a...what, up-to Generation 5 Pokemon with the Generation 8 move-pools? Fairy type was an inclusion in Generation 6, but I know that a lot of the ROM-hacking scene over on various Pokemon fan-communities have managed to make the inclusion of Fairy type fairly trivial, doesn't it stand to reason that we wouldn't need to see Generation 6 to technically be able to do Fairy type? Or is Fairy type not really a thing because PokeMMO would prefer it not too be so? I know fairy type was kind of controversial.
  8. Welcome back to the game! I like yourself am also a 2012 player. There's not much I can say that hasn't already been said by everyone else, but this game has grown leaps and bounds since then and you'll have a great time. I'd heavily recommend finding a team, as a lot of the best parts of this game come from the times you spend with your team. Good luck!
  9. If I interpreted this correctly (Something along the lines of Team Cipher trading/selling Shadow Pokemon [a concept from Pokemon Colosseum and XD: Gale of Darkness] to Teams in the various regions in PokeMMO and the player having to either fight the respective teams boss or grunts whilst they are using Shadow Pokemon for some kind of event currency reward) Shadow Pokemon were always a cool concept to me; and I wish they had more use than they got in those two games. I think what you are trying to suggest would be unique, and in concept it would be really cool, but I don't know how or if something like this could be done.
  10. In the Pokemon world, each region has their own local Pokedex that is archived by the local professor for said region; and is compiled by all of the professors of every region. The National Pokedex literally is just a collection of each regions data regarding their local (or not so local Pokemon... looking at you Kanto.) - I can only imagine that a International Pokedex would be the same thing. National means "of, relating to, or characteristic of a nation" whereas International means "Of, relating to, or involving two or more nations." From what we know of the Pokemon World, a region is just a part of one big nation, as this has never been expounded upon (at least to my knowledge) this would make the terming "National Pokedex" more accurate. It would be interesting if many regions were in one Nation, and then many regions were in another Nation. It would open for some unique game play ideas that I don't think Nintendo have considered yet. Please correct me if I am wrong however.
  11. I really like this idea. It gives a bit more of a use for friending people; and with the addition of a privacy option, it will enable people to play by their own preference. I think additionally it should be automatically enabled that it doesn't tell other players where they are, and that they should have to enable it first. This way, people who like Eric said previously are uncomfortable with their location being blasted out to their friends at their friends leisure won't have to all go in and change the setting and rather, should enable it as they would see fit.
  12. long time no see~~

    1. Show previous comments  1 more
    2. Gawerty

      Gawerty

      Pretty good! yourself? I've recently come back to the game! I've been gone for a while haha.

    3. Diano

      Diano

      Same here but I'm not back.

      I've been too busy with my new job, we have so much new games to support, etc.

      Β 

      I work for Telus International in Riot Games project.

    4. Gawerty

      Gawerty

      Nice! I currently am a delivery driver - making about 2,000 every two weeks. it's live-able but it's not my end goal of course.

  13. Suggestion: PokeMMO: Final Fantasy VII: Crisis Core elements in future updates ;)
  14. I used to love reading these honestly.
  15. everytime I log in, I always see this lmao.Β 

    Β 

    Vatc7A7.png

  16. This would be pretty cool honestly; I haven't gotten into any tiers in PokeMMO in the past, but I could see it being really fun to include some of the lesser seen tiers, and some kind of prize payout for x amount of players per "season" would only provide more incentive for players to participate.
  17. Nerfing it is almost the only real option there is; because it makes getting money just that much more easier than it should be in an MMO environment, if money payout is way too high for anything; then prices will rise exponentially to meet that money pay out increase over time and it'll make the economy that much more unfriendly for new players or players trying to get into the economy for their first time.
  18. The only concern I'm worried about out of all of this is this simple thing, will the gap with new players and old players be a barrier that is impossible to pass? Will the rich stay rich and the poor stay less than those who are rich already? If the answer is no, then I don't see a huge problem...YET. Naturally; I feel like the Berry Sale Price should be lowered slightly; because it is really high with literally zero risk involved.
  19. I'm not saying that it isn't a problem, but I can equally guarantee that there are plenty of players in China whom aren't like that; and I can also guarantee that if they really wanted to, the current China player-base would find a way around it. Besides that point, all of these issues exist globally, not within just China, granted it may not have been as noticeable or harmful due to less noticeable saturation, but it was there. They'll (The PokeMMO Team) is likely working on various ways to solve the issues at hand.
  20. That's a brutal and inefficient way to solve a issue like this.
  21. ...Oh. I see my name, but fail to remember what I actually did.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.