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Weedle

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Everything posted by Weedle

  1. Most left because mods don't want to implement any meaningful post game content besides grinding. It's far easier to have yearly events and expand regions than to create something new. I don't blame them, but the fact is that postgame is incredibly repetitive.
  2. the reason for exclusivity is to promote the purchase of future limited items. Try buying some next time then waiting.
  3. You made a statement, but have yet to draw a conclusion. I recommend revisiting your previous comment.
  4. Buy christmas lights 1.5mill, ign Beedrill. Send me a mail or message me if i'm online
  5. Originally the pokemon games were designed to have different pokemon at different levels, otherwise why would they implement these experience groups
  6. The only advantage of many bug pokemon is that they belong to the fast experience group. Where the subpar stats are supposed to be offset by higher levels. However with level caps, a butterfree is subject to to same leveling limitations as a tryanitar. Leveling caps obviously favor pokemon that belong to the slow experience group, as they tend to be stronger per level. I suggest that if these level caps are to be maintained, then modify the level caps to be different for each experience group.
  7. will these gyms be implemented in game?
  8. Weedle

    please delete

    ok please delete this post
  9. Allow players to design their own teams and gym areas (secret bases maybe). It will allow the community to create it's own content. A
  10. Weedle

    please delete

    I'll pay for 252 evs in attack and speed, 4 in health. Level to 50 also. 70k
  11. yeah im getting no pokemmo in my volume mixer
  12. I have not played much and want to pick up some collection before they get too expensive.
  13. Ah yes, one person who has beaten the game dozens of times has beaten the game with spinda.
  14. My least favorite thing about the difficulty changes is that it disencourages having fun with your team. Byebye to the days of actually using NU
  15. it would be useful to implement milk drink out of battle, still need the pp for the moves though
  16. probably due to the fact that Apple makes everything a huge pain in the ass
  17. From I understand some people are putting out the idea of ariticially limiting the shinies so they can profit from holding shiny pokemon? I don't admins will ever implement rules only to give you profit, so why even ask?
  18. I think that was an uncalled for insult. Please realize you bring nothing of value to the world when you act like an ass. Especially when at most I made a small grammar mistake. Then you go ahead and write an poorly written sentence in English /:
  19. I hope so, the end of year events is the main reason why I started playing again
  20. Have you thought about making a team dedicated to NU?
  21. Hello! I currently have a OU competitive volcrana, gengar, and wobbufet. I would appreciate any suggestions to balance out my team, I have little experience with comp battling. Volcarana Modest 252 in spatt, and 252 in speed. Heat Wave/Hurricane/Giga Drain/ Quiver Dance Gengar Timid 252 in spatt, and 252 in speed Thunderbolt/Focus Blast/ Shadow Ball/ Subsitute Wobbufet-Wobbufet
  22. your best bet is to join a group of NU enthusiasts, i remember they were organizing weekly tournaments at some point
  23. I think adding my viewpoint will add some independent thought to this forum. I've played since the beginning of pokemmo, more or less. Mostly taking long breaks between playing because there is and was honestly only so much you could do in this game. However I've experienced quite a bit different economies in this game. I personally do not think that the "deflation" currently being experienced is going to lead to the "end" of pokemmo. I have observed that there is a rather large influx of Chinese and Spanish speaking players that are filling the ranks of our pokemmo members. It's quite clear that even if the game is less appealing to English speakers, the Chinese and Spanish thoroughly enjoy the game in the state that it's in atm. I do agree that the economy feels rather weird right now, I attribute it to the old school players being jaded by the small variety of ways to earn money in this game. There is only so many times you can grind trainers, or items before you begin to utterly hate it. However I have noticed that the price of entering competitive battling has been steadily decreasing over the past year, which is a good bonus to the health of our only end-game entertainment. The biggest downside to our economy seems to be a depression in the moral of the playerbase. There is no big motivation for them to earn money and enter competitive battling. The answer is to prepare more big tournaments, and events to motivate players. The various seasonal events are fun ways to earn money, but there are huge blocks of time between them with almost no big events. I don't think that "dungeons" are the solution, they will be fun for a month then will become another way to grind. I recommend more ways to players to generate content for other players. Possibly team owned Gyms, or increase the ease in organizing player owned tournaments. I would like to finish this collection of opinons by stating the fact that players have been complaining about the economy for years and still they play this game. Tbh the economy has never been in a great spot, as grinding as always been a chore. The mods don't seem enthusiastic about any changes to the current grindfest the game has been over the past 6 years. Luckily I have more or less accumulated resources that allows me to ignore grinding at the moment.
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