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SinisterDeity

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  1. https://www.serebii.net/pokedex-sm/370.shtml Heart Scale - 50% Also, according to: https://bulbapedia.bulbagarden.net/wiki/Hoenn_Route_128 Luvdisc has a 40% encounter rate with a super rod, thus, while fishing with a super rod in that location, you have a ((0.5*0.4) * 100%) = 20% chance of an encounter being a luvdisc with a heart scale With a 20% of an encounter being a luvdisc with a heart scale, that means a 80% chance of the encounter being anything else. (0.8)^21 *100% = 0.9% Meaning, if you do 21 encounters with a super rod in that location, you theoretically have less than a 1% chance of not finding a luvdisc with a heart scale.
  2. "And announce it on Global" Does that mean that they reveal the actual location of the phenomena? So if I were to not participate in the event and just lurk global at that time and day, would I be able to catch easy phenomena pokemon this way (please)?
  3. Found one legit one day at the top most tile, caught like 10 just because. RIP thread
  4. Has a moderator mentioned any changes to the Feebas mechanic from emerald?
  5. So I want to complete the OT Pokédex and I've been putting off Feebas for awhile. But, it's about that time. Let's look at a picture and do some math: Tiles: 447 Feebas Tiles: 6 Chance to find Feebas on special tile: 50% Reset time: 50 minutes If one were to fish the same spot with the super rod 7 times, there would be less than a 1% chance that Feebas wouldn't appear, if it were a special tile. ((0.5)^7)*100%=0.78125% This took me ~90 seconds to fish 7 times. 6 of the 447 tiles are Feebas tiles at any given moment => (6/447)*100%=1.342281879% of tiles are Feebas tiles. Thus, one must traverse 341 unique tiles for them to have less than a 1% chance of not passing over a Feebas tile. (441/447)^341=0.9969964698% Thus, as a rough approximation, if one were to fish 7 times at 341 unique tiles, they would have less than a 1% chance of not finding a Feebas. ((0.78125%)*(0.9969964698%)=0.778903492%) However, (341 tiles)*(90 seconds/tile)= 8.525 hours............ BUT With 11 people segmenting the tiles into ~40 tiles subregions and all fishing 7 times at each of their 40 tiles, it could be completed in 46.5 minutes!!!! (Still terrible) Considering the 50 minute timer and no discernible way of knowing when new tile locations arise, it is best to do the process as quickly as possible to increase the likelihood that we remain in one time window. Thus, with 20 people splitting the task that would take one person 511.5 minutes, it is reduced to 20 people searching for 25.575 minutes. With 20 people, the task seems feasible. I offer 300,000 Poke$ to the person that whispers me first the location of the Feebas tile. (If I find it, I will split the 300,000 into 15,000 for everyone[~1.5 GYM LEADERS?!]) I will attempt this task with less than 20 people, however, i would like as many as possible. If not enough people respond or we are unsuccessful in our first attempt, I will raise the prize! Plz help
  6. Would you be willing to give the community an estimate of the "cost per time" of hosting PokeMMO? Would you consider hosting PokeMMO indefinitely past its development or possibly let another party continue to host it?
  7. Does that mean if we complete the "OT" section of the Pokedex, do we get a Johto starter from Professor Birch?
  8. I know that the idea of "Legendary Dungeons" was being thrown around awhile ago and that it will be implemented Soon™, however, I was wondering if there were any plans to have these Nintendo Event areas implemented? (perhaps without Legendaries) And if these areas were made available to us, what would you like to see on them in place of the legendaries? (Soil for Berries, High Level Pokemon, etc.)
  9. At some point in the Future™, would the development team ever consider releasing the source code of PokeMMO?
  10. Do you think that there should be some reward for completing your Pokedex? (in the future obviously) If so, what reward should you recieve?
  11. What is it you would like see customized/made? Location Based Pokemon Catch Rate Display How would like see it customized/made? It would be awesome if an add-on could be designed to sample your location in game, detect whether you are in a location where you can encounter a wild pokemon or not, and then (semi-transparently over gameplay) display the various pokemon that you could encounter in the grass/ocean/fishing/cave and the associated probabilities of finding them. Using the "/loc" command to detemine exact location and determine if it is a "catchable zone", then citing say Bulbapedia or a built in collection of pokemon locations for that route/spot. Is there anybody you think would be able to/you would like see customize/make this? No idea.
  12. SinisterDeity

    Milotic

    Sudowoodo > Milotic
  13. can we evolve feebas yet? and what about sudowoodo?
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