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DaftKitteh

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Posts posted by DaftKitteh

  1. Damn, this is a really interesting event. 
    I might stick around just to see the submissions, art contests usually have the most positive community from what I've seen.

    Also, on a somewhat unrelated note: Pereiraa, I think you're doing a pretty good job as staff.  I like you.

    Edit:
    Shame we won't be seeing any Pidgey art though.
     

  2. its amazing how often you can bring runescape up

     

     

    also the pictures in OP cracks me up

    Runescape is a convenient bridge to make connections since most people have had experienced with it and it allows for easier understanding of concepts. 
    Or at least that's my excuse for using it so much. 
    In reality it's the only MMO I've played for more than a week, and it's good for stealing ideas from :^)

  3. That goes for trolls who have $0 as well. If the fine is 30k for example, they should pay day or do things to get the money and simply pay it off like you do with a ticket. If the fine increases, then the player would have to waste time grinding

    Here's where I see a huge flaw. 

    New users typically don't read over the rules.  Hell I had never even read them until I joined staff and needed to know them(Mind you I never got a mute before either, so take what you will from this) and so things like trading in the wrong channel, and other rules, the player may simply not know when they've just started the game.  The last thing you want new players to feel like when playing your game is "Shit, now I have to pay off this fine and I can't even afford Pokeballs!".  This is a good way to kill off a new players interest. 

    This could be avoided if the fine was only used when the user hits a higher number of offences, but then again I think the threat of having your account temporarily banned, or permanently closed(And losing everything) is a much scarier punishment than having to shell out a few bucks. 
     

  4. I can honestly see where this idea is coming from though. 
    In my youthful days of Runescaping I would often say stupid shit in the Varrock West Bank and get muted.  Eventually I'd get bored of standing around while muted, so I'd go off and do something like kill a boss or skill.  After a while I stopped caring when I got muted, but then my mutes racked up and I started to see that my account was getting closer to a more serious punishment.  If they fined me 100k every time I got muted, I probably only would have done it 2-3 times. 
    I still think that a mute is plenty to do the job here though, and there are still flaws with the suggestion you proposed that make it not worth implementing.

    Edit:
    Then again this is an invalid example since in Runescape it was either socialize or train skills/boss/do other things, whereas in PokeMMO socializing is one of the main things that makes it fun and you can do that anywhere.  That being said, mutes carry more weight here and strengthen my argument that a mute is enough

  5. There's nothing really wrong with the current system.  I believe punishments get greater the more offences a player has.  If a mute or temp ban isn't enough, it's unlikely that a small fine will do much more. 
    On top of that, the real world example of DWI also has various other factors that make people want to avoid that kind of situation in the first place.(Things like criminal records, social repercussions, etc.) Things that carry more weight in the real world than they do here.
    This system would also need to scale with the amount of wealth a player has, since richer players simply wont care if they get a small fine, and determining wealth is impossible since we have things like shinies and comps.  Also there will be some players who don't have any money, and they'll get off without a fine so this system only really punishes the middle class who have little enough money for a fine to matter, but not so little that they can just get like a 1 yen fine.
    Also this would take money out of the game, and honestly that's not something we need right now imo.

  6. I'm afraid the code part is completely empty for some reason

     

    c78361655f.png

    well damn, that would explain it

    The theme works fine on Firefox, but I can't get it working on Chromium browser and I have no clue why.  Try pasting this code into the empty section
    [spoiler]

    @-moz-document url-prefix(https://forums.pokemmo.eu){
    #ipboard_body{
    background-color: #ffd0d0 !important;
    }

    body{
    color:red !important;
    }

    img[src*="https://forums.pokemmo.eu/public/style_images/master/logo.png"]{
    width:0;
    height:63px;
    padding-right:358px;
    background:transparent url("http://i.imgur.com/KbL3a0J.png")bottom no-repeat !important;
    }

    img[src*="https://forums.pokemmo.eu/public/style_images/master/f_icon.png"]{
    width:0;
    height:27px;
    padding-right:33px;
    background:transparent url("http://i.imgur.com/SHVttdG.png")no-repeat !important;
    }

    img[src*="https://forums.pokemmo.eu/public/style_images/master/f_icon_read.png"]{
    width:0;
    height:27px;
    padding-right:33px;
    background:transparent url("http://i.imgur.com/GuSTxxa.png")no-repeat !important;
    }

    img[src*="https://forums.pokemmo.eu/public/style_images/master/t_unread.png"]{
    width:0;
    height:17px;
    padding-right:33px;
    background:transparent url("http://i.imgur.com/YMFbtBP.png")no-repeat !important;
    }

    #branding{
    background:transparent url("http://i.imgur.com/tKjzFNa.png")repeat-x !important;
    border-bottom:solid 2px maroon !important;
    }

    #primary_nav{
    background-color:#740606 !important;
    }

    li#nav_home.left{
    background-color: maroon !important;
    }

    h3.maintitle{
    background:transparent url("http://i.imgur.com/4pkAI6T.png")repeat-x !important;
    border-color:maroon !important;
    box-shadow:0px 1px 0px maroon inset !important;
    }

    td.col_c_forum{
    color:orange;
    }

    h4{
    color:orange;

