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DiosSlurpuff

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Everything posted by DiosSlurpuff

  1. Well... it's a thinking game, the game wouldn't be able to interpret if your opponent is wasting his time playing you or if he's just using the damage calculator to figure out if he ohkos you or if he gets ohkoed.
  2. IGN: DiositoSlurpuff Tiers: OU Fluff: Gasyflour = Sampaoli
  3. Well, that... I've been waiting an hour to evolve my Espeon, and it would make it quite easy to do these simple things, plus it wouldn't lose any sense to have different schedules by region because... Well, in the world we all have different schedules after all.
  4. Maybe everything is a strategy from staff so that we stop bothering the forum demanding Johto and the hidden abilities
  5. Let's look at the positive side, apparently I won't have to worry about an event on the date of university exams
  6. By the way, note that I put ''Abra (LC)'' for this hypothetical section
  7. As many of you will know, Smogon has a section on their forum where they show off the most viable/most "meta" sets and give a bit of info on them, alternate EV spreads if any, good teammates, and their controls. / counters for each format in all existing generations. The truth is that I see the competitive assistance section within the PokéMMO forum being wasted and not very active, being able to do something similar to what smogon has been doing for a long time. All of us competitive players are fully aware of how different the PokéMMO meta is from the black and white meta (and any other meta), so it would be necessary to show an analysis of all viable Pokémon in a given game. since in the game it only shows the percentage of use, the most used item, the most used skill and little else, but nothing like moveset, ev spread, etc. is specified. Image from smogon Dex: How would something like this fit in this forum? But how would this work? It would be impossible in my opinion to do this unless a new section is implemented in the forum, where fixed editors or the same staff publish the information about these pokémon thanks to contributions from players who provide information about the mons. And this contributions from the community for the publications of this hypothetical section. . they can be made in the current competitive assistance or in another section of the forum. As for tier changes It might seem like a problem here that there is no consistent metagame and we have tier changes, and this was what made it difficult for me to think of a way to implement this function, that a mon goes from UU to OU or from NU to OU, it could complicate everything, but I thought of the following. Let's do a hypothetical case where this section of the forum is implemented, and suppose that, I don't know, Empoleon for example, goes up from UU to OU. This would leave an Empoleon UU review tab on the ''Dex'' forum entirely useless, and might even confuse new players, but it would be solved by simply archiving that ''UU'' section of in this hypothetical Empoleon . Conclusion: Adding this to the forum would be quite useful, and would help both players who are new to competitive to start with already having an idea of the most common sets of each viable mon, and players who are already competitive but want to start another tier, as well as helping Old players who want to come back after a long time without playing and have a hard time adapting to the new metagames.
  8. Under this strange logic, Ferrothorn (which is one of the 6 most used), should also lack ability, since it is a free Rocky Helmet that allows you to use Shed Shell and cancel Magnet Pull from Magnezone, Leftovers or some other item... which doesn't make sense xD. So I'd like you to give me a real reason why Garchomp Rought Skin is so broken to the point of deactivating his ha. That set is used in a huge difference from the CC set, and it's not like CC Conkeldurr would become unviable either, you'd just have to use a Wishpasser or some other mon to stop Garchomp, and there are quite a few options really. Sincerely, I would like to continue focusing on the topic of the thread, we are already rambling too much, a separate thread about garchomp rought skin can be opened.
  9. Yeah, checks like conkeldurr, Gyarados, and... That's it. I really don't see why make such a fuss over a 12% recoil hab, there's still Weavile, Cloyster, p2, etc, etc, etc. And as for Rocky Helmet, this would take away power by not having Life Orb or the possibility of recovering from Leftovers, so I still don't see why you think it would be Uber or that there is even a minimal reason to remove Rought Skin, it has already been shown as well that Sand Veil can completely decide the course of some duels that Rought Skin never could, no matter how low the odds. Let me see if I understood correctly, are you complaining because there will be a meta change? because it is exactly what you are looking for with the hidden abilities lol
  10. Difference? I understand your point because of what happened in previous years with Dugtrio and Wobbuffet, but you are dwelling on such an insignificant detail in my comment that this thread lost its meaning.
