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ShinyChansey

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Everything posted by ShinyChansey

  1. The OP is broken. For me it is, anyway.
  2. ShinyChansey

    Haircuts

    I believe your thread was known as a duplicate since it was basically just an add-on that could be commented in the original thread. Like I said before, I support this, if the devs feel like adding custom overworld NPC sprites.
  3. I'm very surprised Gilgamesh isn't the host. :P (I know he's a ref) I'll be sure to participate.
  4. Yeah, this should be in introductions. But welcome! You joined at a good time. We recently got a huge update!
  5. I'm kinda glad it's 32-man. It's 6v6, it would take forever with 64 competitors.
  6. I still think you should work hard for great things.
  7. But the shiny's sprite isn't gold, like the description states! o: I'd still like this, to see which shinies look nice. +1
  8. Now to spend 16 hours getting 9999 four times to get a good Porygon xD I'll be sure to leave all of my mystery box items here in the future. c:
  9. Only 20 more minutes :D Even though I'm only watching.
  10. Most people just don't have 100 teams. I'll be ready next month. c:
  11. With EV reducing berries now not increasing happiness without reducing EVs, I believe we need this. +1
  12. Desu said that was fixed in today's changelog. I still like the idea.
  13. And so the Soon™ begins. I'd love this, although it is great trying out teams without people watching :P EDIT: Can the spectators be invisible? Imagine if this becomes how tournaments are played. It would greatly reduce lag.
  14. Seems it changes the font to make it readable for the program.
  15. No problem, I'm just glad I don't have to cry about using Psypokes now :3 Great work.
  16. Okay, I got it to work, and what I think most poeple are doing. Like most, I redownloaded PokeMMO earlier, leaving me to delete the .txt's within the PokeMMO Calculator folder. When I downloaded the latest version, they weren't included, leaving the program to not know what it is reading. I would recommend adding the .txt files to the download, along with a new "PokeMMO Calculator" folder if you can, to prevent confusion. I feel stupid. lol It sometimes takes a few re-scans, but it works. EDIT: Proof Snorlax Lv.10 [adamant] HP[20-29] ATK[10-19] DEF[10-19] SATK[10-19] SDEF[10-19] SPD[10-19] I bred that earlier.
  17. version 2.3.3 (latest you uploaded) Scanned Data 0 :235 Scanned Data 1 :RELAXED Scanned Data 2 :Oluthon Scanned Data 3 :01/05/2013040201PM Scanned Data 4 :5117 Scanned Data 5 :6811 Scanned Data 6 :177/177 Scanned Data 7 :100 Scanned Data 8 :79 Scanned Data 9 :77 Scanned Data 10 :71 Scanned Data 11 :95 Scanned Data 12 :122 Scanned Data 13 :17 Scanned Data 14 :148 Scanned Data 15 :85 Scanned Data 16 :128 Scanned Data 17 :53 Scanned Data 18 :79 Scanned Data 19 :Lv70
  18. It is not working for me. The DebugDate.txt has the correct info for the pokemon scanned, but it doesn't calculate the IVs. I'm hoping it is fixed soon. Thank you for your work.
  19. This seemed weird to me as well. I'd like to see it implemented soon, along with new trainer card info.
  20. Why do I feel like you posted this a few days ago, or at least agreed with someone who posted the same idea? Anyway, I don't really see the point now that we have breeding.
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