Jump to content

gamaghostmagus

Members
  • Posts

    12
  • Joined

  • Last visited

Everything posted by gamaghostmagus

  1. I'm trying to make a pack of sprites with the animations of the Pokemon Sword And Shield, I'm using the animations of this site: https://www.pkparaiso.com/espada_escudo/sprites_pokemon.php You can download in here: https://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/ Please, test out! More than 200 pokemons are edited, the others pokemons sprites is from this thread: THANKS
  2. i understood, i will try out. But i don't know how to view this in linux, the MIME type is only one "app/zip". Thanks, i will try and put the result here! How to make winrar zip files in windows??
  3. Hi, i'm Ubuntu user, i compress my files for made a mod, but the client do not recognize my plugin! I'm unpacked the example mod and recompress the files without any modification and the final product also not recognized by the client. There is some especified config for zipping files for Pokemmo client? The last command that i used is: zip -9 -y -r -q file.zip icon.png info.xml sprites
  4. Hi, i have founded this graphic content for Hoenn region, is made by devian art user. http://lightbulb15.deviantart.com/art/The-Hoenn-Region-Remake-214011547 Examples of him artwork: For me it's a perfect concept art to make IPS for HOENN region, but i don't know how to make this, someone knows how to do it and wanna do it, or wanna make in a group a IPS for hoenn using this graphics?? I wanna help, we can think a way to everyone cooperate to do it.
  5. Look's awesome. And yes, it's a very good idea for the advancing of pokemmo. Edit/create ips patch with advanced map is more complicated than use "tiled", anyone will can make your adaptation.
  6. Hi, i'm linux user! So, first of all i must admit i dont like the pixelated graphics without antialiasing. Because this i decided to playing pokemmo not in my monitor but in my televisor with some meters of distance of my eyes. Yes, i have a dualshock and yes, works as well but it's have a battery and sometime the battery it's running low, when this happens, i drop the dualshock and i start to use my WIIMOTE. The wiimote don't have recognized axis by the system, that's why the simples "translators" gamepad to keyboard + mouse don't serve. So, i will put in this tread my configuration using the wiimote community drivers for linux, for my companios of pokemmo use or improve this. You will need a wiimote and bluetooh receptor to use the Wiimote in your S.O First of all, install this packages in your linux system: (open the terminal) sudo apt-get install libcwiid1 lswm wmgui wminput More information here: https://help.ubuntu.com/community/CWiiD After that, in the terminal put this code sudo gedit /etc/cwiid/wminput/pokemmo When opens, put this content #start here Plugin.ir_ptr.X = ABS_X Plugin.ir_ptr.Y = ABS_Y #custom buttons for PokeMMO Wiimote.Up = KEY_UP Wiimote.Down = KEY_DOWN Wiimote.Left = KEY_LEFT Wiimote.Right = KEY_RIGHT Wiimote.A = KEY_Z Wiimote.B = KEY_X Wiimote.Minus = KEY_C Wiimote.Plus = KEY_V Wiimote.Home = KEY_D Wiimote.1 = KEY_N Wiimote.2 = KEY_G Nunchuk.C = BTN_RIGHT Nunchuk.Z = BTN_LEFT #Nunchuck Plugin.nunchuk_kb.Up = KEY_F1 Plugin.nunchuk_kb.Down = KEY_F2 Plugin.nunchuk_kb.Left = KEY_F3 Plugin.nunchuk_kb.Right = KEY_F4 Save it and close. So, after that, put your wiimote in discovery mod and past this code in terminal and press enter: sudo wminput -c /etc/cwiid/wminput/pokemmo Done, you are totally prepared to play PokeMMO with your WiiMote! =D (yes, you can close your terminal)
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.