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Guldfisk

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Everything posted by Guldfisk

  1. These days I only go on the forums to read this kind of threads as there's always one active. For me the game peaked when me and my friends played, when there was only Kanto and some islands (if I remember correctly). The elite 4 wasn't implemented yet so everyone just hung out in victory road grinding exp on their pokemon and chatted like we were playing club penguin. At that point, the goal of the game was just to have as filled of a pokedex as possible and the entire game was more like a treasure hunt constantly searching for "easter egg" pokemons and less like pokemon showdown but also with the the annoyance of breeding and trading. Those were the times. As for life expectancy, it's like YIBU says, the game will live as long as the devs are enjoying developing on it and adding new stuff, regardless of how many people come and go in the process.
  2. I pop in on these forums from time to time but it has been a long time since I was in game (just when Hoenn had been implemented I believe). I started playing because gen 3 was being featured but back in those days there wasn't even an elite 4 so everyone were just grinding exp in victory road and couldn't even go to the sevii islands. I have no longing for this period of the game, I think I did 4 runs when only the FRLG content was available and as Kyu said, I got my share of playing only gen 3. To me it seems like the game is improving, automated tournaments seems like a great idea, if it has a skill bracket it seems even better. I also support the idea of continously adding content to the game, nintendo has never made a game where you can visit all places and find almost all pokemon so if it was to happen here I think I'd be more inclined to log back on. I understand your concern with changing things that might alienate some players, back in 2014 I didn't want any other gens then gen 3 because that's all I knew, but now I rather see it as a step to introduce something new to players who might not have played beyond gen 3 rather than something that will drive those away.
  3. Every 5 frames? Back in the day you'd encounter one every frame.
  4. I can give you an explanation for free! Besides you being overly obsessed, you are quite needy for always wanting to have an answer. This is like a job application. You apply for a job and if they want you they get back to you. If you get back to them over and over about your application they will decide that they don't want you for that single reason only. I'm not being harsch on purpose but this is probably the reason they don't want you there. I have run a gaming community with my own server once and if there's anything that sets of warning flags it's overly ambitious people because you think the only reason they want in is because they want to be powerfull. My advice, lay low, get more playtime and stop unintentionally harrassing the staff by having them reply back to you.
  5. You joined last year and now you leave like it's something special? If this was a joke I'd say it's a pretty funny one.
  6. Have to admit, I fell for it. Clever of you to edit the post later so you dont get spammed in game
  7. This has been talked a lot of times and I agree with that it should be back to default instead of the current rate, and sweet scent should be added with a way to hotkey it for the 1 counter argument this suggestion has.
  8. I like what OP is suggesting, something to do when you've finished everything. I'd like to have more things to do, catching, showing or killing pokemons aren't enough. Perhaps deliver stuff from Oak to his aides, maybe make more daily aides and scatter them around. Perhaps something harder could be beating a trainer with a pokemon that is lower level than all of his pokemon, still not insanely hard but it will require some work, you'll have to battle a trainer. Extending it further could be winning a 1 v 1 pvp battle when both are same level, will make comp playing a bit more known and even if it doesn't you'll have to find someone who you can farm it on which will take time. Another daily could be, win x amount of coins in the game corner. In case you already have 9999, getting 40 but only gaining 3 still counts as getting 40. I'm not really bothered by the reward, it could be game corner vouchers or something less useful like a store where you can buy ethers but I like the system of doing stuff on a daily basis. Just not too few things to do.
  9. What language are you writing this in and will you make it open source? More interested in reading the code for learning purposes rather than modifying anything Also that's a lot of eevees
  10. Also, in Fire red/leaf green snorlax doesn't learn covet on lvl 42, it learns on 45
  11. [quote name='UnrealOne' timestamp='1359839247' post='181236'] Burn him before you battle the smeargle via a duel. Use your imagination people. [/quote] Can someone explain why this matters and how it works? Does burn make your pokemon deal less physical damage?
  12. The one with the sweet scent effect and increased movement speed sounds really appealing to me. The soup one seems kind of redundant as you can just use regular items. The in-battle effects should probably be avoided, but for example make a tee that makes you encounter more pokemon with the type your first pokemon in your party is super against. So for example if you have a Pikachu in the front of your party and give him the tea you will have a higher chance to encounter pidgeys if they can be encountered where you are or zubats if in a cave. The double type pokemon would not be as effective but still would not be guaranteed to meet pokemon your first pokemon is super against, just an increased chance.
  13. I kind of like this, but instead of having pokemon you could've caught in previous updates they could just stick new pokemon in there as well as outside the safari zone, and up the price to something like 200.000. I have enough money to buy 2 bikes without the bike voucher atm.
  14. [quote name='Squirtle' timestamp='1357787207' post='158750'] Allowing donate items to be tradable will not occur as we do not want donators to greatly effect the ingame economy. [/quote] If you make it so that they are tradable within the same account people who buy one can share it with their other characters. Alternatively you can make the User PC contain items through the account so that you can share items within the account easier and a donator benefit could be expanding the user PC.
  15. I would like an option where you can block people why type in normal chat. If someone types in channel you can block them by right clicking their name in the normal chat but if you are in a crowded area, like Viridian on channel one or two and someone starts spamming in the chat you can't actually block them like that you need to right click their name.
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