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Huargensy

Tier Council
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Everything posted by Huargensy

  1. The only reason I would support this is because of the mistake of queuing in pvp in the middle of the tournament, other than that your suggestion doesn't make any sense.
  2. It's simple, people see a wallbreak, they don't know what a "wallbreak" means and they immediately complain because it does 2hits to their walls
  3. Just use tapu fini taunt + Nature Madness
  4. It was my trapinch troll team, it's still too early to draw conclusions
  5. +1 252 SpA Volcarona Giga Drain vs. 252 HP / 252+ SpD Hippowdon: 224-264 (53.3 - 62.8%) -- guaranteed 2HKO after Leftovers recovery 0 Atk Hippowdon Rock Slide vs. 0 HP / 0 Def Volcarona: 340-400 (109.3 - 128.6%) -- guaranteed OHKO ----- +1 252 SpA Volcarona Bug Buzz vs. 252 HP / 252+ SpD Assault Vest Tyranitar in Sand: 146-174 (36.1 - 43%) -- guaranteed 3HKO 0 Atk Tyranitar Rock Blast (3 hits) vs. 0 HP / 0 Def Volcarona: 612-720 (196.7 - 231.5%) -- guaranteed OHKO --- Also keep in mind that volcarona cannot execute many movements at the same time, if you use hp ice it bothers you mienshao AV, if you use psychic it bothers you dnite or gliscor, if you don't use gigadrain something like milotic and others can bother you, in addition to having forms of revenge like scarf chomp, scarf mienshao, priority of things like kabutops or crawdaunt to mention a few things
  6. Well, to the joy of some and the anger of others, Shaymin just moved to UUBL with the offensive uber characteristics, I was thinking of making a post explaining this in more detail, but I think I clarified a lot of things when I made the suspect post. Thank you all for giving your opinion, it really influenced a lot when making these votes. The change will be made at the end of the season along with the rest of the movements.
  7. Not really, sd gallade only has 3 slots, of which 2 depend on the stab, if you don't execute ice punch gliscor with the spread it can enter and eliminate you from acrobatics, in any case running it sableye leaves you with nothing to , you are playing stall so you should even have these 2, even without these, if you have covered the types you should force gallade to predict or run away, I could give an example from my experience or someone else's to see what to throw psychocut on an amoongus to a skarmory makes gallade run, and choosing sacred sword predicting skarmory can make it eat spore, if you use sd it can enter saber to throw you encore or wow Even teams without sableye can play around it, it's not like "Let's see, a gallade, let's take it away, the sableye is an ornament in this stall", in all the time I've been playing I haven't seen as many stall teams in tournaments as now , which is just when it is supposed to be infeasible if it has to do with tournaments because the best you have is used there, you don't use a pikachu in a tournament and you reach high rounds like finals or even round 5, why? Simple, because it is not viable, if you play something that is not viable, you resign yourself to falling in the initial rounds, you are not playing ladder, many rounds from initial to high are played stall, I include myself, I play stall, not because I like it, because I think it's the best in a metagame like this If the biggest argument against gallade is "It's a wallbreaker, let's remove it because it has no answer" , it's a wallbreaker, if it didn't break these it wouldn't be, you still have sableye to combine it into your stalls and stop it. Hoopa-U or M-Mawile were not banned in SM for not having safe counters. The problem with a Wallbreak does not lie in not having accounts, it lies in how difficult it is also to be eliminated by revenge, I find it funny that the biggest problem that gallade has is that it is even difficult to revenge on the special side and therefore also it complicates balanceds and some offense by sustaining and weakening things like volcarona, hydre, serperior without any problem, this is why I even lean towards the ban side, because unlike normal wallbreaks, it also complicates offense with items like AV , when a wallbreak is difficult to revenge is when it really breaks
  8. The biggest argument is: "Gallade makes stalemate unfeasible", well unfeasible means people just can't play it cool, watching stalemate vs stalemate games in multiple early or late rounds just shows that stalemate still has viability , gallade complicated the stalemate, just like crawdaunt did, but the stalls were still played with poliwrath, don't confuse a "Defeat stall" with a "Makes the stall unfeasible ", I see that the stall can be played even with gallade Being one of the most used currently, where is the unfeasible stall teams?
  9. It's funny that most opinions against Gallade are "Completely nullifies stall" or "Makes stall unfeasible", then we have the latest shiny tournaments lasting up to 5+ hours due to stall vs stall games.
  10. It would happen if there were enough people to play, you have to wait hours to find UU duels or doubles, I can't imagine with something like PU o AG
  11. I don't know, what is the reason why this hasn't been done yet, placing the hidden abilities in our tournament prizes is tedious, at least with the shinys, there are 3 prismatic pearls, when they could only include it when selecting the ivs of the tournament shiny prize to generate I don't think this is going to affect the economy, I just feel like it's something that should be added.
