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guigoz0rd

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Everything posted by guigoz0rd

  1. The second idea is similar to my suggestion, check out and tell me what you think: https://forums.pokemmo.eu/index.php?/topic/3402-the-pokerus-thread/page-2#entry571073
  2. I had a female Squirtle with good hp, def and sdef. If you have asked before...
  3. Yea, Mulan is a feminist movie, so as Kill Bill. (I love both)
  4. Yes, it is Mulan. You guys need moar Disney. Which egg move you will breed, anyway? I have a male with Refresh.
  5. I suppose it can works too. Lol, the whole suggestion was a waste of time. I am embarrassed now. The thread is not locked, so the devs didn't decide yet?
  6. You meant increasing? If the time is decreased, there are more swarms and would be harder to follow them. Also, to balance the increasing of time between the swarms, is necessary to alter the encounter rate or the duration. The duration seems more suitable for me.
  7. Ok, now the suggestion resumes in two changes: 1. Replace the common pokémons in the swarms for rare ones; [spoiler] Explanation: The swarming pokémons should be the only available in Safari Zone, Altering Cave, Johto and Hoenn regions and with low encounter rate in Kanto. This way the players can have access to rare pokémons, motivating them to follow the swarms. Some of the pokémons does not need egg moves in the competitive scenario, so the players could have the chance to catch the pokémons in the wild, not losing the interest in the swarms. [/spoiler] 2. Increase the gap between the swarms and the duration of them. [spoiler] Explanation: In Altering Cave the player have access to all the pokémons, because the cycles last for hours and there are just 8 cycles and there is no gap. In the Swarms, we can't follow all of them if they happens each 6 hours. If the gap and duration is doubled, the swarms can affect all the players of different time zones. [/spoiler]
  8. Well, I won't suggest the locations anymore, you seems have a good reason for each location. But about the pokémons, is possible replace the Cycle-4-Zubats (Tangela, Grimer, etc) of the swarms for the pokémons contained in the list? The Altering Cave happens all the time and need a break, but the swarms already have a gap. The encounter rates was chosen carefully, according you, but and about the gaps and the duration? They could be standartized, like the Altering Cave Cycles and the Night Cycle? Or they are already? In the Swarm thread there are controversy about this.
  9. It is good having a feedback and explanation of doubts. Thank you. DarkShade. I removed all the suggested locations that you explained the reasons. I used just a pokédex in Serebii and forgot about the data in Bulbapedia. The Water Path is not a lake because you can encounter Tentacool there. I didn't remember about Lickitung, sorry. According to the Swarm thread, Plusle and Minun aren't in Route 10, at least in the swarms. I removed the pokémons you explained why they shouldn't be implemented.
  10. Just realized the swarms are not necessary too. We could just play the game without them and still have the access for the pokémons and expect the New Region. My suggestion, therefore, is not necessary. But could be beneficial for the players. If I did not explain it well, I will edit and try again. Also, I removed the new pokémons in the list, too much controversy around them and I failed to explain they don't need to be implemented to make the swarms more interesting.
  11. I am considering the effort of the devs, but I don't know the reasons behind each pokémon and location, so I reunited all the possible pokémons in swarms. The suggestion is open to change and discussions, if the community disagree with some pokémons I can easily remove of the list, because there is a reason posted here and explained. What you mean with each change? Do you wanna the explanation of each pokémon or each item?
