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Dazuzi

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Everything posted by Dazuzi

  1. Having a campaign manager or a PR representative is completely normal and happens all the time, if anything it's smart to delegate responsibilities to other people.
  2. You did not reduce poverty, you are just dumb enough to think you did. Since you just literally copy pasted your 'achievements' from Dusty's thread and clearly either don't read or don't care about feedback, I will just copy paste my reply to you as well. Lmao, you liked and commented on an 'important debate', you must be really grasping for straws if you thought this was worthy of mentioning. Can you at least try and make it look like your Youtube analytics are not the most important thing in your life? Lol, who thought this would be a good slogan for you? Empty rhetoric/self-bragging is what you do, if anything, this slogan applies to ProfesorEinsteinnn way more than it does to you and I wouldn't be surprised if it gets stolen.
  3. Damnit, I already almost had boltblades on 4th place.
  4. I don't think staff members and a banned player should even be included, staff has their own responsibilities and it undermines the whole 'community' aspect. Also, why use strawpoll as a voting system? I could have voted 200 times already just by switching my VPN.
  5. Question, how will you recover their money if let's say someone borrows 1+ million and: a) they bounce it off multiple alts and never pay it back - can you track email history? b) they buy unspecified amount of items and never pay it back?
  6. Yeah, fair point, I got that mixed up. I understand that the distinction is that it's the item(assuming it's consumable) or the pokemon being sunk in this scenario, the money is just being redistributed. What I was mostly alluding to though is that nerfing berries straight to 0 would tank the berry market altogether and possibly cause a deflation.
  7. My point is that both of these extremes, one being buying items from the gift shop, second one being selling berries to an NPC, both create monetary value out of 'thin air' using a 3rd party in the first place and both can be used in player-to-player transactions on the market. Yes, but if the amount of yen in circulation becomes static or drastically lower, everything will fall in value, as yen becomes more valuable, thus causing deflation. The money has to come from somewhere in the end. In the end it's just money generated, similar to gym runs, farming nuggets or paydaying, this one is just more efficient in regards to time spent, which is why further nerfs wouldn't be unjustified to preserve fairness. If there wasn't this baseline set for each berry, most of them would be straight up worthless, I guess Nintendo is to blame for their poor individual design. If this baseline got removed, there would only be a handful of berries farmed and they would all tank in price very quickly as you mentioned earlier, whether this would be good or bad for the game is hard to say. I agree. That's not what I said. I said that purchasing a trade-able item with RP generates millions in monetary value, not yen. I can understand why someone would think that it's not comparable to berries as you said, but I think there's a distinct connection.
  8. One thing people are not taking into consideration is that this whole 'generating yen from thin air' goes both ways. The same way someone can print money into existence through berries, the same way someone can create value through items and/or caught pokemons. This then goes to the extreme when someone drops a big amount of money on RP and creates millions in monetary value in form of gift shop items in seconds - and this honestly happens a lot(mostly in the chinese community). This is why completely nerfing the berry yen generation is not optimal either and I firmly believe that if NPC sell prices went to 0 we would just shift into a severe deflation, some might say that they wouldn't mind this but I disagree. I think the best solution is to look at the empiric data of average yen created from all sources and compare it to the average amount of value created from items from all sources over the same timeframe. If they're balanced the prices should be stable and if they're not the prices will reflect that. If you look at the prices over the months all gift shop items went down, meaning the current yen generation couldn't sustain the item generation @ their previous prices. If your goal is, however, to stabilize the old limiteds, this will indeed do nothing.
  9. I would be very careful, no one is safe until the list goes public.
  10. Don't worry, we have dedicated 12 year olds on the job, look:
  11. But over the course of the last several years breeders didn't become worthless and people are indeed taking turns to false swipe + spore? You're ignoring crucial details such as difference in availability and obtainability, nobody really hunts scythers in safari for profit, because of the inability of influencing the outcome other than by using rocks or bait, which both have a downside and don't guarantee anything. Scythers also technically have an artificially fixed 25k price tag on them by the game corner, so their minimal market value won't fluctuate much from that point downwards. Most of individual's pokemon value comes from it's IVs, nature, egg group, gender or a combination of these factors, if a catch doesn't fit any of this criteria why should it hold any value if there is none to begin with? It feels to me like pushing value onto a worthless market for the sake of pushing value.
  12. I am confused, so were the balls such as dusk balls intentionally nerfed or was the catch rate broken since 2012?
  13. For example according to gen III/IV catch rate calculations catching a 1HP/asleep ditto with a dusk ball should be pretty much 100%, which is not the case. https://gyazo.com/1abd128dd18453aa3c2fb6303de755d3 I wouldn't have a problem with this change if it was simply explained to be altered from the original games in order to make it harder since it's an MMO. The whole argument about it being 'broken' for several years is my personal issue and I suppose that's why others are debating this as well.
  14. Most choices branch out into new and/or alternate outcomes so it had to be done that way.
  15. I agree. I also saw potential in the Ashley O episode , but it ultimately turned into a very cliche and predictable story, none of the episodes really did it for me or gave me the usual 'black mirror' experience. The first episode also felt like a dumbed down version of the episode 'Playtest' from season 3. Interesting, not my personal favorite but definitely a good episode.
  16. Meaning in line with the most recent 3DS hand-held game(s)? Yeah those were nerfed too from 3.5 to 3.
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