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TohnR

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Everything posted by TohnR

  1. There's a Mismagius themed mage hat available that looks better. Ngl the mage hat from 2021 Halloween has an awkward color 😕
  2. Are all of these released yet or did you deduct the locations but they are not released yet ?
  3. Yea I just came back to the game and realized my stacks of shrooms are worthless now. Such a tragic change, relearning moves now cost more money than buying TMs ... ☠️
  4. Dude, I never play doubles but the quality of your work alongside Orange's is truly impressive !
  5. Imo you are right, but it's a common thing in MMOs that end game content will not have "specs" (by that I mean documentation) made by the devs and they'll just let the community figure out how to beat it, make guides or extensions to help ... etc etc It's kinda part of the challenge or the experience, altho I agree that with Pokemon it feels awkward because you would expect a Pokémon we already know to behave a certain way, to have a certain movepool or ability ... But that's the wrong thinking here. When facing boss battles such as Raids, Red or Pumpking, you have to kinda imagine that these mons are fakemons and besides their typing, you don't know much. From there on don't assume things and just adapt to situations / go from experience 🙂
  6. TohnR

    Tablets

    Didn't they say Shaymin was back in the patchnote ? Or are you guys thinking this event will have 2 legendaries to farm instead of just 1 ?
  7. Thanks for the heads up, so at least I don't bring random useless mons to the battle 🙂
  8. You should use less colors it looks too messy. I have no doubts about the quality of the information tho, I'm just saying it would serve your purpose to make it all look cleaner (less different colors and character size). Thanks for sharing 💖
  9. I mean Zoroark is supposed to make the tooltip bug anyways, cause you're not supposed to be able to know if it's him or not just by hovering your mouse. That was an issue Pokemmo had and need to fix one day 🙂 Probably never tho, too much work for just 1 mon 😞
  10. Someone thought "ladder" was the cooperative PVP I was talking about. Ok next
  11. Just because something didn't happen once doesn't mean you can pretend it never existed. That's fallacious reasoning up there Wrong, there are many exclusive vanities and money to get, which is the same thing PVE has to offer. All of the particles, legendaries, shinies and whatnot are buyable with yen, and the only other thing PVE has to offer is exclusive vanities which PVP also has. So following that reasoning there is nothing to unlock in PVE either 🙂 (cause yea OT is not really relevant to the gameplay)
  12. Just because PokeMMO doesn't have enough MMO-like features/content so far doesn't mean it shouldn't have any more in the future ... 😞 Besides there's many instances of cooperative play in the game, whether it be in competitive play (team tournament, leagues, tags ...) or PvE (through seasonal events like CNY and Xmas, link shunting etc ...)
  13. PokeMMO is supposed to be an MMO. Massively Multiplayer Online. Basically if you expected to play this game entirely solo, that's not what the game is designed for 😞 I know it can be frustrating, but I don't think that's a problem at all for Pokémmo.
  14. Haven't tried them yet but definitely a good addition 💪
  15. Thanks for the answers guys, I guess I forgot that we already had a Gen9 moveset changes patch, and this one is for DLC2 only... Oopsie c:
  16. Not sure this is the right thread to ask but does TC know why Devs didn't add "Stealth Rocks" to Hydreigon with the gen9 moves update as they were supposed to ? Is it a balancing decision or just doesn't happen to be in the patch note ? Besides that we got some interesting changes, I'm thinking of Swords Dance Hitmonchan (imo should be busted in NU) and Flygon / Trapinch getting Stealth Rocks. Of course every suicide lead getting Endeavor, Reversal or Curse is also cool to see.
  17. Never plan your life around Pokémmo, the dev team is not reliable anyway and you'll always be disappointed
  18. Glad to have had you around in the game for so long. See you on Smogon 😉 A+ le crack de l'OU
  19. Always the same people advocating for the same uncompetitive stuff. ZzzzzZzz I could see the different arguments being made that Dugtrio might not be broken in OU, that it is low used, maybe not with a great winrate either. Altho none of that ultimately matters because the mon is, has been and will be deemed uncompetitive by a large majority of the playerbase. While it is possible to build your team so that the mon becomes completely useless, it doesn't mean that we should allow an ability that disrupts any form of "standard" or logical teambuilding and that may bring an instant win from preview against a large enough amount of teams that an otherwise Untiered mon is beign brought to OU. I am of the opinion that Arena Trap should be banned as a whole accross all tiers (idk about other formats) that we have 🙂
  20. She only does so once a day, maybe try tomorrow ?
  21. Actually excellent suggestion. The same way trade has a different color from global (iirc, been a while lol) each language of global channel could have a slight color on top ! It is indeed very hard to read global/channel chat for someone like me with only 3 languages activated so I can't imagine for people who use more ...
  22. Didn't have it in gen4 >> UU Moltres had the ability in gen5 (RU) and gen6 (RUBL) and yet none of its Smogon sets use Flame Body. Wonder if it was even legal to use it in those gens honestly. I should go into the builder and check that out, but that's interesting to see. Moltres without boots can't really come into the field to punish pivoting with Flame Body as much, it was mostly used as a wallbreaker or at least a mon that's subbing and doing shenanigans once on the field, not the type of mon that's pivoting around to spread status. We're talking about an entirely different Moltres indeed 👍
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