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Huargensy

Tier Council
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Everything posted by Huargensy

  1. Obviously crawdaunt will be a problem if play teams with 0 water resistance
  2. Well, sorry for some inactivity in these months, right now I will try to give a quick personal opinion of everything that goes down or up: Toxicroak: I'm going to assume it goes up by rain spam with toxicroak and seismitoad, nothing to argue with this really Seismitoad: Same as with Toxicroak UU: Ditto: I hope it goes down to NU even Jolteon: Outside of the happiness that it gives me to know that this is finally the place where he belongs. I really don't even consider it a problem, it's very hp reliant to hit ground types and in some matches you won't be able to do much if you choose the wrong hp, grass for swampert, ice for flygon, grass for gastrodon, ice for shaymin etc. Both are resisted by rotom heat, other than that we have very strong defensive stuff on the special side to support it (Snorlax, umbreon, gigalith) and things like lanturn or umbreon that can increase their usage because of that. On the offensive side, we also have a way to revenge him while we have a krooko scarf to eliminate him without problems. Milotic: Empoleon is one of the most used and simply makes fun of him, shaymin in the same way, roserade can pressure him or configure spikes on him, jellicent is immune to scald and if he doesn't have toxic he can't touch him, we will have jolteon to pressure him offensively like rotom mow or defensive venusaur, can also encourage the use of gastrodon, tentacruel or lanturn again it has the nerf pp as data. Also to say that the flame orb set can eat a lot of chip damage when played and therefore is a bad idea Salamence: This is probably the biggest problem with the changes, but let's just say we never actually banned it, it went up automatically upon receipt of its hidden days before we made a decision on it. We now have empoleon for a more responsive pick spec set, hippowdon for a mixed set or dd depending on the set, umbreon is still available to stop him on first impulse or count mixed salamence, swampert can take a hit from the dd and remove him from the move I would like to mention P2, but really his tenure in the tier is still uncertain, although Moxie can cause him to break salamence, I for one prefer to wait and see how it goes, I'm not a fan of quickban unless I want to feels really necessary so at least for now my decision is probably that this one stays until we see how it goes, maybe it's like staraptor it only took us a couple of days to decide it didn't belong in the UU. Probably the biggest problem is waiting for the set which will execute Btw: I want to mention things like rhyperior/mandibuzz/ donphan that can hold up to the dragon dance set NU: Cloyster: I think that with this the truth I have more doubts than with Salamence, we have electrode and scrafty so a game of screens is really scary, the issue of their movements seems to me a disadvantage, but with the specific game you can eliminate a lot of things, I was trying to search for a specific account but its really tricky i only found quagsire but you may lose against some chosen raid set. These are the ones that can sustain their hits at +2 normally +2 252+ Atk Cloyster Rock Blast (5 hits) vs. 252 HP / 252+ Def Slowbro: 85-105 (42 - 51.9%) -- approx. 3HKO after Leftovers recovery Now remember this learns Missile Pin +2 252+ Atk Cloyster Pin Missile (5 hits) vs. 252 HP / 252+ Def Slowbro: 170-210 (84.1 - 103.9%) -- approx. 