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lainashea1

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  1. I actually fully read the rules and went down the lists of already suggested items. Two were slightly similar to what I was talking about, but none had anywhere near as solidified of an idea on how to do it or what it would entail. I had multiple people in-game asking me to post and explain what I was thinking, so I did. Of course I'm going to be thorough; I'm trying to help. I did not, however, repeat anyone else's idea. I came up with these on my own, yo! I think people are getting caught up in categorizing my suggestions as End Game or not. If they get unlocked only after completing the game, then I consider them End Game. I understand the longevity issue that might ruin that categorization, though, yes. However, this was meant more as a fun alternative to put in while we're waiting on other updates. Like if it takes forever to add in a full second game region for us to play through, maybe some of this would be easier to put in quicker and would still make us happy. I did go out of my way to say that I understand that coding is difficult and some things are harder than others or more practical. But I was just throwing out ideas for people who do know coding to look at and think about. That's why it's a *suggestion* :D
  2. Heck, even just minor changes to the existing hairstyles makes completely new, easy hairstyles. I mean, take some pigtails and then BOOM, sunhat. [Yes I edited these with my amazing paint skills lol]. [url=http://s674.photobucket.com/user/MellowedMiss/media/updatedhairstyles_zps9fd46a3f.png.html][/URL]
  3. I know; they're big ideas. It's still something to get the reader's mind moving in the right direction, though! I don't know what is or isn't possible with the game coding, etc. but someone who does might notice something on here that can be done, or can think of something similar that might work.
  4. One thing that stopped me in my tracks while playing PokeMMO (I had been completely happy and satisfied up to that point as it was only my first play through) was the fact that there's really nothing to do once you complete the islands. No new lands, nothing new unlocked, no cool clothes or medals, etc. and that made me want to stop playing. Sure, you could start a breeding frenzy, or spend oodles of money creating the perfect shiny, high IV/EV team-but for what purpose? So I came up with a couple ideas, that don't require any new regions: ALTERNATE PLAY-MODES The only way I've been able to keep the game interesting was by going back and playing it again in a different way. I raced people, I did one-type only runs, etc. but the excitement was dulled when we realized no one knew what we were doing, no one could watch or cheer for us, and any of us could secretly cheat because the whole set up, via giving ourselves boundaries to play under, was all pretend. But what if it wasn't? [Perhaps different channels could be set to different modes, similar to how other MMO's have automatic PVP channels vs. PVP-optional channels] =IRL Rival Mode= Pick another player and lock onto them as your 'rival'. There would be a counter in the corner of the screen so that you could see each other's progress (how many gym badges, # of pokemon caught, % game completed, etc.) and you would compete against each other to catch 'em all, with official duels at least once per city. If anyone were to spectate either of you, they would be able to see your rival's counter too, and therefore cheer one or both of you on. [Alternatively, there could be a Double Rival mode with four players, or two teams of two, with all duels being double battles.] =Race Mode (speed run)= Pick another player, or group of players, and race each other. Similar to Rival Mode, there would be counters on-screen, but it would tally points instead and have a ticking clock. Whomever reaches each city first gets points, gets gym badges first, gets key items (silph scope, exp share, s.s. anne ticket) first, etc. get points. Perhaps there could be monetary prizes, or cosmetic prizes, as each player reaches certain point milestones. =Race Mode (completion run)= A more restrictive race, where players can move on to the next area after ONLY AFTER catching all available pokemon in the area's grass and after battling all available npc's of the area [i.e. fully completing areas before moving on]. This is the race I most recently did with another player, and people on Channel Chat got very involved in cheering us on, hearing our frustrations at "oh my gosh jigglypuff where are you! My rival is already in Mt. Moon! I have to catch you, hurry!" etc. I usually like to include rival battles within this, but that would be more of a Rival/Completion mode hybrid. =Customized Restriction Run= Want everyone's starter Pokemon to be randomly picked? Want to only allow two pokemon types to be able to be caught per person? Want to put Nuzlocke rules on yourself (i.e. fainted pokemon disappear or are put in PC; only first-seen pokemon are able to be caught, etc.)? Want to put a ticking clock time restriction on how quick you have to make it to certain areas in order to stay in the race, etc.? This would be hard to do, of course, but being able to filter our own game experience would be some pretty darn cool end-game. AND THE GRAND PLOT TWIST-All these modes are only available after you beat the Elite 4 on one of your characters. UNLOCKABLE CONTENT I want more milestones and rewards to keep me playing. Perhaps at a certain point, you get to pick one of your pokemon to become shiny (but it then becomes un-trade/sellable of course). Or, as you unlock more gym badges, more tiers of expensive custom clothing become available to you to buy (similar to how different pokemarts sell different items). Or, depending on how many times you beat the Elite 4, there are different elite outfits/colors/hairstyles you can wear, to make end-game characters distinguishable from other people. ITEM STORE Multiple fun, non-game-affecting items could be created for sale (real money or in-game), like paint buckets to change the color of one thing on your sprite. Or even macho braces, lucky eggs, etc. could be bought (but if from the item store then they can't be traded/sold and would have expiration timers). ------------------------ I know a lot of this seems really impossible, and maybe only certain things are possible due to the coding of Pokemon games vs. that of other MMO's, and I understand that PokeMMO is still in its semi-early stages, but hopefully some of this could one day be implemented. You may say I'm a dreamer...but I'm not the only one ;D
  5. I mean if you're *looking* for a team, then feel free to look through the threads on threads on threads of teams for you to choose. But by posting this I assume you actually mean you want a team to look for you. In which case you should probably post something about yourself to seem more appealing.
  6. I just get tired of things really easily and know I would freak out by being locked into something so permanent on my body. I don't want to see the same drawing over and over every day on a piece of paper let alone my body. Now if it meant something special, like someone close to me died or I completed tough mudder (and was therefore exhausted and not at my full brain capacities) then I might reconsider. Otherwise, no. I like my bare body as it is :D
  7. You just need to look up lists of mmo's and check them all out for yourself. Every good game I've played I found through this manner.
  8. LOVE THIS GAME. Could tell it was getting intense and didn't buy past episode 1. One day, though, they will have a sale, and I will buy it all...and I will cry at the plot twists. Man I love Walking Dead. They sure know how to make a compelling story.
  9. Trying to catch a Snorlax and continuously ko'ing it. But honestly, it was people being aggressive and gross in channel chat. I switched channels and the problem was solved immediately, though. New channel is my home :) No one gross or cussing, etc. there at all! Love it :D
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