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nurver9

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    .gg/rYg7ntqQRY nurver#7626

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  1. extract into data folder, not themes folder, that's all noted, as well as this similar error https://github.com/ssjshields/archetype/issues/60
  2. Hi, this is still the wrong forums post. This is the post for the theme: In regards to your issue @BlackDavion, there appears to be a bug with the latest font files/definitions. I have opened an issue related to this: https://github.com/ssjshields/archetype/issues/60
  3. Not to butt in here, but I am assuming you are talking about Archetype Counter when you mention font changes. If so, the entire 'application' is portable and utilizes built-in Windows features, nothing is actually installed on the users system. The Counter utilizes the game's default font NotoSans and changes the y axis offset value slightly so characters like "y", "g", "q" etc do not hang over the HP bars. This is required for the text to pass through optical character recognition properly, as explained in the documentation and startup messages. Only the battle nameplate font is modified, no other areas of the theme. There are no visible differences between the font the Counter modifies and the default theme. (Also, if you uninstall via the Counter menu options, it will automatically undo the XML changes, as stated in the instructions.) From this post I assume you have your own custom theme with a custom font, which the Counter can only be used with the game's default font. We've devoted a lot of time over the past two years to this project and if you have feedback you wish to relay we have multiple open communication channels. We are always open to new ideas and suggestions. If I am misunderstanding, my apologies.
  4. Hi everyone, The previous updates (26190 - 26211) did not modify any data related to themes. Archetype is still updated. @Senbushillo Thank you for the heads up!
  5. Thanks for looking out, @Elizn. Hi there everyone, we are taking a look at what needs to be updated. Depending on what needs to be added, it may take a little longer than expected. I have some things to take care of today, afterwards we'll be starting on the update. Readmes instructions for both the Counter and Theme will be revised soon for all operating systems to make installing easier. Sidenote1: Every time the base game updates themes need to be checked for missing content. It is advised to STOP using a custom theme when the game prompts you telling you the theme is potentially outdated. The developers added this feature to help prevent users playing with old themes that are missing content. Sidenote2: Since last year the base game has moved the custom icons from the THEMES directory into the SPRITES directory. This means you'll need to reinstall the custom main.png every time the game updates- in reality this is not a big deal, because you shouldn't use the theme until we release the latest update, which will reapply the main.png. Sidenote3: The Archetype Counter still works fine. I would like to take this moment to thank you all for your interest/support and that we plan to continue maintaining the theme for more years to come.
  6. Hi there @TheMatthew562, your source code is an empty zip btw. I am trying to gain some insight on how your utility functions, I would like to confirm whether or not you are cloning the archetype counter repository or are downloading the archive ref zip. Directly downloading instead of cloning the repository has the potential to cause issues. As @AnonymousPoke stated above we want to ensure the end user has the latest files. Speaking about functionality, how exactly does your updater utility work? Where is the content hosted? How can we tell what is being downloaded? Also, has anyone questioned if its safe to inject the ReShade dlls into the client over a long period of time? Could this potentially trigger anti-cheat systems? I would also like to discuss the potential of adding the archetype theme to the utility, as I feel like that would be even more useful compared to the counter.
  7. last year an update changed icons from themes to the sprites folder, installation is confusing instructions need to be updated any ways, mainly due to https://github.com/ssjshields/archetype/issues/46 the cursors are located in the CHOOSE_YOUR_LOOK.xml https://github.com/ssjshields/archetype?tab=readme-ov-file#customization
  8. New scaling modes will be offered in updated versions of the Counter, stay tuned.
  9. The Counter automatically prompts the user and launches PokeMMO if it is not found https://discord.com/channels/743352385262583858/1145972693301215334 and https://discord.com/channels/743352385262583858/1123427702360244274
  10. On some systems the Counters loop is not being properly cleaned. There is a replacement file available in this thread: https://discord.com/channels/743352385262583858/1185705595769204847
  11. Show picture of what GEC looks while its open. Although, as far as we are aware, its worth mentioning that GEC is not longer receiving updates at this point in time. If it was a result of changing the fonts from ttc to ttf in the past update from two days ago, there is not really anything we can do. However, as for the Christmas event, the last time we updated the theme was November 2nd. Nothing was changed except adding support for the event. Before that, we updated on October 22nd. Nothing in that update should of affected GEC either. We have separate files that GEC reads "fake" values from that are not utilized by the theme, but we made specifically to ensure it would support the counter for the longevity of GECs development cycle. I would suggest migrating to Archetype Counter in the future as it is still receiving active updates / support / feature requests.
  12. It should be, we specifically made sure it has files to support it, I used it before the end of last year. The issue more than likely (hopefully) is that you have Archetype Counter installed currently or sometime in the past recently? If that is the case, they cannot be used simultaneously due to changes that are made to the theme.xml. More than likely someone is using one or the other, not both at the same time. If you want to go back to using GEC, you must uninstall Archetype Counter via the Uninstall option in it's menu. Just deleting it will not restore the changes to the theme.xml unless you run client repair. If this is NOT relevant in your case, please describe GEC's behavior and provide a screenshot of it and we can go from there.
  13. Ensure you have the latest version of the Counter, it has been updated several times since the beginning of December '23. It does appear you have the mod "installed" (extracted) in the proper directory. If you continue to experience issues like this, make sure you have the latest Windows store / system updates. If even after confirming the aforementioned you still experience issues, reach out to us on Discord and we can attempt to provide further assistance.
  14. Thank you for your feedback. We will take it into consideration. It's possible we can adjust the glyph spacing and style to accommodate this a bit better in the future. As for Archetype's development- we absolutely want to squash these multi-language issues and they're our next priority in the pipeline. Once we address the issue with Polish language we will shift our focus to others. If you have any other feedback or issues related to translations, feel free to comment here or contact me directly. I would like to thank everyone for their consideration with these issues as we only speak one language and created a theme around that language. I wish it was a matter of just "scaling everything up", but the fact of it is unfortunately so many areas in the UI are shared making one single change offsets other areas, etc..
  15. Can you elaborate? This comment confused me. This theme is one of the very few constantly maintained themes. We are up-to-date with the major changes to the game. You can view our open issues at https://github.com/ssjshields/archetype/issues
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