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gbwead

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Everything posted by gbwead

  1. This doesn't work. If devs plan to slow down with their constant drop by drop content release, your suggestion would be fine, but I don't think that's their plan at all. The issue with UU-NU is that devs release new features constantly and that creates a butterfly effect for lower tiers. The data from 3 months ago is completly irrelevant when making usage movements for right now. Hidden Abilities are getting released drop by drop, so UU will always be adjusting to what goes in OU. Suicune gets released, that changes the usage structure of OU. Raikou, same thing. Entei same thing. Gallade Sharpness. etc. These things get released every now and then, so you can't possibly make usage movements based on data where these things did not exist. Movements need to be based on large amount of relevant data. Movements based on what happens 3 months ago is not a good idea. However, I do agree that it is absolutely absurd that Munya disregard the last week of each month when making movements. That would be the easiest thing to change in order to get more data for UU-NU movements. If we want more relevant data, we need imo the following things: Movements based on the usage of an entire month, not just 3 weeks (that's so lazy). Elo weighed usage OU-UU movements not happening at the same time as UU-NU movements OU-UU movements should happen at the start of the month UU-NU movements should happen at the mid-month mark Removing or reforming Randoms
  2. PokeMMO World Cup 6 Discord Server Please refer to the Rules & Guidelines for Scheduling, Disconnections and Cheating. Please refer to the PokeMMO Official Tier Lists thread for OU, UU, NU and Dubs. Please refer to the Little Cup Rules for LC. Join the Little Cup Club in order to get access to further tiering information. Finals Betting Thread Peru (1) vs China (4) OU: Secretplayer vs forfour UU: huargensy vs heichicoda NU: warriorpast vs kimiwakuzu Dubs: aldahiramirez vs lovesinile LC: darkquiler vs queest Matches must be played in Vermilion Ch4 Outside and announced in this thread or on the World Cup Discord Server at least 10 minutes prior to their start. Once a player is subbed out, that player is out for the week and can no longer be subbed in. Deadline October 15th @ 11:59 PM UTC
  3. For what it's worth, based on the teratype definition, my suggestion could be defined as follows: "Slicing moves receive STAB. Slicing moves of the Sharpness user type(s) receive of x2 power boost instead of the usual x1.5." For people that were concerned with the lenght or complexity of the definition, something as simple could work. And since Sharpness comes from the generation where teratype was introduced, using that specific dmg mechanic seems only fitting for a nerf/buff and would result in the same dmg output for Leaf Blade and Night Slash, but reduced dmg for Sacred Sword and Psycho Cut.
  4. Oh totally and that's why Sharpness should have been removed and not nerfed. It makes it impossible to understand for new players. However, I feel it's easier to understand that Sharpness = Adaptability for Psycho Cut/Sacred Sword and Sharpness = Sharpness for Night Slash/Leaf Blade than Sharpness giving an unprecedented 1.4 bonus to slicing moves. That might just be me. Perhaps, players prefer the 1.4 bonus to my suggestion, but I feel most players would rather have Sharpness removed entirely.
  5. Since it seems the buff is going to happen no matter what, I would like to suggest an alternative that imo would be more "clean". It would still be fucked up, but still closer to the original games. In the original games, Sharpness gives a 1.5 boost to slicing moves: 252+ Atk Sharpness Gallade Sacred Sword vs. 252 HP / 252+ Def Skarmory: 70-84 (40.6 - 48.8%) 252+ Atk Sharpness Gallade Leaf Blade vs. 252 HP / 252+ Def Rotom-Wash: 114-136 (72.6 - 86.6%) The suggested change would give Sharpness a 1.4 boost to slicing moves: 252+ Atk Supreme Overlord 4 allies fainted Gallade Sacred Sword vs. 252 HP / 252+ Def Skarmory: 66-78 (38.3 - 45.3%) 252+ Atk Supreme Overlord 4 allies fainted Gallade Leaf Blade vs. 252 HP / 252+ Def Rotom-Wash: 106-126 (67.5 - 80.2%) I suggest applying the Sharpness buff as a bonus to the the stab boost. Usually stab moves get a 1.5 boost. Here stab moves affected by Sharpness would get a (1.5 + 0.5) boost, so x2 like adaptability. Non stab moves affected by Sharpness would get a (1+0.5) boost, so x1.5 like the original game Sharpness. This would give us the following calcs: 252+ Atk Gallade Sacred Sword vs. 252 HP / 252+ Def Skarmory: 62-74 (36 - 43%) / This is extremely close to the current dmg output with the x1.3 boost (35.4 - 42.4%). 252+ Atk Sharpness Gallade Leaf Blade vs. 252 HP / 252+ Def Rotom-Wash: 114-136 (72.6 - 86.6%) I think this way Sharpness would be authentic for Leaf Blade and Night Slash, but would still be nerfed on Sacred Sword and Psycho Cut on which the dmg output was deemed problematic. The boost would be exactly the same as the original games, but at least by applying the boost with the stab bonus Sharpness would be more "manageable" than the original game Sharpness. Don't get me wrong, I would prefer all the following options before considering my buff option or the 1.4 buff option: Sharpness to be removed entirely Sharpness to remain nerfed as it is (x1.3) Sharpness to go back to (x1.5) However, if Sharpness has to be buffed, I would prefer to see this buff because it's closer to the original mechanics, more balanced than a x1.4 boost imo and less messy overall.
