See, I disagree that logging in at 12 hour intervals should be rewarding. That's just stupid game design in my opinion. If only Dasu actually had talent in making video games, smh.
Playing pokemon should be rewarding. Working with others should be rewarding. Logging in and spamming the wailmer pail should not be rewarding; at least to the extent that it is now.
In a Pokemon MMO, many people spend most of their time growing berries... There's just something wrong with that picture.
As for your comment about dungeons, sure it is about hidden abilities and legendaries, but once you obtain those, why do dungeons? I was always under the impression that dungeons would become the best way to make money, while being fun and interactive; i.e. some sort of consumable loot found in dungeons that is highly desired.
In my mind, the best possible money making method in the game should have the following qualities:
Working in a group amplifies the reward
Fun and challenging, you actually have to think or be highly skilled to complete the task and get the best possible reward
Time to complete the task only takes about 10-15mins and is repeatable (short time means that everyone should be able to participate regardless of irl situations; it's also friendlier to players working in groups, cause there's less of a risk of losing a party member in the middle of the task).
The task isn't always completed in the same amount of time, i.e. you can make multiple optimizing moves in order to achieve a better time (this plays into the skill and allows for speed-running, aka, makes it competitive between players)
Is focused around the core mechanics of Pokemon. Battling, puzzle solving, etc.
Has a barrier to entry that you have to work towards obtaining and not something so simple as paying X amount of yen.
And, in my mind, Dungeons will hit every single one of these points if done right. While, Berry farming hits literally zero of them (maybe it hits the last one, but I don't really consider the storyline to be a barrier to entry >.>).
I'm fine with berry farming being a passive money making thing that you just do on the side, but it being good enough that people are spamming alts to take advantage of it is bad. A good money making method should be engaging enough that working two accounts at the same time should be extremely difficult. If people are drawn to using multiple accounts at the same time, it's a sign of bad game design.
But, hey, in a couple months if nothing changes, I will probably be able to sell my labcoat for 15bil, so that's cool :)