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Moi

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    tMoi

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  8. I'm not saying having a good matchup is 0% or 100% needed to win. Its just another factor of the game, as playing and rng are as well. Like I said before, regardless of matchup you still need to play correctly if you're facing a good opponent. Its not about relying on it, but as good as one team may be, it will always have weaknesses, sometime you will get into a complicated MU and there's nothing you can do about it (I'm just talking of matchup here, in game if you play better you can manage to win). I also believe that chosing the best team for the occasion has merits, so what kind of brack
  9. If scouting is a relevant skill then having it every round would make tournaments more interesting, no? True, but like Nik said, thats not really a competitive argument. Best solution would be having more metods of getting those resources imo. I agree hardcore fishing for matchup can be lame but I don't think we should have this system just because some people don't know how to exploit weaknesses and still having a decent team overall. Besides, counterteaming isn't even necessary. You can have a few prebuilts teams and do fine. And for the copying tea
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