  12. You're right, let's leave fury cutter too
  13. Let's change his attack stats to special attack stats and remove all sharpness related moves from him, just let him cut
  14. Salamence has the possibility of carrying speed to overcome gallade and weaken it from an aerial ace, in case of not carrying ice it should not be able to against it
  15. Let's see, I'll make 2 things clear 1: I asked for the sample of common equipment at that time, but I asked Lumiere to help me with the equipment issue because I had been inactive for a while and I was not as aware of them as he was at that time, I heard that the equipment belonged to Malthuz , but there were so many people spamming that I really wasn't sure where it came from, that's why I included it in the pasting so you know who it is from when you do, anyway it's my mistake for not putting it on the side, but like I said He wasn't even sure if he was really the one who did it. 2.- The second team is not even Chinese, it is one made by the Smurf user in smogon adapted to the mmo, so in any case you should only give credit to him, the team has existed for more than 5 years, even before that garchomp entered the game, do not give credit to anyone in this case (https://www.smogon.com/forums/threads/gliding-over-all.3576311/) 3.- I am not going to say anything against this, because I agree with what you said, but I would prefer that you comment on it in that post, this post is to leave team samples for those who want to start in the OU metagame, I do not want to fill this of other things --------------------------- 4.- I don't intend to steal credits or anything from people who create x or y team, I don't do it with bad intentions other than helping new people to be guided by what the current metagame is like, if smogon has a samples page, why not here? Make people care more about the forum and one of those steps could be this, I see people asking me about this post and that's why I decided to revive it, I'll update it after johto, because I'm still not sure if they will put something new or significant in the meta as the one that ends the Gallade discussion, that being said, see you
  16. Keeping a broken mon because it's considered to count other broken Pokemon shouldn't be a reason not to ban it.
  17. Well, a quick opinion now that I've become more active in competitive these days, when I made the post I didn't even mention the defensive or scarf variants that surpass almost the entire meta, only being surpassed by durant scarf, it's not just a form of wallbreak dependent on 40% to remove what is put in front of it, if not also a good revenge and such a good defensive mon able to pressure other walls with leech seed + seed flare with hp ice/fire/rock, it's a mon very good for UU, the offensive part is just a sample, a mon capable of putting so much pressure on anyone who enters and is not lucky enough to win the 60% no drop is something dead if it does not come out of there, the scarfs variants are more fast, but of these only 2 or 3 really ensure k.0, while they are eating hazards, something that shaymin recovers by recover, there is no disadvantage to using shaymin, you don't eat rocks, they have no way to trap you, you heal , you can withstand almost everything and you're even able to heal yourself and wallbreak, crobat is used as one of his possible counts and then you see that brave doesn't eliminate him, wall shaymin is able to withstand the bat cb's brave and eliminate him from recoil + rocky and psychic, it's too ridiculous, to finish, I have people play roserade scarf or bouffalant for shaymin, I wouldn't be surprised to see things like escavalier after they wouldn't be used in a normal meta because they're not viable enough, that's an issue for me of centralization, if it continues like this we would not be playing a meta with shaymin, we would have shaymin playing with our meta
  18. Hello everyone, the Tier Council has just started the discussion about Shaymin in the Under Used metagame, feel free to give the opinions you have playing the tier, before giving your opinion take the following into account: - Avoid derailing the thread. - Please try to provide preference calculations to justify your opinion, it is not mandatory, but it would be very helpful to expedite the discussion. Reason for discussion Hi, as you all know, Shaymin the first legendary added to our metagame dropped to UnderUsed a few months ago. While it wasn't discussed at the time because he needed a bit of sample time to see how he fit in, we think it's time to discuss his stay in the tier. Shaymin is a Pokémon that has very high and decent statistics due to its singular characteristic, with an above-average speed, also having great bulk despite being generally used as a sweeper, although the special attack is somewhat poor compared to others things, it is when the movement that we should talk about enters and that is probably a reason for discussion. Seed flare has a chance to reduce the special defense by 2 levels 40% of the time, this causes shaymin's counters to end up being pressured and/or weakened from the next hit they receive, this added to its good bulk makes you dependent on not activate 40% to be able to handle it effectively. In addition to a power of 120, it still hits strong offensive pokemon resistant to it, for which it ends up weakening them due to its superior speed. It also gets psychic for those poison like crobat or roserade that come in to take seed flare, or hp ice to threaten dragons like salamence, hp fire to pressure bronzong or remove durant and forre that come in on most of their moves. Recovery to recover incoming hits, which allows it due to its high bulk. And the new access to sleep powder that makes it gain momentum/keep pressing with other moves while taking advantage of sleep turns, works against their counters The most used set is a Life Orb set with 3 attacks + recovery, based on taking advantage of its speed and special attack, while it recovers the hits it can withstand well, usually any that is not effective. Defensive sets have also been seen that are based on wearing down with leechseed + rocky to pressure with seed flare Some calculations towards possibles counter Now, let's remember that as I said before, shaymin has enough speed to pass through many offensive things in the metagame, let's move on to common check/ offensive mons that aren't weak to seed flare. Although everything seems in favor of shaymin , he also has his problems, Some choice scarf users can take seed flare and pressure/kill it -Scarce pp of seed flare: 8 pp is something that goes quickly, especially when it is your move to spam -Seed flare has a chance to miss -60% of not activating the drop -Bouffalant(Centralization, here we go) Feel free to discuss or give your opinion on what you have in mind, in this case I will take care of reading each comment carefully
  19. It was something I mentioned recently, shaymin really seems like a problem to me
  20. I used full speed and attack with AV vs zokuru
  21. Don't try to mention other things that don't have to do with gallade or the current meta, blaziken is not a topic of discussion and just derails the main topic, thanks.
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