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Tier Council
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About Gunthug

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  1. PokeMMO Community Survey Results

    I truly can't tell whether you're trying to make a light-hearted (but really bad) joke to ease the tension or if you're actually this shitty at PR. I can't imagine how turning the entire community against you is going to help anything you're trying to accomplish here, so I'm going to assume it's the latter
  2. [PSL9] Week Seven

    me and sweet in 10
  3. [PSL 9] Betting thread

    take some more
  4. [PSL9] Week Seven

    Sometimes it's hard to pickup on the crazy mechanics in these new gens, like only sleeping one thing at a time
  5. OU Tier Discussion Request Thread

    Blissey actually has a decent speed tier, to where I would highly recommend 31 speed and a non speed nature. The difference in gyro ball damage is extremely minimal in the long run, compared to the speed ties you're losing. Not to mention, +spatt is bad in general anyways Just food for thought as you complain on OU discussion request thread that your incorrectly built blissey is allowing conk too many chances to wreck your team...
  6. OU Tier Discussion Request Thread

    Why is it quiet?
  7. [PSL 9] Betting thread

    The Black Beatles (0) vs One Punch Ape (0) Dubs: Chjul vs Nahwel The Shooting Seelniles (0) vs The B-Team (0) UU: Lifestyle vs Pachima Dubs: Artemiseta vs Lazaaro DPP OU: Linken vs Jostarr @TiToooo USUM LC: Fredrichnietze vs Senile Ruthless Rattatas (0) vs The Tenacious Tentacruels (0) OU: Redav vs Aftershocker UU: DoubleJ vs Forfiter UU: yangsam vs xSparkie Dubs: Zigh vs MatthewMLG The GOONS (0) vs Roy Rogers INC (0) OU: ZhikoDark vs TheFireLion @TiToooo OU: Rynners vs Takens OU w/ TP: Mnemosyne vs Giantpipe UU: Schuchty vs Moisesss UU: sweendog vs TheChampionMike Dubs: JulianFNT vs Rendiz USUM LC: Goldeneyes vs Elcoolio 50k on the players in bold, void if sub
  8. [PSL9] Week Six

    GG rattata's, you guys played up to your name for sure. This week was slightly harder than making it past route 1
  9. [PSL 9] Betting thread

    @GauchoPower 150k plz, ign gunthug
  10. [Sig] Sleepy's Graphics | Issa Revival

    Render: Name: Gunt Donation: Will throw you a few bones in game Make it as dark as you can, also feel free to choose another gengar render depending on preference. Thanks bud, welcome back : )
  11. [PSL9] Week Six

    https://play.pokemonshowdown.com/battle-gen4ou-715672425 https://replay.pokemonshowdown.com/gen4ou-715672425
  12. [PSL9] Week Six

    barrage and I gonna pivot to same time (7 pm est) tomorrow night
  13. OU Tier Discussion Request Thread

    Well this is just my own personal viewpoint, but I'll try to play devil's advocate. The number one argument for NOT banning them is simply usage - how can these pokemon be considered so broken they have to go when Duggy is on less than 10% of teams and Wobbu is on about 6%? In addition, some would argue that they're both exploitable and come with a lot of risk - if wobbu loses a 50/50 and, say, counters on a predicted physical move and eats a swords dance instead, it can have serious ramifications for your team. Duggy locking into something like CB EQ similarly allows something like DD mence or gyara to come in and wreak havoc. Another potential argument: these pokemon are not broken, their abilities are broken. This opens up a wormhole into discussing complex ban situations, or the flat ban of an ability like shadow tag and arena trap, which comes with a whole new set of issues. On the pro ban side (where I currently lean), you've got two pokemon who are pretty clearly uncompetitive at their very core. They restrict your opponent's autonomy so severely that often times not even great foresight or counter-play (as if this is even possible) can avoid the probable outcome - that duggy or wobbu is probably going to do its job most of the time without requiring a lot of risk for the user. All these and more have been tossed around and debated for a bit now, but we're still investigating subjects like "CAN we do a flat ability ban" and other logistical things.
  14. OU Tier Discussion Request Thread

    We have been, for over a month. It's not a very simple issue

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