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n0etics

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Everything posted by n0etics

  1. I can't say if the fix will work for this theme as it seems to use its own stylesheet loaction. Maybe the mod author or someone on their github can help.
  2. Always happy to help a maker! Enjoy the woods, as far as I can tell that was the only difference but if I notice any issues I'll let you know!
  3. I've been sharing this where appropriate, so I'll share it here to for anyone who wants a quick fix for the issue: Navigate to the games install directory, then "data", then "themes", then the folder for this theme, then "ui", and finally open "broker.xml". Now edit line 108 (use a program like Notepad++ to make finding lines easier) from: <theme name="broker-search-dialog" ref="dialoglayout"> to: <theme name="advanced-search-dialog" ref="dialoglayout"> and the advanced search works again. This will also fix other themes broken by the last update.
  4. For anyone interested in a quick fix: Navigate to the games install directory, then "data", then "themes", then the folder for this theme, then "ui", and finally open "broker.xml". Now edit line 108 (use a program like Notepad++ to make finding lines easier) from: <theme name="broker-search-dialog" ref="dialoglayout"> to: <theme name="advanced-search-dialog" ref="dialoglayout"> and the advanced search works again. This will also fix other themes broken by the last update.
  5. As others have said, an update broke the theme! Thank you for the hard work, whether it's fixed or not! EDIT for anyone interested in a quick fix: Navigate to the games install directory, then "data", then "themes", then the folder for this theme, then "ui", and finally open "broker.xml". Now edit line 108 (use a program like Notepad++ to make finding lines easier) from: <theme name="broker-search-dialog" ref="dialoglayout"> to: <theme name="advanced-search-dialog" ref="dialoglayout"> and the advanced search works again. This will also fix other themes broken by the last update.
  6. I mean, I personally mixed a good portion of the tracks you've used, and I even left my signature in those audio files (hidden in the sound graphs themself) which I saw in the files you used. I know what's my work or not. You used tracks I mixed over many long hours, and you didn't give credit. It's bold of you to say that you did anything other than re-label the files. Credit has been given, thanks again!
  7. Glad to see you carrying on with my old mod, but some credit should be given. Thank you for the credit, and for carrying on this work!
  8. Hello again! I'm back from my hiatus. It seems as though my mod has been broken (at least some tracks) so I'll be taking the time to get that working, and then get Sinnoh working afterwards. No ETA, but it shouldn't take much longer than a month. To anyone who has enjoyed the mod so far, I'm glad you liked it!
  9. Great guide, but sadly I can't even access the first page, people from the Discord are having similar issues as well it seems. Still, hopefully that gets sorted out so that we can all enjoy this lovely guide. until then, I'll use my offline html copy :D Edit: Well, it turns out if you clear your browsers cache it loads just fine. Mostly. Expanding the individual Pokemon data seems to hang any browser I try it on. That's one hefty guide! If you need help making this into a PDF or something let me know!
  10. soon™ but I've heard Tomorrow as well.
  11. Because I don't feel like it. Want the fix? Ask nicely or figure it out. Being a mong isn't going to change the way I choose to act.
  12. Not on mine, or any of the other 4 mods I use. All .mod files are displaying their icon.png files in the mod management menu
  13. Welcome back! You and me both took a 6 year break, but I've been back for a few months now so if you want a summary of what seems to have changed in that time dm me and I'll share what I know.
  14. The holidays have stopped me from working on this, but I'll be back on a weekly update cycle soon!
  15. This is an issue with old GUI mods. I know how to fix it if you're interested, just DM me for details.
  16. I think this would be a great idea if it isn't too difficult to implement. It makes sense to have a feature like this for sheer convenience, and it's within my understanding of how the world of Pokemon works.
  17. Great! Thanks for testing that out. I think I'll end up making a light weight mod by trimming down each tracks loop and bitrate a touch more just for lower end devices and phones. This week the plan is to finish all the loops, but I'll also see about getting those tracks compressed without losing too much quality and then upload them along with my weekly update.
  18. 1.0 is now live! Unova and Android compatibility added. Next weeks update should include a few new tracks for select locations and polished loops for every region!
  19. Thank you for the test result. I know that the Kanto OST shouldn't have any sort of blank space at the beginning (minus 0.10 seconds here and there, and a fade on the Bicycle song), however, so keep in mind that some of the blank space you're hearing might be caused by system hang due to the file size and compression of each track. But since we know that the mod doesn't work on Android when it's compressed anyways, and since it would be less heavy on the system to have it stored instead I'll do that with all any update from here on out. I can also go through and trim some of the tracks while working on perfecting the loops and fine tuning the ORAS tracks. That will reduce the size of tracks, making it even lighter on the system you're using. I'll update my to-do list to include all of this but this weekend I'll be adding in the missing track for Kanto "Battle! (Trainer)", adding a bell sound to the beginning of the Bicycle track and getting Unova converted, packed and uploaded, along with reuploading the other packs in "Storage" format.
  20. You could try submitting a support request using this link: https://forums.pokemmo.eu/index.php?/forum/47-support-request/
  21. I have a quick question for everyone. Would anyone be interested in seasonal mod packs which are made to be activated with each respective season of Unova and provide a more true-to-retail experience? If so, let me know! I'll likely end up doing it either way, but if there's enough interest I'll place it higher on the to-do list.
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