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Everything posted by Zehkar
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Added, obtainable from pickup.
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This will not be implemented for the following reason: If we were to implement an item that combines two items that currently exist, it would make those two items irrelevant. Why use one of those items at a time when you can use both in one? Those two exist separately for a reason and they will remain separate.
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[Denied]Money Sink Idea - Purchase a Higher IV in a Single Stat
Zehkar replied to sherdoonach's topic in Suggestion Archive
This will not be implemented because of the simple fact that it would be too easy. Even if the price is high, this would pretty much render breeding useless. Simply paying money to instantly make a pokemon better seems quite lazy. If you want to make a pokemon better, then you should breed(which costs less than 500k, depending on how good you want the pokemon to be). -
Executive/Commander/Grunt ranks have been since added.
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As said above, they were changed to balance Gen VI. The Gen VI Pokemon/Abilities/Moves were all taken into account when modifying earlier gen Pokemon base stats. Since we have none of those in PokeMMO, it would make those pokemon a bit unbalanced. That being said, this most likely will not be implemented.
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[Denied]Better way to find people of social / team
Zehkar replied to Greck's topic in Suggestion Archive
Some people simply do not want to disclose their location because sometimes they want to be alone or they are doing something they don't want anyone else (especially friends) to know, so this would be a complete invasion of privacy. If you want to know where your friend is, simply ask them and if they feel comfortable with you knowing where they are, they will tell you. -
Just putting characters from another game will not make sense; however, in the future, we might see more challenging battles like legendary dungeons.
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Add the TMs name to the TM when attached to a pokemon
Zehkar replied to Gengore's topic in Suggestion Archive
Some TM names are too long to fit in the box, so unless we want it too look glitchy, we will need to keep it as it is. -
Match call implemented.
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This would not be worth doing as queuing almost never happens anymore (and if it does, it's not for very long and again, it happens very very rarely).
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[Confirmed]"Fancy pants comps." Dueling Contests
Zehkar replied to RoarArrogance's topic in Suggestion Archive
This is very similar to Pokemon contests, which have been confirmed to be added eventually into the game. -
Having whispers above the chat in Runescape was viable because you could simply change the camera angle to view/click on something, but in PokeMMO, 1. the angle is always the same and 2. the text would get in the way of things that you would want to right click and would not let you right click them at all. On top of all that, it can be quite annoying to have text blocking certain parts of your screen such as the overworld names of players in that region of your screen. That being said, this will probably not be implemented.
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As said above, this is a little impractical. it would not be a very good idea to introduce something entirely new to battles as it would simply not be Pokemon anymore.
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It has been confirmed that the rest of the battle frontier will be implemented(and that it will all be PvP eventually), which includes the Battle Dome, otherwise known as the facility where tournaments are held.
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- tournament
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[Denied]Add the item 'Hard Stone' to the Risky Chest
Zehkar replied to iSmashbro's topic in Suggestion Archive
We will not be adding any items to any place just for the sake of a reference, especially now that Hard Stones actually have a better use. -
This is unnecessary. If you would like to post a screenshot of your achievement, feel free to post it in the screenshot megathread. There is no need to create an entirely new sub-section for players to say what they have accomplished as there are many general discussion threads that are most likely discussing the "achievements" you wish to share, so you can simply post there. Additionally, the Hall of Fame exists to archive the official achievements of players.
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Many money sinks and economy changes have since been implemented/changed, including buying braces and the ability pill from the daycare lady, being able to change your pokemon's nickname for a fee, the payday nerf, the Elite 4 cooldown, etc.
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[Denied]Pokemon following while on bike (and possibly while surfing)
Zehkar replied to Zetan's topic in Suggestion Archive
The reason why this is not implemented is because the animation would look quite weird, out of place, and lazy. The Pokemon walking animation does not change speed, so just imagine a Pokemon zooming by with a slow walking animation. Additionally, Pokemon already have a little bit of trouble keeping up with the player when changing direction while running, so if it were to be behind the bike, which is 2x faster than running, there would be a rather unusual gap when turning. As for the surfing part, it would just look plain weird. Pokemon walking on water is not very normal. If you were suggesting we make sprites of every Pokemon in the water, that would be a tremendous amount of work, considering we only have one spriter. -
[Confirmed]Ability to Change Soundfonts/MIDI Output In-Game
Zehkar replied to JWingWangWong's topic in Suggestion Archive
This was confirmed in a changelog. Although it's not fully working at the moment, it will be eventually. -
[Confirmed]Endgame PvE Content Concept - Dual Dungeons
Zehkar replied to the420urchin's topic in Suggestion Archive
It was confirmed that dungeons will be implemented in the future (although full details are not available).- 13 replies
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[Denied]Pay $500, without leaving the Safari.
Zehkar replied to HelenaVillagra's topic in Suggestion Archive
Although convenient, it may have a negative effect on species rarity, which is why it won't be implemented; however, it may be something we look into in the future. -
[Denied]Fly Beacon: Customizable Fly Location
Zehkar replied to EXTYEX's topic in Suggestion Archive
This is convenient; however, we want players to explore the world! It's part of the adventure. Additionally, there is no reason to implement this other than because players would have to walk less.