  12. I know they won't put all the pokémons I suggested. I said "Obviously I am not aware what the devs are planning for some pokémons, some of them can't be implemented for some reason". But even if the new pokémons are scarce, we can think in a proper location for them, doesn't hurt at all. Snorlax swarm already happens, so I am assuming they are not worried about values. And I didn't used the market point of view, I just listed the rare pokémons that could be implemented in the swarms. Lol, I think Poochyena is more proper, but it is other discussion and suggestion. :P
  13. Suggestion: Review the pokémons, locations, encounter rates, gap between swarms and duration of swarms. Introduction: Implement the pokémon outbreaks are a good idea, being a way to introduce unavailable pokémons. But right now they are not interesting because of the difficult. The lack of information is the main cause. If the player does not know when a swarm happens, the encounter rate and the duration, he will be just frustrated. A feature useful like that must be used with all its potential. If it is not reviewed, the players will lose the interest fast, like happened with Altering Cave and the Night Cycles. Explanation: 1. Pokémons This is the original concept of the swarms. Grimer, Ponyta, Donphan, Linoone, Tangela, Haunter and Slugma are not rare or unobtainable in PokeMMO, so there is no reason to waste a swarm round with these pokémons. The swarming pokémons should be the only available in Safari Zone, Altering Cave, Johto and Hoenn regions and with low encounter rate in Kanto. This way the players can have access to rare pokémons, motivating them to follow the swarms. Some of the pokémons does not need egg moves in the competitive scenario, so the players could have the chance to catch the pokémons in the wild, not losing the interest in the swarms. A list of recommended pokémons: [spoiler] Bulbasaur Charmander Squirtle Farfetch'd Lickitung Chansey Kangaskhan Mr. Mime Scyther Jynx Electabuzz Magmar Pinsir Tauros Snorlax Chinchou Togepi Aipom Murkrow Misdreavus Girafarig Shuckle Sneasel Teddiursa Mantine Stantler Smeargle Tyrogue Poochyena Lotad Slakoth Sableye Mawile Aron Plusle Minun Roselia Gulpin Carvanha Spoink Spinda Cacnea Baltoy Feebas Shuppet Duskull Snorunt Spheal Relicanth [/spoiler] Obviously I am not aware what the devs are planning for some pokémons, some of them can't be implemented for some reason. 2. Locations Most of the locations chosen for the swarming pokémons fits with their habitat, but some of them are strange, so I would like recommend new locations. And, of course, recommend the locations for the pokémons not implemented in the swarms yet. a. Changing locations [spoiler] Bulbasaur: Pattern Bush >>> Viridian Forest. All the pokémons in the Pattern Bush are Bug types. It is more proper put Bulbasaur in Viridian Forest alongside Roselia or other location. Squirtle: Water Path >>> Route 25. According the pokédex, Squirtle likes lakes instead sea. Kangaskhan: Rock Tunnel >>> Route 23. According the pokédex, Kangaskhan doesn't live in caves, she likes plains and grass. Mr. Mime: Route 21 >>> Route 7 or 16. According the pokédex, Mr. Mime likes towns and cities, so it is a urban pokémon. Route 16 is near Celadon and Route 7 is between Celadon and Saffron, two big cities. Girafarig: Seavault Canyon >>> Safari Zone. In the Ruby/Sapphire/Emerald versions Girafarig can be encountered in Safari Zone. Seavault Canyon is not a bad location, but Safari Zone would be more proper. Sableye: Route 9 >>> Lost Cave. "SABLEYE lead quiet lives deep inside caverns. They are feared, however, because these POKéMON are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness." Mawile: Route 9 >>> Rock Tunnel. According the pokédex, Mawile doesn't live in grass, it likes caves. Minun & Plusle: Route 2 & 3 >>> Power Plant. "It cheers on partners while scattering sparks from its body. It climbs telephone poles to absorb electricity." [/spoiler] b. New locations I will continue this part later, there are a lot of recommended pokémons not implemented in the swarm. Feel free to suggest a proper location for a pokémon in the list. [spoiler] Lickitung: Berry Forest alongside Snorlax. They are both fat normal-types and seems appreciate berries. Chansey: Route 7, 8 or 16. Chansey likes towns and cities, and these routes are between cities. Scyther: Pattern Bush or Viridian Forest. Pinsir: Pattern Bush or Viridian Forest. Tauros: Seavault Canyon. Lapras: Icefall Cave or Seafom Island. Eevee: I didn't find so much informations about Eevee, so I will just recommend Route 7, 8 or 16, because it likes towns and cities. Porygon: Power Plant. Dratini: Cape Brink fishing. Dratini likes lakes. [to be continued] [/spoiler] 3. Encounter rates, gap between swarms, duration of the swarms The players don't have access to the official informations about the swarms so far, so I don't know if these aspects are standardized. If they aren't, they should be. The game has a lot of RNG already and fluctuating values will ruin the feature. An example: Encounter rates: 30%; Gap: 12 hours; Duration: 30 minutes. Don't need to be these values, but it is more beneficial if they are solid values. Except the gap, it really should be above 12h, because the players always lose a swarm with a gap of 4h~6h. It can be balanced with more duration or encounter rate. In Altering Cave the player have access to all the pokémons, because the cycles last for hours and there are just 8 cycles and there is no gap. In the Swarms, we can't follow all of them if they happens each 6 hours. If the gap and duration is doubled, the swarms can affect all the players of different time zones. 4. Content Information gathered about swarms by players Players interest in having solid informations
  14. The only problem in the suggestion is the limitation of time or use. It is more beneficial if we can use the Move Tutors whenever we want, if we have the money for it. We can get storyline and GC TM's, use the Move Relearner, the Cinnabar Scientist and the Hidden Power Psychic whenever we want and it works fine.
