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Posts
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Everything posted by kuplion
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
Nobody tell @TechnoVortex!!! -
[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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One ticket, please. Thank you! :D
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
I've avoided the Safari Zone for an insanely long time because I hate the idea of failing a shiny because of RNG; went in to get some Johto starters for an egg hunt. RNG got me. F -
[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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Two tickets purchased, mail sent! :D
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Can confirm the prompt shows up on Android as a team mate tested it recently.
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I very much doubt it as the sprites quite literally lack the resolution. Anti-aliasing is probably the best way to improve the quality outside of utilising a sprite mod.
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That's a side-effect of using any of these kind of mods, for some reason the game doesn't apply any kind of scaling to anything outside of the battle or summary screens.
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The sprites you are referencing are the sprites from the Black or White rom; that's literally how they look. You might find the pixelated aspect of this is due to the upscaled nature of said sprites as the DS had an incredibly low resolution screen by todays standards, and most modern screens for PCs and mobile devices are at least 720p, if not considerably higher in resolution. As others have suggested, the most simple solution is a HD sprites mod, most of which utilise HD rips from the XY/ORAS/SM series of games. If this still provides an unfavourable experience you could also try adjusting the anti-aliasing options (higher is better, but may result in a lower frame rate depending on your hardware) within the PokeMMO settings as this will smooth the edges of the sprites to an extent, and may offer a satisfactory image quality.
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Quack!
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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Just a heads up, this is how this breeder interacts with fellow breeding stores here before blocking them so they can't reply:
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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The solution was posted a few posts above yours.
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A question about the escape shiny reminder mechanism
kuplion replied to Nchan's topic in General Discussion
Oddly enough, I've seen the opposite; single target moves not get the popup. -
[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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Requesting iOS port since many are Jailbroken now
kuplion replied to IegendaryKnight's question in Suggestion Box
Sideloading on iOS is incredibly simple now; no jailbreak required. But options for either installation method would certainly be welcome! -
[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion
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This has already ended.
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[Unofficial] Shiny Existence Thread [5th Life]
kuplion replied to FlareBlitzz's topic in General Discussion