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Drakonous

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Everything posted by Drakonous

  1. If anything Sylveon should have been the 11th Eeveelution.
  2. People this is obviously Jumpeon
  3. Chances are it's not true then =\
  4. Interesting, so it seems that our assumptions may be right?
  5. -cocks shotgun- It's back from the dead! -On topic- I loved this idea, it would at least shut people up who ask mundane questions all the time
  6. I found these comics to be entertaining =] Looking forward to the changes due to the update of the customization
  7. Well there goes birthday presents =\
  8. I agree it seems a shame you can't do that =\ Also I wish we had more of these to buy in game instead of the gift shop but I doubt that'll happen
  9. It's because your character can be either Lady Gaga or Justin Beiber.
  10. I know right? If Vulpix was made a female only pokemon and Fennekin was the male half I'd be fine with it. We need more male female species of pokemon =\
  11. Fennekin + Vulpix >:3 Just because.
  12. I'm so looking forward to Fennekin. Interesting to see them do another Fox Fire type but I feel it could work out. Let's just hope they don't make its evolution fighting types ಠ_ಠ
  13. Wow this is interesting and well done! How about a Mew + Charizard =D?
  14. This could be interesting idea as they would need to replenish the population of the Safari every now and then. From a logical stand point in game.
  15. I do believe you misunderstand what I'm saying. I'm not saying get rid of the four move dynamic of the game, if anything I'm saying to keep it and enhance it allowing you to swap each move out with prelearned ones. Now I'm also not implying you should be able to do something like this willy nilly, every feature needs a way to regulate this so that players can't just swap out moves in a tournament. Perhaps adding a feature to the PC where you have to put your Pokemon in there to swap out the moves and then they have a cool down until they can be swapped again. This would minimize any potential for people to abuse this to their advantage and also keep it so that you have to put some thought into which moves your Pokemon will use otherwise you have to wait for the cool down to be finished before modifying their current move list. This would then keep the game at it's current battle mechanics but allow for more defined move selection. With this idea in mind I feel that it won't be too different from the present play style and won't change it so much that it will break the game.
  16. It's not so much changing core game mechanics then it is adding a new feature to enhance said mechanics. To be blunt why should you be regulated to using the same four moves every time when you could change up the move set and make it so that you can keep refining your play style to be ever evolving, I can't understand how this concept is hard to grasp.
  17. I always found the idea of only knowing four moves to be rather annoying... Why not make it so that out of battle you decide which four moves the Pokemon will use in the next fight. Swap and drop I say instead of allowing them six moves you just allow them to remember all their attacks and then you are limited to using preselected ones before battle. If anything I feel that this would make more sense then giving two extra moves or having a pokemon regulated to forgetting what they've already learned. For those who QQ saying it's not in the original game! Well this isn't the original game, we have something we can make better then the originals. It's time to move past dated gameplay and move onto something more unique.
  18. Oooo that's a good, nice detail. Very fitting to this months update you're right xD
  19. Spring Heel: When Jumpeon lands a Flying attack there's a chance that it hits again. Any other suggestions for this ability :D?
  20. Ya it's ability would totally be Spring Heel xP
  21. Well glad to see that I'm not the only one to consider this idea =] I agree that the hotbar shouldn't pop up until the bag button is clicked. Great addition will add to original post.
  22. (Note: Used Search Bar and found nothing on this) So I was thinking after having to scroll through the long ass list of items I have in my bag (Can't sell all the worthless stuff yet so it's too cluttered). I thought why not have a Battle Hotbar? We already have a main items Hotbar but why not one for battle? How this works is that once a battle starts the hotbar pops up under it. This way you can add say Ultra balls and potions onto a bar that numbers 1-0 and you can then press that number on your keyboard to initiate it. This would then streamline the entire item use of the game. To put the item on the bar you have to be in battle so if you find a random pokemon to fight you can then open up your bag and drag an drop the item into the necessary button. So now you can then click on the item you want to use with ease! Say you want to catch a pokemon? No problem just click on the ball you want to use! However in a trainer battle the ball will be locked out on your hot bar. So what do you think? Please add any other ideas you think that can be used for this and let's see if we can add this =] ----------------------------- Additional Suggestions ----------------------------- Tokxilchaosz Idea:
  23. This is an interesting idea. Perhaps you can use it on pokemon following a trainer as well?
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