6.3% chance to OHKO Bronzor: +2 252+ Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 144+ Def Eviolite Bronzor: 60-70 (36.5 - 42.6%) -- approx. 3HKO +2 252+ Atk Cloyster Pin Missile (5 hits) vs. 252 HP / 144+ Def Eviolite Bronzor: 80-95 (48.7 - 57.9%) -- approx. 98.8% chance to 2HKO As long as I can only play it with psywave qwilfish: +1 252+ Atk Cloyster Rock Blast (5 hits) vs. 248 HP / 252+ Def Qwilfish: 85-105 (49.7 - 61.4%) -- approx. 89.1% chance to 2HKO after Black Sludge recovery In the same way, you can only do thunder wave or try to use toxic, casting mist alone would be a waste of time since it would boost the next turn in the same way. hitmontop: +1 252+ Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 252+ Def Hitmontop: 110-135 (70 - 85.9%) -- approx. 2HKO after Leftovers Recovery But this one can't get a KO in return. 0 Atk Hitmontop Close Combat vs. 0 HP / 0 Def Cloyster: 80-96 (64 - 76.8%) -- 2HKO guaranteed Finally, vaporeon needs a scalding burn to win, while alomomola if it lasts longer but can only pray a burn or throw a toxic at it and try to stall Its high defense allows it to take sucker punches from the likes of Absol Honchkrow, and even Hitmon's mach punches, only being taken out by Blaziken's vacuum wave 252+ Atk Absol Sucker Punch vs. 0 HP / 0 Def Cloyster on a critical hit: 69-82 (55.2 - 65.6%) -- guaranteed 2HKO 252+ Atk Honchkrow Sucker Punch vs. 0 HP / 0 Def Cloyster on a critical hit: 67-81 (53.6 - 64.8%) -- guaranteed 2HKO 252+ Atk Life Orb Iron Fist Hitmonchan Mach Punch vs. 0 HP / 0 Def Cloyster: 65-78 (52 - 62.4%) -- guaranteed 2HKO 252+ Atk Life Orb Technician Hitmontop Mach Punch vs. 0 HP / 0 Def Cloyster: 73-88 (58.4 - 70.4%) -- guaranteed 2HKO 0 SpA Life Orb Blaziken Vacuum Wave vs. 0 HP / 0 SpD Cloyster: 120-143 (96 - 114.4%) -- 87.5% chance to OHKO Btw can use ice shard in +2 Vaporeon: This has been seen before Nidoqueen: This one has the moveset to take out the entire level if he wanted to, he can even run a bulky set with moonlight to heal negligible damage, but offensive teams can push him a certain way, I'm very doubtful, I want to see. . him in action, my mind tells me that "Ban is too much for the tier", but I want to see at least a little bit of him. In the same way, I am aware that we have many changes currently that are too chaotic, but it is normal that it happens when new things are added, we are still looking at how to handle the issue of uses.
  3. IGN: Huargensy Tiers: SS LC>OU>>>>ALL Competitive Accolades: None, I don't consider it an achievement to win something here. Discord: Alex's #8791 Fluff: Just because I've gotten weaker, it doesn't mean that you got stronger, right?
  4. Oh, you have no idea how troublesome that hedgehog is when he wants to fly.
  5. My Dress Up Deerling (0) vs (0) Fire Force DPP: NikhilR vs MedichamZ Stark Tyrants (0) vs (0) Cloddy Cloud Clodsires OU: ForFour vs shuiqing NU: woxiangsinile vs ChronoRike NU: Forfiter vs DridrigoFK @Sebat Beedrilled (0) vs (0) Kangaskhan's Golden Horde UU: PoseidonWrath vs Wallarro LC: MonkeyDMathew vs Gasyflour DPP: Minaccia vs Zokuru 200k all
  6. Beedrilled (0) vs (0) Stark Tyrants OU: Brumoso vs ForFour NU: Wolfangt vs Smadagos Sweet Child O'Mime (0) vs (0) My Dress Up Deerling OU: Juanchoqui vs Elvessss @xEdstrom UU: YEYOxD vs LeJovi @SweeTforU Fire Force (0) vs (0) Cloddy Cloud Clodsires NU: Tawla vs ChronoRike @Sebat 200k All
  7. It's not like ambipom is the only mon that learns u-turn
  8. Ign: Huargensy Time zone : GMT -5 Discord: Alex's #8791 Preferred tiers: I don't have any favorite, I play all Fluff: Una chilena me enseñó a jugar Lol Fluff2: You probably want to spend your CR on someone who takes this more seriously.
