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FoXxeL1

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  1. The current legendary mechanics should need an overhaul imo anyway, it would be a nice way to implement low-tier legends. I really miss catching legendary pokemon. I can understand why mewtwo, rayquaza etc. are 1 player only and I would keep it that way, but it would be nice to keep entei, raikou, suicune, ho oh, lugia, celebi, virizion, terrakion etc. etc. because they aren't that viable in pvp anyway.
  2. Really great idea, I think it would also be cool to add Legendary raids. For like a duration of 12h every single month. You and your raid mates hve 1 chance if challenging it, if you lose the legend is gone for you. If you win you get *a chance*, not a guarantee, to catch a legendary Pokemon. The legends would still stay special imo.
  3. Hey guys, I'm not sure how possible this idea is reguarding the programming and stuff, but as a lot of other games manage it as well I don't think it would be too hard. I would really like to have an all-time-tournament elo system in the game just like in the pokemon journeys anime for example. (You could also take Leauge of Legends for an example) Players can join the tournament if they want (requirement maybe 4 or 8 badges?) and then get placed into a rank, there could be like 4 or 5 diffrent ranks depending on how many player would participate. Depending on your rank your ingame name has a diffrent color. If you want to go up in rank you need to challenge players of the same rank, prefferably a higher numbered rank than yours. You can challenge them just like for a normal battle but instad of battle it would be called something like ranked battle. It could also go so far to implement seasons, at the end of each season (maybe 1-6 months? I'm not sure what makes more sense) all participating players get a reward depending on their rank. There could also be a "Champion tournament" consisting of the top 10 players at the end of each season to see who the best one is. This would be great imo because in the current tournament system it is hard for not-so-tryharding players to get far. But if you can manage to battle players of the same strengt as you, you would also be able to slowly get better without the devestating losses against way too good players with 5 teams of perfect IV Pokemon and tons of experience. Maybe you could also pick up some wins with your casual playthrough team in the lower ranks, that would be really fun I think. It's always pretty depressing to spend time in a region with your team only to throw it away late game because they have bad IV's and aren't EV trained with egg moves and all that stuff. Oh and I would also suggest to make the battles 1v1 up to 3v3 Pokemon, to keep the quick and swift battle experience. It would probably be the best way to make battle weeks or months, for example this week are 1v1 battles only, the following 2v2 then 3v3 and so on. For more experienced players it would probably be really cool for sure to develop new 2v2 battle combinations or make 1 really strong Pokemon who covers a lot of things. And sorry for my broken english it's not my first language. If there is anything you don't understand just ask and I will try my best to explain it in a better way.
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