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  1. A little bit too oppressive. Shell Smash Water Spout is the set I've seen the most, basically making it a worse Dracovish. Turn one you use Water Spout on any poor non-water resistant and do dumb amounts of damage, making Water Absorb a must (I know this is a stretch saying this one case makes him oppressive, but still). You're either having to run Water Absorb Pokemon like Quagsire, Vaporeon or Lapras, or carrying something that can stop the water spouts with double resistances. Shell Smash forces you to run haze or some phasing move like Roar, moves which are pretty common overall, making it bearable. I still think it's borderline broken with the sets it can run and how many damn variants you have to look out for, much like Spiritomb but too a lesser extent (as in, Blastoise doesn't nullify an entire type simply by existing). But yeah, what Eric said.
  2. I agree completely. Like you said, due to Spiritomb's innate ability to counter basically of them completely freely, it makes a HUGE typing (Gallade, Garde, Espeon, etc.) effectively useless. What's the point in running into, knowing whatever you set you think of is completely countered by one Pokemon that literally doesn't need to do anything but exist. Next comes the issue of how damn good at everything this Pokemon is. Amazing typing, especially considering how many normal types there are, immunity to fighting, probably top 3 most common attacking types in the entire metagame, and like we both said, psychic. It is absolutely imperative you build a team with this Pokemon in mind or else, you're screwed in literally every way; you have a good normal type, lets say Ambipom, for example, is now effectively useless due to his typing. So already we have a very common Pokemon effectively nullified by this Pokemon. Now countering a Pokemon is healthy and needed for a good competitive scene, but the amount of things this damn Pokemon counters is frankly ridiculous. Just off the top of my head, Gallade (basically all variants), Espeon (effectively setup fodder), Ambipom (stab moves don't matter if the Pokemon is immune, and low damage), Braviary (both stabs are either tanked or is immune to), Gardevoir (all variants, specifically choice and sub + 3 attacks), Swellow (like Braviary, stabs are either tanked or is immune to) and Machamp to some degree. I'll quickly speak about Machamp; the fact that this damn four armed freak has so many sets and coverage is the only thing that's stopping him from getting hard walled by Spiri. That's not even talking about what set the Spiritomb is running. Basically, I don't want to keep blabbering on; this Pokemon is a HUGE restriction on team building in NU and should be dealt with. I know it's new and exciting but so are plenty of much healthier Pokemon that got introduced in generation 4. Due to how good Spiri's support moves (wow, pursuit to an extent, taunt) and typing + unpredictability, I think this Pokemon either needs a hard nerf or be moved to UU. It's frankly ridiculous.
  3. Just made two new signatures. Poliwrath signature is paid, other is my own.
  4. Recently made a signature for myself (look below) and was thinking about opening a shop. I'll make a few more, can you guys price them for me? Once I've settled in, I'll start selling. Thanks :) Just made a new signature: Opinions?
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