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axx

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Everything posted by axx

  1. hondew is missing a plain dry me thinks
  2. edit: got day time encounters for r120 x3 gloom x3 linoone x3 gloom x3 gloom x3 gloom x3 linoone x3 gloom x3 linoone x3 gloom x3 gloom r120 tall grass seems pretty solid for SpA
  3. axx

    SWEET SCENT

    it has never been known, varies from player to player but ill guess sweet scent mechanics got it nerfed real hard
  4. axx

    Minor Updates?

    eh gift shop 1000RP
  5. duble post cuz 48h confirmed all trees produced 10 to 14 berries
  6. Underwater: "It would have no effect" rip hp once again Route 113: "It would have no effect" rip SpA Route 114: 2xswablu + 1xlombre 2xlombre + 1xswablu 2xlombre + 1xswablu 2xswablu + 1xlombre 3xswablu 3xnuzleaf 2xswablu + 1xlombre 3xnuzleaf 3xnuzleaf 2xswablu + 1xlombre gota continue later
  7. axx

    Minor Updates?

    Should sweet scent work while surfing or there are not surfing hordes? also, when you have several sweet scent users the PP or all is reduced upon casting the move is this intended?
  8. dibs on r120 sweet scent 10 times with a male weepinbell, worked 10 out of 10 > surfing: says it would have no effect (rip hp) bug maybe? > tall grass: x3 gloom x3 goomm x3 mightyena x3 gloom x3 mightyena x3 gloom x3 mightyena x3 gloom x3 gloom x3 gloom this was at night, but during the day mightyena gets replaced by linoone which means its a great spot for SpA/Spe (during the day) needs day testing, getting it done later screenies: [spoiler] [/spoiler]
  9. axx

    Minor Updates?

    Overworld EQ just shredded our screens, bug maybe?
  10. id like to have it as a "hover over to show" thing and would be amazing if you can throw in a timer progress indicator too and something to show how much have we screwed up, like happiness (directly related to the final yield, affected by dryness and floodness) a small text like: xxx berry tree [water indicator] (water drops works fine) [timer] (berry icons maybe?) [happiness] (happy face or sun or idk icon)
  11. update should make watering way easier thats what a "flooded" plant will look like, the water icon goes like intermittent edit: wish it was more of a "hover over" thing tbh and would be awesome if they added a production time indicator too
  12. leppa is 12h afaik also aparently there was a bug with the wilting that auto removed a berry imediately, so we should expect now 6-8 for low tier ones (chesto etc) 7-9 for middle low tier (ev) ?-? for middle tier (sitrus, lum) and 18-20 (salac, liechi)
  13. axx

    Minor Updates?

    question: the offline time of the server stil counts for berries growth?
  14. axx

    Minor Updates?

    don't you dare touch my berries m9 i cut you i swer :angry:
  15. axx

    Minor Updates?

    LF april fools "channel log"
  16. picked up the liechi trees 72h confirmed all produced 17-19 one that i flooded once produced 13 system works :]
  17. this doesn't feel quite right without global bidoof riots rip
  18. nuuu give shiny ryquaza back, need to take a pic ;-; imblying it was shiny kek
  19. do you even murica ffs
  20. axx

    Dear devs

    fixed that for you
  21. axx

    Dear devs

    I'll repeat myself since I feel that I wasn't clear enough: pocho das asco
  22. yes, accidentally flooded it once done it a couple times accidentally for different berries actually, and they don't die from a single flood (maybe two or three)
  23. almost flooded -> moist -> almost flooded -> moist etc, water each 6h aprox edit: woooo we made it fam! 19,19,17,17 and one that i flooded once produced 15 we rich!!!! (price drops i cri)
  24. 16h to go 1h hype! (please ignore that filthy lum weed over there)
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