Remove Confusing Moves' animation when target is already confused in Suggestion Box Posted January 17 · Edited January 17 by Obscurum6 Currently, when a pokemon is confused in the field and the opposing pokemon uses a confusion-causing move (e.g. supersonic, confuse ray, etc.), the move's animation will still play before the dialogue "<pokemon> is already confused!" appears. I can understand if its a move with an additional effect rather than just causing the confusion status (e.g. swagger that still increase the confused target's attack, etc.), but for a move which sole purpose is only causing confusion, I think the replay of animation serves no actual purpose and is a little bit time consuming for players. Why not skip the whole animation and get right into the dialogue? (just like the official games iirc).