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About RysPicz

  • Birthday 11/27/1991

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  1. https://replay.pokemonshowdown.com/gen7randombattle-978587635 It would not have to end like that if he wouldn't freeze me
  2. lmao you're optimistic
  3. LC has way more problems than that- just look at usage. Rather than dealing with the problem, I see it being smart to remove the potential root of the cause. At least something is being finally done because the tier was screaming for help.
  4. Bouffalant is viable all the time, idk what you are talking about
  5. I'm unsure about your maths. I was thinking about a different approach (multiply power x accuracy). Stone edge has 100 base power and 80 accuracy (100x 0.8)= 80 Rock slide has 75 base power and 90 accuracy (75x 0.9)= 67.5 Now I'm not a math expert, but that's 12.5 more base power on average coming from stone edge. Now we can go into comparing the secondary effects of those moves: 30% flinch on Rock Slide 12.5% crit on Stone Edge So if you take into account the crit rate from stone edge which deals +50% damage and ignores the stat changes (that can be really big), Stone Edge deals way more damage on average compared to situational rock slide. You are overestimating the power of flinches and already assuming that you are faster than your opponent; if you fail to KO him with rock slide and flinch him, the retaliation can kill you, when stone edge might've brought you the needed KO. Unfortunately, competitive gameplay isn't all about maths. There's also the argument that Rock Slide with it's inferior base power (25 on neutral and 37.5 on super effective hit) misses the chance to OHKO on many different occasions. Rock Slide is highly situational; it can be used on mons like Aerodactyl or DD Tyranitar (lolol) if you wanna go ghaey and fish for flinches and it's far superior in Doubles due to it's aoe (and flinches). Keep also in mind, we have gen7 crit mechanics, meaning that Rock Slide doesn't have 6.75, but ~4.1 crit chance. There's a reason why Stone Edge is preferred by most experienced competitive players and why it's the most common choice by them (aside from mons that got sheer force, obviously). Overall, stone edge is just way better.
  6. I'd say we need more fair shiny rate so everyone will abandon competitive play and hunt oddly coloured pixels
  7. It should be totally the other way around. PvP wise we get a lot more toys to play with and story-wise you are not getting OP mons that you can use singlehandely to destroy entire storyline.
  8. I just went there. The move is here, I can teach it. It's the middle tutor.
  9. Sure- but only for tournaments that were already finished, so people won't have that easy time with scouting. I think this was already suggested before too
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