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xjamesmememesx

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  1. I think this mod is insane, I would like to suggest a change though, maybe if you agree with me can modify it and reload it. The 3d hd sprites looks amazing, but when you're playing pvp and the team icons appears bellow your Pokemon's health bar, I think they look so big, also I don't think it was necessary to change that, the important aspect of the mod are the sprites in the battle. I would like to have those 3d sprites but with the icons of the team in normal size, because they don't fit properly . Thanks for sharing this work.
  2. at first thats what I thought, but if you look at the beggining of the conversation, the first person who made the post posted videos and stuff, but I might be wrong I dunno.
  3. at first thats what I thought, but if you look at the beggining of the conversation, the first person who made the post posted videos and stuff, but I might be wrong I dunno.
  4. why build a theme and not share it ? as far as I can see, its pretty much done in like 95% or something like that. I would really enjoy using this theme, hope the theme owner change his/her mind and share it with us. Nice job, pretty clean. I dont like the HP blue bar though, I think it should keep being green like always, otherwise if it doesnt change colors its hard to tell the remaining HP percentage, the green, yellow, and red colors helps with that, and if you use blue with yellow and red or some other colors it is not the same and kinda looks weird. I like playing pvp, and that aspects kinda concerns me.
  5. Hello, I've played different pokemon mmo games, recently started playing pokemmo and Im enjoying it a lot, but I recently noticed something you could implement to improve the game experience, which is the most important part of a game. Ive been playing OU pvp battles, and even though most of the time you battle different players, recently I ended up batting the same person three times in a row, which being honest its kinda annoying, because the opponent already knows your team, and if you won the last time, he/she can try to prevent your strategy for you to win, but in general its not fun to battle the same person so many times, from my experience from other games, you could try to implement a way in which you dont ran into the same players, you can do it base on some time, or just amount of battle, maybe 10 min for you to be able to face the same person, or one, two, or three battles in between in which you cant battle the same person. In pvp platforms like showdown for example, the amounnt of active players makes it really hard for that to happen, but its a really good feature to implement in a mmo. hope this suggestion makes it further, have a nice day. Seeya.
  6. Im sorry if this is not the right topic for what I need, Im new here, didnt find any discord server, and I dont know how to search for support, Im trying to run the game in a Linux operative system and I keep getting this error. Fatal render error. java.lang.UnsatisfiedLinkError: Failed to dynamically load library: /tmp/lwjglisacc/3.3.0-SNAPSHOT/libglfw.so(error = null) Theres a picture of the console.log file, so it is a little bit more clear, please help.
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