  9. Staraptor is now quickbanned to BL1 Hello everyone, as most of us already know, Staraptor was dropped to UU recently due to the very few times it was picked in the tier Over Used, being so, even days before, we've been discussing it, reading other player's comments and more recently reviewing some UU ladder duels. After all this feedback, the Tier Council decided that it was necessary to hold the vote as soon as possible. With a total of 5 votes in favor of the ban and 1 against, the result of this vote concluded in a quickban of Staraptor from UU(Uber offensive). The recently addition of Reckless to Staraptor as its Hidden Ability buffed the offensive damage of it to the point of being unsuitable for UU. Additionally a base speed (100) that is only outsped by 3 Pokémon in the tier, two powerful stab moves with 120 power that receive the bonus from the ability (Brave Bird, Double Edge) and the capability to hit those mons that resist its double stabs (Bronzong, Rhyperior, Bisharp, Gigalith) with Close Combat makes it very difficult to counter defensively and offensively. Even if it only has one very monotonous set, it's not relevant when you only need one set to delete most of the metagame. The Recoil is its biggest problem, you usually have to click a lot on Brave Bird or Double Edge in most of the battles, but really, you shouldn't mind losing Staraptor to recoil if you've already killed 2/3 of your opponent's Pokémon in the process. I will try to better detail the sets that were analyzed Choice Band Staraptor @ Choice Band Ability: Reckless EVs: 4 HP / 252 Atk / 252 Spe Jolly Nature - Brave Bird - Double-Edge - U-turn - Close Combat Probably the most dangerous set, running a Choice Band on it makes Staraptor a great Wallbreaker, with the capacity to 2HKO pretty much the entire tier, no matter how defensive, while still having a higher speed than average to exploit slower things, leaving only bronzong as a counter, but at the same time making it even more difficult for him to hold onto Staraptor throughout the match. You can calmly hit Brave Bird to everything that enter the field, even if something enters that has resistance to his moves, it will end up taking too much damage. There is no need to explain this, the calcs are self explanatory. Choice Scarf Staraptor @ Choice Scarf Ability: Reckless EVs: 4 HP / 252 Atk / 252 Spe Jolly Nature - Brave Bird - Double-Edge - U-turn - Close Combat Using a Choice Scarf on it makes Staraptor increase its already high speed, giving it the possibility of outspeed other Choice Scarf users, this, added to its high offensive power makes it very difficult to stop with offensively mons, having to opt for priority moves or a rare Choice Scarf users like Mismagius or Durant, priority is also an option, but it's even able to take an Ice Shard Life orb from Mamoswine, so you need to at least have it recoiled or chipped enough to try to kill it with priority, which means having to lose some Pokémon along the way to receive any stab. In another point, it does great damage against walls that aren't named Bronzong/Rhyperior. Some calcs vs very common mons in the meta: Priority moves against Staraptor :
  10. Art by @Tear and @Lumière With the new introduction of the first batch of hidden, I wanted to make a post to be able to share sample teams for those people who are new and would like to enter the current meta, I want to emphasize that it is an initial post. You just need to click on the pokémon icon to go to the paste link. You are free to contribute teams if you want them to appear as sample teams.(Depending on how suitable it is for the meta, it will be verified to be added, better if it is with some description) Most Simple Smurf Team Alternative by @Lumiere----- Double Frog Rain Team Alternative by @Lumiere ----- Rain Crawdaunt by @Huargensy ----- Ditto Offense by @SweeTforU----- Most Advanced Semi Stall Team with Sableye by @queest----- Balanced team Weavile +Lucario by @Huargensy----- DREISHAO BALANCE by @LpZ-----
  11.                                                                          

  12. Chandelure shiny, color orange/black
  13. Raising the knock off power is the worst thing that can happen to the current competitive
  14. The real question is why do they use wobbuffet in the first place?
  15. Crobat will go up to OU and it does not matter if it contributes positively to UU, it is a mandatory change to go up by use, if it is seen that something is broken in UU without crobat it should be analyzed and if it were considered a threat, banned from UU
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