Jump to content

Serpnt

Members
  • Posts

    14
  • Joined

  • Last visited

Everything posted by Serpnt

  1. OU: Inou (SerpentLord) - Good overall teambuilding, and the ideas behind the team are both interesting and very effective in theory. Along with a decent defensive core, seems very effective. There are a few movesets I have trouble with, however it should be a good ladder team with some tweaks. UU: Commissar (Kupokun) - In spite of being our only option, your defensive core seems solid and support Punny is definitely an interesting choice to work with. (Reminder that Krook gets Close Combat here and Mismag may wanna run Nplot as suggestions though) NU: Neuzzz (Baexx) - Good defensive core of Bat/Quag/Clay, along with subplot tom and two other mons meant to cripple for it (Fthrower ebelt eelek + knock & powder venu). A few movesets may need tweaking, double knock being one. Also lacks a bit on the physical pressure side, mixed eelek may be fun to play with. DB: Complutum (Crible) - Some dubious choices that were clarified and which in the end we agree with, you cover your bases well and have sound reasoning for all of your decisions + a good archetype to work with. However it struggles a bit with offensive leads or something like Whimsi, the former which can just double target a TR setter (no Redirection or fake out) and the former of which can simply out-taunt (No mental herb/fake out for that one either). Our overall winner for this event is going to be @Poipoi's OU! I couldnt find very many holes in this one, and it has some out-of-the-box sets that with the provided calcs seem very effective. I'll DM my thoughts on the team overall on Discord myself.
  2. IGN: SerpentLord Tier: OU Pokepaste (HO Voltturn) Weavile: As it is our star mon, i'll start with this guy. Focus Sash SD lategame can definitely be a threat, as it allows me to go for Icicle Crashes on weakened scizors and conkeldurrs while i'm setup, which opens up additional sweeping opprotunities. Pursuit allows abuse of my Volt-turn core, as I can bring it in using my slower pivots to revenge kill and trap a suprising amount of mons in the tier, giving support to my Magnezone lategame if it is the better lategame cleaner, matchup dependant. Infernape: A simple, but effective, suicide lead- Rocks, taunt, sash, and a way to punch holes. Really all you can ask for. Didn't have any important damage benchmarks I would like it to hit, so split evenly. Scizor: Standard band scizor set- all the good things you want. Bullet Punch to help revenge kill (Functioning as my Priority for the team), U-Turn to chip physdef mons for my Weavile, and Superpower to nuke things when required. As I have Weavile as my designated Pursuit user, I instead am running Aerial Ace- helping a bit with the consistent weakness HO teams generally have to Conkeldurr, providing good chip vs. it 252+ Atk Choice Band Technician Scizor Aerial Ace vs. 252 HP / 0 Def Conkeldurr: 178-210 (83.9 - 99%) -- guaranteed 2HKO after burn damage Magnezone: Another classic of the Voltturn core, Magnezone functions as my primary scarfer for the team as well as one of my two Volt Switch abusers. Traps teams in classic voltturn along with band scizor, as well as threatening quite a few common Rocky Helmet users that Scizor does not appreciate (Skarmory, Mandibuzz, and Ferrothorn to name a few). Finally, it does also help out Weavile. A single SD from weavile will pressure the likes of Scizor to come out and Bullet Punch, allowing easy trappings of Scizors for your Magne to burn to a crisp. Rotom-Wash: It doesn't have my classic EV spread, as I would like to keep that private. But safe to say it does it's job- it takes hits, it gets defogs off, and Trick utility is amazing vs. mons like Volcarona which with setup may threaten my team, and provides a way to beat some stall mons that I may not have properly covered with the rest of my team. It also functions as a semi-slow Volt Switch abuser for my team once it Tricks, and provides Water coverage that I am otherwise lacking. It's also functioning as my Ground immunity for this team. Garchomp: A classic and well-known wallbreaker in our meta, it's here for that exact purpose- to wallbreak and open up opprotunities for Weavile to clean lategame, as well as help Scizor and Magnezone chip down walls. It's also functioning as my Electric immunity for this team. Fire Blast provides additional coverage vs. Ferrothorn, so you aren't required to allow it to set up Hazards while you swap. The Spdef EVs along with Hasty may look a bit concerning- but it makes my Rain matchup a bit easier to handle if I keep chomp healthy. It gives me a 75% of living Kingdra (252+ SpA Choice Specs Kingdra Surf vs. 0 HP / 70 SpD Garchomp in Rain: 160-190 (87.4 - 103.8%) -- 25% chance to OHKO), which allows me to trade with it the majority of the time. Other Notes: As with most HO teams, it's matchup vs. common mons like Conkeldurr and Garchomp can lead to forcing you to sac something in order to properly trade or pressure it out. Easiest way to do this is to practice, though Voltturn as well does help- and the fact that said mons cannot swap into the majority of this team safely. The addition of three Choice users (Unless tricking off Scarf) means that if you misplay with one of them, you lose a lot of momentum, making it a little difficult to play if you do not keep that in mind.
