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  1. Yes but there are lot of sprites that have to be edited for it to work properly
  2. Thanks for replying and it's good to see that you're considerate of file size but is there a way to make the sprites full on 3d models that are compressed similar to poke one? or do you need to combine both sprite types into 1 script which is more complicated I think
  3. Since you're not fully done can you upscale it to 4x instead too? or is that too much memory? can I do that myself?
  4. Needs to fix facial errors with pokemon with mouths such a bulbasaur as the upscaling doesn't blend with the sprite versions of these models
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