Jump to content

n0etics

Members
  • Posts

    74
  • Joined

  • Last visited

About n0etics

  • Birthday January 13

Profile Information

  • Gender
    Male
  • Location
    USA
  • IGN
    Lezalt

Contact Methods

  • Discord
    Captain#0019

Recent Profile Visitors

5191 profile views

n0etics's Achievements

  1. this should work then https://www.mediafire.com/file/q0agbc749lcxppp/Generation_5_Follower_Sprites.zip/file
  2. The image was pulled directly from the files on that link, it wouldn't change anything unfortunately. The only thing I can recommend is to unpack your mod using windows native unzipper or 7zip, then checking to make sure you file 475-b-s.png has a filled-in head. If you add me in game I can check your follower sprite in person and maybe go from there. Send me mail if I'm not online.
  3. Weird, I fixed the shiny sprite. It was missing the color inside those areas but I filled it in, see the attached image. Are you sure you've uninstalled the other version of the mod?
  4. Fixed! If anyone has any other bugs they'd like addressed, reply to this comment with the issue. https://www.mediafire.com/file/h7mv8kr7kn8qbea/Generation_5_Follower_Sprites.mod/file
  5. Status update! First, the bad news: There is a lack of complete documentation for Johto tracks so I'm hunting a few down, which makes things take longer. Additionally, looping is not possible due to client side technical shortfalls. While I can still loop the tracks manually as I've done in the past this means the mods size will be larger than I prefer and it may even cause some issues on lower-end machines. The good news is I don't need to move forward with something I'm new at and can instead focus on identifying missing BGM IDs, sourcing a few more tracks and then splicing loops.
  6. same, I've been waiting on it since my first HQ music mod in 2019 lol
  7. Yeah I'm in the same boat after following that guide earlier. loopstart and loopend are set, yet no loop is occurring even with the metadata tag. I'm guessing the devs will need to add metadata tag recognition for OGG Vorbis before we can get good loops.
  8. For anyone attempting to make loops: the recommended guide is a bit dated, I'd suggest this one instead https://rpgmaker.net/tutorials/1341/
  9. A quick heads up, I got a bit busy with the event but have officially began putting Johto and Sinnoh tracks together. As is tradition around here, they should be done soon™
  10. I don't own an iPhone so unless I have a dedicated tester I can't promise anything. As for it not working on iOS currently, that would make sense seeing as I've yet to update the mod, meaning it likely doesn't work on any device, let alone iOS 😉
  11. Updated guide for the 2023 event https://pastelink.net/PokeMMOHalloween2023FAQ
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.