Currently, when a pokemon is confused in the field and the opposing pokemon uses a confusion-causing move (e.g. supersonic, confuse ray, etc.), the move's animation will still play before the dialogue "<pokemon> is already confused!" appears. I can understand if its a move with an additional effect rather than just causing the confusion status (e.g. swagger that still increase the confused target's attack, etc.), but for a move which sole purpose is only causing confusion, I think the replay of animation serves no actual purpose and is a little bit time consuming for players.