Jump to content


  • Content Count

  • Joined

  • Last visited

About DerpyBubblez

  • Birthday 03/02/2000

Profile Information

  • Gender
  • IGN

Contact Methods

  • Discord

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I thought that walking Pokemon got a slight boost. Don't know where that came from.
  2. Not fully implemented though. HG/SS has happiness increased while walking, messages when examining them, and at some point there's a sort of "pickup" ability I think. I don't remember if it was random items or only the leaves(?). There's also the minigames, Mom saving/spending money, and Kurt's apricorn balls. This is just what I can think of at the moment.
  3. I would say it's just a noob spouting nonsense. The only things I could see being an issue with HG/SS is fully implementing follower gimmicks, and the Safari Zone.
  4. It would make sense for these to be toggle-able.
  5. Can't vouch for controllers, but pressing the Pokedex button hides the buttons when using a keyboard.
  6. Never thought about it like that. Bad suggestion then.
  7. From what I remember, there's just a chance of a Pokemon not following orders. Though, I only ever seemed to notice it with traded Pokemon.
  8. It's not really the difficulty, it's more of it just being dumb that a Pokemon essentially can't be sent out in battle. I'm technically almost finished with Unova and Kanto, but it'd be a lot less tedious if I could just use a higher level Pokemon to quickly beat out the lower level Pokemon that I'm grinding on. Actually, another suggestion would be to allow the player to force a level cap, so you can't accidentally bypass it while grinding in another region.
  9. This. True, but Nintendo apparently gave out a Level 50 Dragonite back in Gen 4 (I think). It was basically banned by the anti-cheat, for being lower than normal.
  10. Have the Pokemon temporarily leveled down for battles, using the system that's in place for showing stats at Level 5/50.
  11. I can say for sure that not all trainers in Hoenn are rematchable. I think there was maybe four or five trainers that were rematchable on the route above Slateport.
  12. I can be within 1 or 2 levels of an opponent, but not be able to defeat them. In that case, I have to grind to the level cap, which is not fun. I'm really not into the game for competition. I originally wanted to just experience Pokemon White in a better way, but now I'm going for a living dex.
  13. Leveling to the cap is what bothers me most about the game. Defeating the Elite Four doesn't seem possible unless you level to the cap, which I had to do for almost every badge in Hoenn. Hoenn easily added about 100 hours to my playtime, just from all the grinding I had to do.
  14. If a walking Pokemon enters a bog, it becomes stuck until you restart the game. Unsummoning it, hopping on the bike, changing follower/loading zones/etc just results in the Pokemon spawning behind you and not moving. https://imgur.com/a/1SqaNDZ
  15. I have also experienced this issue. Edit: Might be helpful to mention that I lost to Barry outside the gym.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.