  11. I just couldn't disagree more with this, Garchomp isn't Uber because they took sd away from him, and with this, the number of checks and counters are no longer limited to Weavile, Cloyster, Mandibuzz and possibly Umbreon, I agree that Rought Skin is a better ability than Sand Veil that is only relevant when you have luck on your side, however, I see it as an exaggeration to say that Rought Skin enhances Garchomp to the point of making it Uber, it will only be a Recoil generator for users of contact movements, outside other than that, it stays the same. Regarding this, I must retract, I still maintain that it can be left in UU due to its use, but I noticed that Xatu U-Turn puts together a very good core with Dugtrio, so I consider it viable within OU Possibly Chandelure Infiltrator + Choice Scarf is the safest check against Gengar, Chandelure, Breloom and other setup sweepers that use subs (Except Hydreigon) I also think that as in BW and some later gens, Staraptor will be BL UU, therefore, it would go to OU.
  12. It seems someone doesn't remember when sand veil was banned from pvp and chomp was still being used.
  13. Needless to say, it's a joke, or requires a ban on the next tier discussion, or prays the ability doesn't activate.
  14. It so happens that I wanted to see a replay of a tournament duel of mine (not that old, less than two months), and as always after each ''big'' update these types of replays are lost, is there no way to do this? will it be fixed at some point? I find it very useless to have a record in the game if you can't see the battles.
  15. I will leave you some common and not so common sets of Gengar in OU, I hope it will help you. Gengar @ Black Sludge Ability: Cursed Body EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Shadow Ball - Substitute - Nasty Plot - Focus Blast Gengar @ Choice Specs/Choice Scarf Ability: Cursed Body EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Shadow Ball - Focus Blast - Trick - Icy Wind / HP Fire / Thunderbolt / Energy Ball Gengar @ Black Sludge Ability: Cursed Body EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Substitute - Focus Blast - Disable - Shadow Ball Gengar @ Black Sludge Ability: Cursed Body EVs: 252 HP / 4 Def / 252 Spe Timid Nature IVs: 0 Atk - Hex - Substitute - Focus Blast - Will-O-Wisp
  16. Good idea, although I disagree on some points, I will share my point of view: I doubt that Xatu will have a significant role in OU, I would say that at best he could be the ''Espeon of UU'' Serperior Contrary might have some impact on dubs, as there are allies with Follow Me. You shouldn't forget or rule out P2 with analytic, which while it's currently better capable, might surprise you. Crobat I think that if it will have an impact on OU with infiltrator, since it would be a perfect check for Breloom I doubt that Sableye will have an impact on OU, since prankster prevents sinister pokemon from being used for status moves, and if Sableye is taken into account, we should not forget about Murkrow either (Which would be a gimmick at most, I don't know I don't think relevant, but should not be forgotten) And correct me if I'm wrong, but PZ's hidden ability as far as I know is analytical.
  17. Wouldn't it be easier to directly expand the list of friends without resorting to a ticket? Basically anything that can be upgraded in this game ends up becoming a ticket.
  18. PZ does not break the meta, it is very good mon, yes, but not unbalanced, So it doesn't make much sense to ask to go up to OU
  19. With all due respect, you're being ridiculous, only with OU you have garchomp, infernape, rotom (adding Weavile because many spam Chomp, Gyarados's power whip due to too much rotom, he needs a volt cutter so his team isn't crap, etc), if you compare the 2019 metagame without Sinnoh and now, they are absolutly different things bro. A metagame doesn't just change because of the new additions, it also changes because of the old mons that start to be used to count the new mons in question. And just talking about OU, the other tiers I would say were the ones that have changed the most
  20. You couldn't misunderstand me anymore, you're talking as if I'm opposed to HA, when I'm just saying that it will age after a year or at most 2 years, and they will ask for new changes for the same reason, a repetitive metagame. However I want the HA just like you. However, these abilities were confirmed long ago and have been requested since the Unova implementation in 2017/18, just wait and they will be added eventually. And this will continue to happen with the hidden abilities, after a few months of the change metagame, or possibly 1 year at most, everyone will see the levels as repetitive and monotonous again (There is a "Metagame" within each tier for a reason, knowing what it means that word, you know how it will end) Yes, there is no doubt about that, and when that happens they will be OU for their use... Knowing MMO players, they will complain that few UU and NU pokémon will be used in OU at that time, arguing how boring OU will be with HA since the same 50-60 mons will almost always be used, just as it is doing now (when, ironically, the tier is called "Over used") Summarizing and clarifying again, yes, I want HA and we agree on that, but the point that "It will change the meta" and "The game needs changes" is only valid for the first few months, from then on they will ask for a new added with the same argument, as they have been doing since the Hoenn implementation.
  21. What 3-4 years? Sinnoh changed the meta, it was implemented 2 years ago and they have been asking for HA for 1 year because the ''Meta is repetitive''
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