  15. The Move Tutors should be reusable for a high cost to keep the value of the moves and valorize the currency of Pokémoney. 10k is almost the price of a 6000-coins-GC-TM, so the ideal is >30k. The idea of a traveling merchant looks fun, but wouldn't benefit all the players, because some of us don't play 24/7.
  16. Yes, it is affected. I am aware of Macho Brace, it does not solve the problem. You are not considering the time and money you spend in this process. If you don't wanna spend all your money in vitamins, you have to EV train the pokémon all the 508 points. If you wanna train your pokémon in a isolated area, you have to pass for the grass and sea. Did you try cross the sea without repel already? Count the Tentacools you will find and calculate the time. You will wish having a store of repels. Competitive players have to EV train their pokémons and usually they train a lot of pokémons. If you don't feel affected, it is your opinion, but the majority of competitive players are affected, otherwise I would not bother creating a topic with a suggestion for it. Television, like the swarms. Or a system announcement. Or the devs can establish the hours the pokérus will appears and post a topic in the forum. There are so many ways. You encounter pokémons while you walk. Biking make you walk faster? Got it?
  17. Today in the spontaneous tournament someone said Kazooka was a girl. I always thought was a guy. TKCB has so many cross genders. :P
  18. Exactly. But have to be more time than 20 min in the poké swarms, like the time for 30% of a EV training.
  19. That is what I was afraid of. I hope you are right. What is ToC?
  20. Originally posted here. Suggestion: Implement Pokérus in a few locations periodically to double the EV points gained. Introduction: PokeMMO changed after the last update, specially the economy. The EV training dynamics was affected and became harder. The vitamin prices are expensive now because it was not adjusted according the last changelog. Some areas used for EV training have difficult access without the use of Repels, which are $50 Pokédollars more expensive. Example: I need to do EV training in Special Attack. Pokémon Tower is the common area for it, but I can't run or bike there, so it is slower. I consider go to Ruby Path, but the time or Repel I will spend to cross the sea and grass make my options to EV training expensive and limited. Explanation: First of all, I do not know if the suggestion is possible and it is just a complement to help the EV rework because does not solve the EV training issue completely. The idea is to implement Pokérus in a different way, making an endemic disease, instead epidemic. Endemic diseases affect just a isolated area for several reasons. The Pokérus appears in Route 1, for example, for a limited time periodically just like the poké swarms and all the pokémons in that area will give double EV points. I recommend Pokérus appears in the areas used for EV training and rotates between them. Content: Recommended areas for the suggestion Staff interest in EV rework Community interest in EV rework Edit: I have a question for the staff: What is the interest in reviving a topic inactive since september 2012? According this topic, the devs doesn't read multiple suggestions, wordy suggestions, suggestions with misleading titles, so it is unlikely they read a topic created 1 year ago with a lot of posts and see mine.
  21. I think the screens worth more. Also, you can get just one of each, the girl doesn't accept a drink if you already gave to her.
  22. Jumpluff added to UU; Electrode moved to UU; Lv50 NU tier added. Edit: Arbok moved to UU tier.
  23. The existence of this topic make me believe they won't care about giving us informations.
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