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DemonicDax

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Everything posted by DemonicDax

  1. Yes, the region IDs are: Kanto: 0, Hoenn: 1, Unova: 2. If you wanted to change a specific track in Kanto the file path would be: sounds/0/ track.mp3 (both .mp3 and .ogg files work)
  2. Welcome to the sound mod community, Gilman c:
  3. Welcome to the community ^^ Hope you have a fun time here :3
  4. As long as your info.xml file is filled in correctly you should be able to test your mod whenever. As far as the web link part goes I just leave it blank when testing mods. Also, I recommend converting your audio files into .ogg. It greatly reduces crashing.
  5. Mike is a scrub

  6. Update: I have updated the Kanto, Hoenn and Unova versions of PokeMMO: Final Fantasy Edition to versions 1.2, 1.3 and 1.1 respectively. Changes: These updates have upgraded the audio files from 192 kbps to 256 kbps. This has greatly improved the sound quality of the mod and should hopefully reduce/remove mod related crashing. The Hoenn version of the mod has been split into two parts due to the increased file size and mod size limitations. The mod descriptions have been updated. If you're using older versions of these mods please update them to the newest versions by downloading and reinstalling them. Make sure to replace the older versions of these mods in your PokeMMO mod folder. If crashing still occurs please notify me. The glitch where the audio turns staticky still has not been patched. If you continue to experience this issue just exit and re-enter your current location or undo and redo your current action. I will try and find a fix for this glitch in the future. If you aren't already following this thread and enjoy this mod please do so.If you don't wish to follow this thread then please check it regularly for updates.Until next time, have a great day.-DemonicDax
  7. Next you'll say... that looks NIIIIIIIIIICE!
  8. Thanks for the feedback ^^ I'm aware of the glitches you're mentioning and I'm looking into ways of solving them. Unfortunately sound mods don't have the best support as of right now so there's only so much I can do. I have an idea of how I may be able to solve it but I won't be able to test it until this weekend as I am currently away. The crashes should only happen every once in a while, which is better than when I was first testing the mod. I'll try my best to make it as stable as possible in the future.
  9. Attention: I've had this idea in the works for a while now and it's finally here. PokeMMO: Final Fantasy Edition now has an official theme! You can find more information on the original post in this thread ^^ Update: I have updated both the Kanto and Hoenn versions of PokeMMO: Final Fantasy Edition to versions 1.1 and 1.2 respectively. These updates have replaced vanilla audio that previously didn't have available track codes. The tracks changed were: Kanto: - Surf Theme Hoenn: - Surf Theme - Gym Leader+ Victory Tunes If you're using older versions of these mods please update them to the newest versions by downloading and reinstalling them. Make sure to replace the older versions of these mods in your PokeMMO mod folder. I also cannot urge you enough to try out the PokeMMO: Final Fantasy Edition theme. It was created beautifully and pairs extremely well with the PokeMMO: Final Fantasy Edition sound mod. If you aren't already following this thread and enjoy this mod please do so. If you don't wish to follow this thread then please check it regularly for updates. ^^ Until next time, have a great day! -DemonicDax
  10. 1st Place Prize nicebaixiong - 168 points - 04:30:32 PM UTC 2nd Place Prize hxueyang - 168 points - 04:49:45 PM UTC 3rd Place Prize MINGMINGMINGMING - 167 points Thanks you all for participating and congrats to the winners <3 Also a huge thanks to @MPDH, @Munya, @TheChampionMike, and @SneakyTeddi for reffing my event! :3 I hope to see you all at the next event ^^
  11. I'm sorry, but sound mods currently aren't supported on the android client. Hopefully one day they will be, though. ^^
  12. :c I put up a fresh one so it will hopefully fix Cute Woops are cute
  13. To Woop or not to Woop? The Woop Tribe needs a new Chief. Can you bring them a Woop worthy enough to Woop them all? Date Monday, August 5th 2019 Time 12:00 EST // 16:00 UTC Time Zone Converter Location Four Island, Kanto, Channel 5 Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total Sum of IVs + Nature Bonus = Total Score Pokémon accepted as valid entries Wooper Nature Bonus Bold +10 Adamant +10 First Place Prize GIFT Shiny Wooper Your choice of nature, two moves, with IVs 2x31 & 4x25 & 1,000 Reward Points Second Place Prize 700 Reward Points Third PlacePrize 300 Reward Points Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest You can only submit one entry All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it In the event of a tie, the winner will be determined by earliest catch time Participating Staff DemonicDax MPDH Munya TheChampionMike SneakyTeddi
  14. Hey o/ Welcome to the game ^^ May your journey be long and prosperous!
  15. Welcome to the community! I hope you enjoy your stay. Also maybe eat some cheese while you're here, it couldn't hurt :3
  16. Hello o/ The feature of obtaining a Premier Ball from purchasing 10 Poke Balls has indeed been removed. Premier Balls can be obtained through various events in the game at different times or through the GTL. There is currently no way to change the ball that your Pokemon is contained in, however you may submit a suggestion here: https://forums.pokemmo.eu/index.php?/forum/18-suggestion-box/
  17. Yeah, I don't have the codes for urfing in Kanto and Hoenn as of right now. If I get them in the future I'll be sure to change the music for them. I'm also missing the victory tune codes for certain regions, so that may be why you're noticing vanilla music there. If I update these tracks I'll be sure to make a public announcement about it.
  18. The battle music should be different in each region. It should also change depending on what region you're battling in. If you want to hear FFVII battle music during PVP then I suggest battling in the Kanto region. If you have any further questions or suggestions then please feel free to state them. Thank you and I'm glad you enjoy my mod ^^
  19. Inb4 Buneary hordes carrying Easter eggs
  20. Yes, I've been on an alt bug testing whenever I get the chance. There are a few things I just can't fix because I don't have the track numbers for them. But I try and be thorough with it. There's also something very big for this mod in the works that I can't really talk about yet. And of course whenever Sinnoh comes out and I have the track numbers for it I'll be making a Sinnoh version of the mod.
  21. Thank you! Yes, I'm aware of the Safari Zone. The reason for that is because the Safari Zone and Evolution share the same track number. I can't change one without changing the other. I didn't want to mess with the sound of Evolution so I left that sound file as is. I may change it in the future but as of right now it's working as intended. Thank you for the feedback and I'm glad you enjoy my mod!
  22. There's no real way to completely get rid of it as of right now. However, what you can do is convert all of your mods .mp3 files to .off and that will make the fatal render errors happen only on rare occassions.
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