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  1. Was Outrage once base 90 in the original game? Edit: Nvm I just checked it was before 4G. Didnt remember that. In this case let put it back to 120, there isnt fairy type but there are plenty of steel mons in the top tiers to counter it. (ferro, skarmory, metagross, bronzong, foretress, magne, exca, etc...). Its easy to bring out a steel physical wall to block it once the dragon got blocked on outrage for 2-3 turns and will get confusion after that.
  2. Up ! Even an increase base 100 would make the move worth it.
  3. All pokes have max EVs but IVs arent that good, some are gift poke from the story, some are half breed ones but all lvl 100. Do you think it might be related to the E4 pokemons lvls?
  4. Now we got the team review, I think bringing Outrage back to 120 power instead of 90 might be interesting. That move is useless right now because most people choose dragon claw which has the same power but without the confusion side effect. With the team review it is easy to check if there is a dragon in the opponent team and prepare its defense against it (steel mons, physical walls, etc) which was one of the main reason Outrage got nerfed before. Players just had to bring their dragons on a check/counter, set them with dragon dance and wipe out the opponent team with outrage. There is now a way to see it coming. It wouldnt be outrageous to bring outrage back to its original power.
  5. @mago1993 I checked In Game at my instance menu and it said 75+ of E4 at 2nd time, while when I fought the Unova league every pokemons had lvls 85+. So basically it means there is another factor which affects the lvl of E4 pokemons. Even if its only your 2nd time, but you come with a full team lvl 100, their poke will be at least 85+ instead of 75+. I will make a suicide try again with a low lvl team to see if lvls are different or not. But just like with Gym Trainers, I think lvls of our team affect the lvls of their teams.
  6. Ok I will try on my computer. I tried to look with Android version, I dont see "instances" menu.
  7. Well I'm sorry to tell you but you were wrong. I did Unova E4 for the 2nd time (after story time), I went there with 1 poke lvl 70 and 5 poke lvl 100. Average lvls of E4 pokemons were 85+. Which means either you are wrong saying the 2nd time is 70+ or E4 lvls really depends on your own pokemons lvls.
  8. Ok thank you for the answer ! Then I can freely mix some lvl 100 poke with poke 60-70 to lvl up when I beat up Unova E4 the 2nd time. Their lvls shouldnt exceed lvl 80.
  9. Then can you tell me more of less at which lvls will be pokemons the 2nd time (after story time) and the 3rd time? (4th time I got it they will be lvl 100). Is it the same for each region?
  10. It doesnt answer my question and I dont remember quoting ur pseudo either. I asked him about the scaling lvls of pokemons in E4 since he seemed to know a lot about it. In most of the guides about E4 in the forum, it always says lvl 100 after 3 times (not including story time) but it never says the lvls of E4 at the 1st and 2nd times. That's what I asked for. And to know if the lvl scaling is fixed or if it depends of my own team lvls. If you know the answer feel free to answer it otherwise let the person I questioned answers me.
  11. @Risadex I have a question for you. Do you know how the pokemons lvl up of E4 is working? I have beat up the e4 of Hoenn a few times, same for Kanto but it was completely different for each region. For example I started playing Pokemmo in Hoenn, I beat up the E4 the first time with lvls around 55+. Then I did it 2 more times and lvls were 65+ the 2nd times then 75+ the third time. So basically it climbed up 10lvls by 10. But when I did Kanto E4, the first time was like around 60. I thought the 2nd time would be around 70 but no, it was directly 80+. Why did it climb up that much? Is there a relation with the lvls of my own pokemons? Or dos it climb up 20 by 20 lvls in Kanto? I'm about to do Unova for the 2nd time and I have no idea what team should I bring to do it. I would like to lvl up a bit some pokemons lvl 60-70+ but im afraid to face up E4 with poke lvl 80+ again. I could also take a full team lvl 100 directly but if the lvls of poke depends on my own poke lvls then I will face up E4 with 90-100 pokes which might costs me quite a lot of items...
  12. Ofc its frustrating to loose vs stall when you play an offense team cz stall players dont need to use their brain that much to win. I agree with ur point about that but its not like there was no ways to deal with it. Even without togekiss.
  13. 252+ Atk Life Orb Lucario Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 338-400 (94.9 - 112.3%) -- 68.8% chance to OHKO 252 Atk Life Orb Mienshao High Jump Kick vs. 248 HP / 252+ Def Eviolite Chansey: 361-429 (101.4 - 120.5%) -- guaranteed OHKO I guess you dont choose the right mons
  14. Was about to ask too. I wondered if there was a secret build I never heard about... Anyway good job here, a very useful thread !
  15. We obviously didnt play the same game. I dont remember having quick attack ratata sweeping my whole team...
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