    }

    .ipsFilterbar li.active a{
    background-color:#880000 !important;
    }

    .unread .altrow{
    background-color:pink !important;
    }

    .ipsBox{
    background-color:#ffe8e8 !important;
    }

    div.ipsBox.table_wrap{
    color:maroon;
    }

    a {
    color:red !important;
    }

    DIV.ipsFilterbar.maintitle{
    background: transparent url("http://i.imgur.com/4pkAI6T.png")repeat-x !important;
    border-color:maroon !important;
    box-shadow: 0px 1px 0px maroon !important;
    }

    h3.row2{
    background-color:pink !important;
    }

    div.maintitle.clear.clearfix{
    background:transparent url("http://i.imgur.com/4pkAI6T.png")repeat-x !important;
    border-color:maroon !important;
    box-shadow:0px 1px 0px maroon !important;
    }

    .maintitle a{
    color:#d6d6d6 !important;
    }

    #community_app_menu > li > a {
    background-color:#3d0000 !important;
    }

    #community_app_menu > li > a:hover{
    background-color:#570000 !important;
    }

    a:hover{
    color:#ff5c5c !important;
    }

    .maintitle a:hover{
    color:white !important;
    }

    }/* I think the original creator forgot an extra bracket.  */

    [/spoiler]

  7. so there are only 4 styles, 3 of which aren't even working.

    The working crap is pretty bad though, so rip  :(

    Vael, I think I figured out the problem. 
    Apparently in chrome the styles have to be written differently.  If your style has something along the lines of @-moz-document domain("forums.pokemmo.eu") { at the beginning of it, delete that and a single '}' at the end.  After doing that there should be a box at the bottom that will look something like this:
    [spoiler]

    SjVGajn.png
    [/spoiler]

    make sure to change the settings to say [URLs on the domain] [forums.pokemmo.eu]. 
    See if that works.

  8. I thought you were bein sarcastic in some of your posts but i'm beginning to think you really are bein dumb

     

    riga's a savage

    I thought he was kidding with

     

    Yo, you guys need to stop looking at doublej for being The bad guy. I take 100% responsibility for players not signing up, like I even said I will motivate my players not to play. It's more of like I said, "never have I been more insulted in my life, being overlooked like that, fuck this psl". So teammates agreed and decided not to play as well. Would I kick teammates for signing up, probably if they are below an officer ranking. Cause I don't give a fuck haha. And the Cody thing, once again that was all me, just had doublej write something for me, Cody just bothered me. Everyone knows that though, If I don't like you, you are out of here. I have ran one of the most successful teams in Pokemmo consistently for three years, so I'm doing something right. Like I said, I am one bitter player with lots of influence, good luck on the psl. =)

    but I think he's genuinely serious. 

    I used to wonder why every time lyle was brought up in conversation someone would say "Yeah, they're good at competitive play but most of them are complete assholes", but now I understand.  When your leader publicly acts like an egotistical dick it kinda makes the whole team look bad.
    It's sad that the team gets such a bad wrap too, because I like some of the players there like Kaynine and Goldeneyes(And others I've neglected to mention)

  9. Yea but dis guy just wants to chat temporary. You can do all that in chats like Local or channel or something

    There's an option to make temporary chat channels. 
    The argument could be made that not everyone can/wants to use Teamspeak, which is a totally valid argument so I won't really argue about Teamspeak vs OPs suggestion.

    To make an argument in favor of the suggestion, other games that I've played have had a Clan/Guild chat(Equivalent of a team chat), and a Friends Chat.  Going by the Runescape Friends Chat system, it's basically a chat where you type in a players name to join a person's FC.  While the FC can have restrictions in place(Friends only or open to all players, blocked users not being able to join etc.) generally they're just a "Come and go as you please chat." 
    Since our Team Chats function more like a Clan/Guild chat(You have to be invited to join), an extra chat where you can just drop in without an invite would be nice. 
    I myself have hopped through most of the big name teams and I find it hard to settle in one because I've got friends in every team I've joined.  A 'Friends Chat' system where people can join without having to have any commitment like leaving their team to join a new one would be convenient, because then I could be in a team, but also be in a Friends Chat with all my other friends.

    If this kind of system is what OP was envisioning when he made the thread, I'm not really against the suggestion, but I feel there are bigger economical and gameplay related things that should be done first.

    EDIT:

    "The ability to make a conversation just for a group of players in the chat."
    Those conversations can be like the "team chat" but only with users allowed by the owner of the conversation.

    Yeah so the Friends Chat system isn't exactly what OP was asking for, but could be made to have an 'Invite Only' or 'Friends Only' option. 

    Regardless, OP already has a few choices: 
    Finding a house that nobody uses, and then use that for private conversation.
    Switching to something like Channel 6, where nobody ever goes and using the channel chat there.
    The best option would probably be a private Teamspeak channel.  TS isn't hard to set up or learn how to use.

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