Hello, im pretty new to the game and i've been enjoing it hugely so far, BUT:
--Issue--
I have been almost 2-3 days since i didn't really played the game because i was diving in the forums, for all the info i could collect about the quirks of the game which are different from the original games. I have so many questions that i simply feel bad just to spend all day asking. Are secret bases implemented? Can and how i get more fossils? What is whith this seeds things? There are scripted events? If you catch one legendary, it's added to the pokedex? Which Generation the battle mechanics are in? Which abilties have effect outside of batte? Which things are rebalanced? What's the catch rate of a cyndaquil in the safari zone? Which safari zone i need to go to catch x Poke, since there are 2 named equally(looking in GTL)? How egg hatch time is calculated? There are implemented encounters by patches or just zones like in the original games? Garchomp sand veil was removed or not? etc..etc...
Just to name a few... I've been searching the forums on where to find Gen 2 starters (finally got one) and found nothing useful (I didn't knew there was a safari zone in hoenn, so i just spent 2 hours in kanto looking for them... maybe some time of the day? ony are they available in events? what i'm missing?)
I've been disconnected from the server a couple times while i was checking the pokedex, which is the place where i found the most reliable info, but i can't filter or sort too much...
I can't get to know where to catch cyndaquil because i didn't battled one, i can't buy one because there were none on sale (?) or just have to buy a thyplosion, then breed it and then check the pokedex? Waaaaaaaay to expensive my friend... and can't afford it yet.
Ok, i know a flee rate of a chansey so i can decide what to throw, but what is the flee rate of a pineko whgat??
--Suggestion--
I would marry a Changelog/Status/Development/Quirk Summary, instead of reading changelogs from 2013 onwards (which i've been doing a couple hours) about the rebalances, rates, implementations and all the things you cannot find in bulbapedia xD
I know there must be some mechanics or things that developers don't want to disclose, but there are too many to manually test and discover, and i want all 2 gen starters to run unova with, dammit!
Sorry for long post, but i was so frustrated xD
I'm currently working on a spreadsheet to have in handy while plaing the game and deciding what to do and how to do it the better way, with some tools. I'll post it when i finish the alpha ? but i'm missing so much info. Teaser:
So, i know that's a lot of writing, but i think is very worth for new players like me that are lost like an octopus in a garage. What do you think guys?