  3. Date & Time Sunday 1st August, 6PM UTC - Time Convert Location Pokémon Showdown + Discord Server of Phoenix How to enter The event is only for players who are in ENIX Discord server. The tier of this tournament will be voted for in the discord and will be announced in it. (Gen 8 Doubles OU) We are following the Showdown rules. No additional bans. Players need to share the replays of the matches they played in #showdown-replays in the ENIX discord. Registrations will be opened 2 hours before the event. (The registrations need to be sent in discord at #registration-showdown) Rewards Scaling Rewards For each [ENIX] team member +[ENIX] Friend present, the total prize pool will increase by $75k First Prize winners will take home 70% of this total. Second Prize winners will take home 20% of this total. Third Prize winners will take home 10% of this total. More Participants Means Bigger Prizes! (we will start at 200k) Hosts @Serpnt @SebbyKunnn
  4. Sent the money for 5 tickets :3
  5. Postponed to Saturday, February 6th - Same time (7PM UTC)
  6. Team Name: Phoenix Team Tag: [ENIX] Registered Players: SerpentLord - Kuramush - Strawberrymint - Kupokun - AurumPegasus - Kormafanboy - ElijaTroy - Susume - SebbyKunnn - Guillex Team Captain: Kupokun
  7. Posted September 17, 2020 Details Single Battle | OU | Single - Elimation | [ENIX] & [HDLM] Only | Tournament Mode This is only for the teams above, each player will use OU. Date & Time Sunday, 31st January. 7PM UTC | Viridian City PC CH4 Registration Registrations will open 30 Minutes prior to the tournament, Contact your hosting leader to register. Clauses Evasion / Sleep / OHKO / Unique Species / Self-KO. Hosts: SerpentLord XJoseee 1st Place Prize 1M - BranYT 2nd Place Prize 500k - Nagahex 3rd Place Prize 250K - Kupokun https://challonge.com/h9p76b44
  8. Team Name: Phoenix Team Tag: [ENIX] Registered Players: SerpentLord - ElijaTroy - MiraiZura - Kuramush - Xatu - Commissar - Xilencer - Whitelotus - kormafanboy - Susume - DemonBone - AssasinV - Inou - Kupokun - RedXJunvil - Drakkmord Team Captain: Kupokun
  9. Caught a shiny lotad a bit ago- couldn't find any similar ones sadly, hence askin here. Nature is Naughty as well, so nothing exceptional on that end. Anything will help, even ballpark ideas. Just so I don't get severely underbought.
  10. This would be a fairly simple mechanic, but essentially it would be the option to pin a pokeball to the top of your bag when catching pokemon- would be useful essentially whenever you're not using normal pokeballs for catching, be it you being a rich boi and just like using Great Balls or using Repeats to catch dittos, to people wanting a specific shiny in a specific ball. Would just help speed up the catching phase a bit and make sure that muscle memory doesn't lose you a few pokeballs when catching rarer/lower catch rate mons.
  11. Its 100% priceless, and you should never get rid of it. Golden noodle is best noodle. But actually- for GTL, price by lowest price and use the Advanced Search feature to look up the egg group, 31 IV, and gender of that arbok- in this case 31 atk, Field or Dragon, and Male. Sort it by lowest price. GTL wise you can price a bit below the lowest if you wanna sell first, or a bit above- for Trade Chat I would price even lower (Say lowest is 2m, I would price 1.7-1.8m on Trade Chat) or something similar to that. Best of luck :3 Also if anyone else would like to build on this go ahead, this is learning pricing through my own experiences- im sure there are people better at it then me.
  12. Phoenix's Metronome Tournament Date Saturday, 18th July Time 2PM PDT l 9PM UTC l 5PM EST Location Accumula Hangout Ch3 Entry Requirements/Rules You must bring a level 5 Togepi which knows Metronome (Extras will be supplied by SerpentLord if needed) You can only use Metronome while battling; using any other move will mean disqualification. This is a fairly casual event, just show up and enjoy the randomness! If either player runs out of Metronomes, you must rematch Participating [ENIX] Staff SerpentLord BirdLord Rewards 1st: 200k 2nd: 100k 3rd: 50k
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.