  6. Can we add a beak to Dragonite game design? I think the OU meta could really benefit from Dragonite being able to learn moves like Drill Peck.
  7. Dear @Rache, I believe you are mighty and wise, so the decision to buff the Sharpness Boost from x1.3 to x1.4 is unlike you. Here are a few reasons why this decision would be imo a mistake: 1. Unnecessary Players are completly fine with Gallade falling in usage in OU or remaining in Uber. There is no purpose in rocking the boat for no reason. 2. Inconsistent When Wobbuffet (previously Untiered) gained Tickle, it became Uber. Devs nerfed Shadow Tag and Wobbuffet fell to untiered. When Gallade (previously NU) gained Sharpness, it became Uber. Devs nerfed Sharpness and Gallade remained OU. Why make a custom change to Sharpness in order to buff Gallade who is already OU, but not make a custom change to Shadow Tag in order to buff Wobbuffet who is rotting in untiered? If you chose to let Wobbuffet rot in untiered, you should follow the same logic and let the chips fall where they will when it comes to Gallade. 3. Inauthentic We have a few nerfs, adjustments and changes in PokeMMO, but most of them are done with the attempt to stay true to the original games. We have a lot of abilities and items that buff dmg in this game, but there is no buff in this game that can give a 1.4 boost to anything: x1.5 boost: Hustle, Torrent, Blaze, Overgrow, Swarm, Choice Band, Flare Boost, Guts, Technician, etc. x1.3 boost: Life Orb, Sheer Force, etc. x1.2 boost: Expert Belt, Miracle Seed, Mystic Water, etc. x1.1 boost: Mucle Band, Wise Glasses, etc. You can look at every single Pokemon game and there is no such thing as a 1.4 boost, so this would be unprecedented. This would open up the door to infinite amount of possibilities in the future when customizing nerfs and it would ultimately make the game unrecogizable. Buffing the Sharpness Boost to 1.4 would be the first step in alianeting PokeMMO for the original games. 4. Disrespectful When something gets banned, nerfed, moves up, moves down, players deal with it, adapt and move on. What's done is done. However, Sharpness was just nerfed a few months ago. Why buff it right away? Why reopen this wound? This is so dangerous because we could end up with a situation where Sharpness will have to be nerfed again. Players will have to constantly readjust based on every change and this is very costly, but also all the usage gathered will be put into question everytime a change occurs. What if Sableye rises to OU during the month Sharpness gets buffed to 1.4? What if it drops right back the following month when Sharpness gets nerfed to 1.35? This makes the game unpleasant for the players and corrupts tiering data which makes the job of TC harder. With that being said, I implore you dear @Rache to not go forward with this change. Best Regards, gbwead
  8. Which devs are in charge of PvP? Should I tag all of them or some specifically? I don't want to bother people for no reason.
  9. I just want to understand. Which minds should we try to change? When making a case against this change, should we really tag Desu and Kyu? 100%
  10. In that case, can the TC members in favor of a 1.4 boost on Sharpness speak up, so they can explain themselves? It would also be nice to hear from the TC members that are againt the 1.4 boost, so we can see both sides and not just assume the worse. @Lumiere @DoubleJ @AwaXGoku @Azphiel @Huargensy @Axelgor
  11. Is this an announcement thread where we can discuss upcoming potential changes or is it an announcement thread where all decisions are already final? If all decisions are final, the thread should be locked, so people don't get the wrong idea and discuss for no reason.
