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Everything posted by Draekyn

  1. Congrats to our winners! 1st Place Prize Parke 2nd Place Prize NataliaSad Last Place Aerun
  2. VVVV is now open to applicants. If you are newer to the game or simply haven't heard of us, visit our team thread for more information about us. How to apply You can message one of us with the following information, our contacts are listed below. - IGN: - Timezone: - Hours played: - Previous team(s): - Competitive Player: Yes/No (if Yes, include the tiers you play/would like to play) - Additional information: Tell us about yourself. Or You can complete this form (click here). Contacts Feel free to DM any of the people below. Ingame, on the forums or on Draekyn - Draek#0441 Chuckunso - ChuckUnso#5884 Aerun - Aerun#4111 OrangeManiac - OrangeManiac#3028 Zigh - Zigh#4034 Parke - Parke#1518 Imabetheverybest - Chaingo#9187
  3. Team Name: Veni Vidi Vici Vixi Team Tag: VVVV Registered Players: Aerun, CHUCKunso, Zigh, Imabetheverybest, OrangeManiac, Ravael, Forfiter, TheSosukeAizen, Senjutsuka, Draekyn, EricTheGreat, HXIN, Cali, StriderxD, Abstractt, Vincenteh, Rynners, Spaintakula, Parke, Razimove, NataliaSad, Suneet Team Captain: OrangeManiac
  4. Pretty sure some of those threads were unearthed and brought into clubs previously, what if he were to make a club for it? @Bearminator
  5. Date Sunday, 23rd January Time 9 PM GMT Location Route 229, Sinnoh, Channel 1 Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total sum of IVs + Species Bonus = Total Score Pokemon accepted as valid entries Scyther +5 Weepinbell Gloom Ariados Rules To win 1st-2nd places that are sorted by high to low, you need to submit an entry that scores the highest You can only submit one entry All Pokémon must be caught within the event time and at the event location Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to OrangeManiac to submit it In the event of a tie, the winner will be determined by earliest catch time Judges OrangeManiac Donations PrincessLolita 1st Place Prize 1.5M Pokeyen 2nd Place Prize 500k Pokeyen
  6. Rare Shiny Showcase Drayden Draekyn Jindu Aerun OrangeManiac HXIN Cheels Vincenteh Parke
  7. back when @Aerun was xXKhryon comedy gold
  8. Hey there, Thanks for your interest, responding pretty late sorry about that Hope you found good people, otherwise feel free to hit up OrangeManiac ingame
  9. Choosing managers without putting the emphasis on all the relevant & unquantifiable managerial qualities a good manager should have is the exact kind of backwards yet wrinkled brain logic I expect from pokemmo Consider me satisfied & entertained
  10. Lmao my boy tryna lock this thread on my watch Not happening
  11. Couple a lack of ambition with the complacency offered by the ridiculous income from a horde of chinese players who won't ever complain and this is what you get. In the past, they've had to scramble to get something significant out whenever the game started to die, which with each iteration made the game slightly less mind numbingly boring. Now they just don't have to. They don't have to expand the team to get more shit done as has been suggested for years, why would they when the current model works somehow? You can call bullshit, you can say you're working on something else, you can say you've had to run maintenance on a bunch of shit we're not aware of. The point is, clearly, even the vocal and invested part of your community isn't aware of anything because you fail time and time again to communicate.
  12. I approve Though I need no reminder that @Aerun smells, it's always good to have it in writing somewhere, a note function would do wonders
  13. Not to mention that comp shinies are easy & pretty affordable to make now You're getting a "reward" that fails at rewarding you with anything of value. They're untradeable regardless, at least make them viable
  14. He wishes, my boy breaks his laptop everytime he loses I don't need to tell you the frequency at which that happens
  15. Outdated and nonsensical sign-up method for the only tournament that matters, classic. Having rankings tied to a system in which you need luck to even participate is just plain silly. I'm sure there's a plethora of better methods, off the top of my head: Allow it to be 32 teams and split the tournament in 2 evenings, random seeding would mean that you'd tweak your ranking system numbers accordingly. Hold a separate TT for beginner teams, league A & B based on past performance, shuffling every X months with teams going up and down. You made a ranking system, flawed but it exists, make use of it? Give TC an active role in TTs, holding trials for fresh teams to accept/deny entry in the competition. We've seen fresh teams take a spot over established teams almost every month over the years. I personally don't mind it but I know some do, that could be an option to explore. Tie TTs to automated tournaments, teams holding players with the highest win% / finals appearances / whatever you deem a sufficient treshold of competitive presence would be granted a spot, that's how you'd decide the bracket, not only promoting TTs as the endgame content that it has always been but also increasing your automated tournament turnout. People who are more invested likely have even better ideas, my point is this: TTs feel and have historically felt less professionally held than community events like PSL, that should never be the case. Whether you like it or not, having only 1 staff member communicating here is sad. Players jumping from team to team right before TT to guarantee a spot for themselves tarnish the integrity of TTs. It should be a team effort, not a piggybacking effort off of one talented player. Too many times we've seen easily recognizable names in fresh / different teams for them to jump back where they came from when TT ended. Crack down on it, I assure you it is always done pretty blatantly. This is for the devs: teams are an integral part of your game design, the endgame content for competitive teams is TT. I'm in disbelief at the fact that this little attention is given to it outside of its own bubble of competitive players. With the player growth you have seen it should be a surprise that only 30 or so teams even sign up as only 3 people are technically needed. How many staff members do you assign to designing and running it? How about more? As a first step how about 1 staff member that can manage the languages you support? You'd likely avoid this:
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