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WederGon

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About WederGon

  • Birthday 09/29/1992

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  1. Well it is something that occurred to me, that the GMs organize a tournament with all the players (Obviously we are all pokemon champions) where the point is to do something similar to black and white 2, but in this case do it with us, the community, make a tournament where the first place has the title of "World Champion" and the last 4 would be the World Elite Four, Put NPCs with the skin of the winners in some city or if you can make a new map it could be great, where all the players can challenge them (And when they defeat them they would earn a good economic reward). They would have the teams with which they participated in the tournaments. Each year this event would take place (Or every four years) to renew the champion and elite four. Would it be great, would not it? And a way to leave the mark in this game, you could also record the names of the players in a kind of rock or a hall of fame. (To understand me better) Put a stone and when you read it open a window with the list of names of world champions. What do you think?
  2. I repeat, IT'S NOT FORCED, It's optional, you won't lose nothing with add this mechanic, but well, People are not always willing to innovate.
  3. What? In which moment I compared them? I just said that I was inspired by Dark Souls ;) So please, take in consideration my idea.
  4. Exactly, I was recently playing the Darksouls and I found it more exciting to see how the players interacted, obstructing the story, it would be great, as it says, I could be wandering some time in the region trying to hinder players, or even that they try to hinder me, like that as an NPC coach, these players to defeat them give you experience and part of your money, really, it would make the game more challenging, maybe it can be enabled by more experienced players and for new players can only enable it after completing the less a league. As I said by default the option would be disabled, and if it is the player's desire to enable and put that mode, I would seem an interaction of the most dynamic and attractive PVP, and as I said, without unbalancing levels, a guy with the same number of medals or perhaps a more or less that you can challenge, after fighting with someone will enable immunity / invisibility to your player so that no one can challenge you (For a short time), I do not even know to make it more attractive this could be implemented by using this mode and defeating players that hinder your adventure you gain triple the experience and money, it would be something worthwhile, at least for me and would make the adventure of experienced players more interesting.
  5. I propose to make our adventure and the postgame more interesting, to be able to attack players, I mean. A player walks and can be challenged by another player (As if they were Pokemon Trainers), after his battle he will have 5 minutes of immunity, that is, he can not be attacked until those 5 minutes have passed. To balance this, it would be great if you can only attack coaches that have the same number of medals as you (Or if a lesser or higher), the rest you can not attack or they can attack you. Something like a level, a new player will have 2 medals in this way can not be attacked by someone who has already passed the game. This would make the adventure interesting, being able to add a phrase of beginning of battle, one of victory etc, it would also be interesting a region where gyms and all history is created by the community. By the way for this proposed PVP mode I would like the users to have the choice of being able to choose this mode or not, if they deactivate it they can not be attacked by anyone and for those who look for something more challenging they can activate this option and be attacked by other players , this will make the adventure more difficult and may hinder the game, which would be great for the players, to win a coach would be good a juicy reward, so it would motivate more everyone to participate.
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