One problem I see with that is we can't tell if someone predicted something or not, they could falsely claim to in order to gain points
Patrick and I had an idea for a scoring system: at the end of the battle (probably 10-15 turns)
-Each alive OU Pokemon gains three points.
-Extra point(s) is awarded to those in lower tiers (+1 for UU, +2 for NU)
-A point is taken off for status aliments or if the Pokemon is below half health
An example of a team would be:
-40% toxic'd Jumpluff (1 point)
-Full health Pidgeot (5 points)
-Nearly dead Snorlax (2 points)
-Full health but paralyzed Starmie (2 points)
-Rest of team dead
This would give a total of 11 out of a possible 30.
In the event of a tie, maybe there could be a sudden death match, which is 1v1 under taunt tournament conditions(no status moves allowed to prevent stall)?
The system isn't perfect but it'd be interesting to try out
Also, what do you guys think of a tournament where pokemon with total base defenses (HP+defense+sp.def) over a certain amount (maybe 275? for Skarmory) are banned? The biggest problem with this, as edIRL pointed out was the lack of Blissey/Snorlax to stop special sweepers, also set-up Pokemon like Gyarados and Salamence sweeping easily after getting a DDance up. Any other ideas?