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YabbaDabbaDont

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  1. I hate to be that stick in the mud but you're missing Garchomp :(
  2. Think this is a wonderful idea! In theory, this shouldnt be that hard to implement. It could just be a secret base that stays active with the server. To limit the amount of secret bases, so the server wouldnt take as heavy of a hit, you could hide this feature behind a pay wall such as the 15k for creating the team. I don't really see the negatives to an implementation such as this, but then again I'm not a developer.
  3. This may have already been asked/suggested, however I feel that the system of 6v6 double battles is uninviting and killing the queue. I think it would be optimal and generally more interesting for pokeMMO players if the double battles resembled the VGC system of 4v4. This type of battle creates a more interesting dynamic for players making the mode more tactical requiring more skill. With a 6v6 it lacks flavor and tactical awareness resembling a blandness. Just my thoughts, I would like to hear the communities thoughts as well on this.
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