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Monaver

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Everything posted by Monaver

  1. Trade your Rotom back and forth and it'll come up in your dex ? Doesn't work for Castform's forms though...
  2. Haha thanks for your response Richard <3 I've come up with a pretty good solution; I've based my rain team off of a proven sun team. I've been doing really well with it in tests. I'll show it off to you later :)
  3. Here's what the team looks like now - is it worth getting a spinner?
  4. Hi thanks so much for your response! I really appreciate it :) Generally I'm used to more balanced teams hence I chose put on a bulkier support kinda scizor following this article - https://www.smogon.com/forums/threads/scizor-4n-rain-dance-support.60059/ In regards to ferrothorn vs forretress - if I go back to ferrothorn I feel like I'd need a spinner somewhere on my team and I wouldn't know who to replace! The only reason I feel like a spinner is necessary is so that my pelipper can enter comfortably to set up the rain. Should this be a concern? Following your response now I'm considering having ferrothorn as my main defense and focusing the others on offense; with no spinner. I've taught superpower to kabutops. Thanks so much!!
  5. So you can see that I'm going for a rain team. Of course I'm quite happy with Pelipper, Kabutops and Kingdra. Although I've been quite uncertain about the other picks. Initially I had ferrothorn as a Hazard setter but then I couldn't see where I'd fit a spinner into the team. For this reason I switched to Forretress who can set hazards and spin. Jolteon is here to cover the team's electricity weakness and finally scizor is there to counter some annoying rain team counters such as tyranitar and abomasnow - I gave him just enough atk IV to take them out. I put the rest into SpDef because I'm a little concerned about the the team's bulk. Although should this be a concern? Should I focus on hyper offense? I'd really appreciate your help many thanks Peeko (Pelipper) @ Damp Rock Ability: Drizzle EVs: 252 HP / 4 Def / 252 SpA Modest Nature - Scald - Hurricane - Roost - U-turn Karnac (Kabutops) @ Life Orb Ability: Swift Swim EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Waterfall - Stone Edge - Swords Dance - Aqua Jet Haku (Kingdra) @ Choice Specs Ability: Swift Swim EVs: 4 HP / 252 SpA / 252 Spe Modest Nature - Hydro Pump - Draco Meteor - Scald - Ice Beam Forretress @ Leftovers Ability: Sturdy EVs: 252 HP / 252 Def / 4 SpD Relaxed Nature IVs: 0 Spe - Rapid Spin - Spikes - Stealth Rock - Gyro Ball Hermes (Jolteon) @ Life Orb Ability: Volt Absorb EVs: 4 HP / 252 SpA / 252 Spe Timid Nature - Volt Switch - Thunder - Shadow Ball - Hidden Power [Ice] Scizor @ Damp Rock Ability: Technician EVs: 200 HP / 56 Atk / 252 SpD Adamant Nature - Bullet Punch - Rain Dance - U-turn - Superpower
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