That’s an alpha mechanic meant to prevent us from making alphas too easy by lowering stats. Normally you’re able to catch it before it does this, but if it does, you can eliminate stat changes with an unaware quagsire with haze especially since it can take hits and use yawn
Great suggestion, but I just tested and Breloom heals fully within 2 turns. I added the details into the EV distribution section as an explanation with numbers. I appreciate you letting me so I could add that info in!