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Posts posted by Dedino
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On 6/20/2019 at 11:00 AM, razimove said:
I mean, sure they're limited, they're bound to be a good overtime investment, as they usually can only go up in price. Not saying otherwise, 1000% is abnormal. Electric Storm sells for 1 billion now, 3 years ago was worth 6-10m. Desu labcoat price is probably a ridiculously high value, last I checked on the chinese forum, they were offering above 2.5b in cash and limiteds, 2 to 3 years ago, it wouldnt sell for over 40m on the forum. A Skull was worth 6 to 10m early 2018.
hey where can I find this chinese forum?
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anyone checked vullabys?
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Anyone knows the mathmatics behind harvesting a berry to get a type of seed? I would love if there was any guide that shows this
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1 hour ago, Street1824 said:
What happened to you?
had the same problem as the op. After a while I logged in, downloaded the update again and it worked just fine
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It seems fixed to me. No problem playing at all
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no item found on exeggcutes. almost 3 hours. Over 30 Chanseys fled, I lost count around 20...
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Are the chances of a Meowth or a Persian to be holding an amulet coin equal? Is it all the same chance in every place you can find them? Trying to figure out the best way to farm them
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I wish they could tell us the odds of getting each type of seed when harvesting each type of berry zzz
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Same problem
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Dedinovsk
On 6/13/2019 at 1:19 AM, Haazuu said:Cerulean City on the Fountain ch 4
That is Celadon btw
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Nick: Dedinvosk
In case anyone doesn't show up, I can fill in. / Caso alguém não apareça, eu posso substituir -
You can try Pilloswine hordes in Giant Chasm. The give more than 6k too (around 6.2k), but they are kinda hard to kill. 100% encounter rate.
It is after the cave, in the first grass on the left (don't remember if it is normal or dark grass)
You'll need 1 repel for each time you go, to pass the cave -
Oh this is actually an issue. So someone can just sell the same product for different values and take full controll of the first pages on the GTL? They are not obrigated to sell 1 pack of a certain quantity of the product all for the same price?
That needs to change before more people start to abuse of that for every product. -
What is the lvl on your pick up pokemon?
On 1/26/2018 at 7:36 AM, Staggiie said:They are 100% encounter rate here. I like to use a Pick up mon while I'm catching Paras as you can also pick up more mushrooms this way and even everstones here.
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I think I'm "bugged"
Once you go to 1 island with Bill and talk to Bill and Celio, you have to waste time so you talk to then again and go to Cinabar with Bill, and then go to one island again talk to Celio. But before I left one island with bill to Cinabar, I got the ruby and also defeated the Rockets at 4 island, to get the waterfall. So when I visited the one Island again, I was going to talk to Celio and he only got the ruby from me, He didn't say nothing else before that. Then he gave me that think to go to all the islands. But I was in the all the other islands before. I alredy defeated all the Rokets of al the islands, visited the werehouse and got the fist password. So since I have done all this, I can't do it again, and that guy still in from of that cave with braile things in it. I can't go through the door... Can someone help me or report this glitch?*edit I also did that quest of rescue that little girl from that Hypno and defeated the Elite 4
Lvl Up service standard price
in General Discussion
Posted
This is not how people usually do it, but I belive that you should charge a standart price for a amount of exp. Because pokemon have different amouts of exp needed to reach a certain level. That way, you can check in game how much xp the pokemon has and how much it needs to lvl 100, then charge based on that.
Based on how much other people charge in this forum, I think a good price would be 157 $ per experience. That way, you would charge 148k to lvl up a pokemon from the medium fast category from lvl 50 all the way to 100, for exemple. Which sounds like a fair price
This table might help you: https://bulbapedia.bulbagarden.net/wiki/Experience#Experience_at_each_level