  12. This is the most riddiculous thing I have ever seen. There is no dmg mechanic in the history of pokemon battling that gives a 1.4 boost: Sheer Force x1.3 Life Orb x1.3 Hustle x1.5 Choice Band x1.5 Expert Belt x1.2 Torrent x1.5 Guts x1.5 etc. There was absolutely no reason for Sharpness to be added in the first place and now we're going to bend over backward just so this ability stays as relevant as possible. We're going to make shit up now? If that's the case, you're not prepared for the upcoming backlash. Imagine 1.4 is too strong of a boost, what next? We're going to go for a 1.35 boost? What about a 1.37 boost? Or even better a 1.3867556 boost? That would be so neat. Cmon this is insanely dumb. Regardless of if you think Sharpness should be buffed or not, you can't possibly consider making such an absurd random change to the game just for the sake of annoying everyone. No one is asking for this, so why bother? What's the point? You're going to open pandora's box for what? People will start asking for custom nerfs and buffs all the time now. What's going to be next, you're going to nerf Regenerator to 31% instead of 33%? Absurd. Unecessary. Oh and how the hell are we supposed to calc anything with a 1.4 Sharpness boost exactly? I rather have an authentically broken 1.5 Sharpness boost than this degenerate buffoonery of a change. I can't even believe for a second that a TC member suggested this because no respectable pvp player would ever consider something so outrageous. I'm not going to name anyone because I don't want to get in trouble, but you all know who I am thinking about and I got nothing nice to say about that person when it comes to their competence...
  13. Alright, but you won't be able to accept or make bets until this bet is paid.
  14. Alright, he has a few hours left to answer before getting removed from the club.
  15. @Huargensy @skyluxNG any update on the situation?
  16. PokeMMO World Cup 6 Discord Server Please refer to the Rules & Guidelines for Scheduling, Disconnections and Cheating. Please refer to the PokeMMO Official Tier Lists thread for OU, UU, NU and Dubs. Please refer to the Little Cup Rules for LC. Join the Little Cup Club in order to get access to further tiering information. Semi Finals Betting Thread Argentina (1) vs China (3) OU: Frags vs forfour UU: Zhiko vs zzhoplayerzz NU: Enchanteur vs kimiwakuzu Dubs: lKillua vs lovesinile LC: Nagahex vs queest Peru (3) vs Spain (2) OU: lManjiro vs kiwikidd UU: Flacusaurio vs CarolML NU: xLuneth vs Chronorike Dubs: Aldahiramirez vs Smbee LC: DarkQuiler vs Warwitox Matches must be played in Vermilion Ch4 Outside and announced in this thread or on the World Cup Discord Server at least 10 minutes prior to their start. Once a player is subbed out, that player is out for the week and can no longer be subbed in. Deadline October 8th @ 11:59 PM UTC
  17. @Huargensy Can you provide an estimate date of payment for your bet?
  18. Administrative Notes for Week 3 World Cup Media Partners (per duel: 10% of the cash prize/179 duels) @EEdays 11 + 2 + 1/3 = 13.33 enchanteur vs godhell eastsiideboy vs aisker xjohnatan vs onraider (1/3) @AngelVR 36 + 23 = 59 xxlazaro vs michielleus wbanw vs tonylovsky eungnam vs bienenstich skylux vs zbleeex julizm v katangaaa yamigod vs zdeviljho Zhiko vs Angelodlz sannuo vs aleparati zhaoyugod vs ihasvik wallaro vs sargeste rohmartinez vs mertie sebastianrvm vs bartekdolar fefeco vs drewq secretplayerz vs captnbaklava drtylergrey vs algonsoc lejovi vs alejovishgb erickecg vs newnewdemon xparkie vs dridrigofk gabuchox vs gilvy lkillua vs mugiwarabru zmikasa vs pottina zepexbaka vs killuacuba tear vs chuckunso @Toxicz 18 + 3 = 21 shiroecchi vs polarpallas rigoox vs lkrenz tristangc v lokkotsu @skyluxNG 7 @DrakeHope 1 @Matthzinxl 18 + 7 = 25 LeZenor vs StokesAG forfour vs infable schuchty vs diosdadocabello hogniragnar vs susume kiwamiu vs AFClillie elvessss vs irusher jasonsparrowx vs theludus @xMago 4 + 1 =5 jhowteon vs nuzlockedmag @xStarr 0 + 2 = 2 Frags vs Busso perzug vs brumoso @Godhelll 0 + 1 = 1 Arca vs YeyoxD World Cup Police Warnings & Sanctions Team Peru: 1 Yellow Card
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