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Caliginosus

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  1. Was also introduced by an IRL friend. He played with some friends before, didn't get them hooked, heard that I loved the Pokemon games as a kid and pushed me to playing it (the release of the android build helped a lot). Since then I helped him with the basic structure of the game and (j)rpgs in general and we both helped each other to get into the competitive part of the game. He loves the market and breeding, I love theory crafting, we both like different archetypes, etc. It's cool to exchange those things. We try to hold a bo3 between each other every few months, with friends visiting and betting on the winner. It's good fun.
  2. Most of the time ch 4 to reduce lag. But for events and such I like to join the crowd.
  3. Ah right. Wasn't sure how it works right now, good to know! I thought if Armaldo and Hitmomchan would get "too" strong from it, they would just raise a tier. But your other points all make sense, thanks. I dislike all the new Intimidate blocks. I like seeing stuff like Inner Focus being buffed, but not in such a way. But I didn't really check which mons this would actually affect. And Nasty Plot Hydreigon and Gengar? Definitely not interested.
  4. Haven't heard of that change before, thanks for sharing. Can't think of any cases were it could affect turn order in PokeMMO singles, are there any (Except things we don't have, like megas that change speed at the beginning of the turn)? I guess this would have quiet the impact on dubs. Why though? Do you feel it puts too many effects into one skill that's already viable? Just by looking at the spinners we have available it sounds cool but not busted to me. But can't say much about OU, how strong it would really be on Starmie, Excadrill or Tenta.
  5. Can't login right now, but isn't that one of the items you need to craft? Only npc for that I know of is in Unova E4 Pc.
  6. You actually really believe they decide against something like that to keep things more predictable? I don't even understand how you can make such a connection. Seems more like you found something that remotely relates to your witch hunt, another place for a negative comment. And do you actually believe adding Ubers would magically change the complexety and predictabilty of the game? So you don't have much time for competitive pvp (which is available at all sorts of times) but deem yourself qualified to call pvp bland over and over again? You believe the reason you are not winning tournaments is only because you don't attend them? And all of those idiots struggling to compete among each other are just not as clever as you who has it all figured out? Dude.
  7. Maybe it would help to show how many players are in the queue, sort of like a lobby. Being able to see that there's already X others waiting would greatly increase the incentive to wait for more players. Or Dailies, or whatever has been suggested before. I can't believe there's less than 8 players online at any given time wanting to play NU/UU/LC/Dubs (IIRC that was the number of players required). I guess its more like no one even tries (rightfully so, as it's depressing).
  8. Only saw 3 new things so far, but didn't bother much with the game anyway. Scrafty Close Combat and Gyarados with Power Whip. But the big one is Rapid Spin with 50 BP and a guaranteed +1 Speed. Those all seem like great additions at first glance, especially Rapid Spin would enable some cool things I guess.
  9. Hydreigon doesn't learn Drago Meteor, Dugdrio still hase pre Gen 7 base stats, Steel still halves Dark and Ghost. We do not run the OP Knock Off, Outrage still has 90 BP. NPCs somehow don't swap when using U-Switch, but it works properly in Pvp. As far as I understand, "Special" moves are only available to that poke via events or other special stuff, in the original games that is. In Pokemmo you can go to the Battlefront and teach it to them for many BPs.
  10. Loving the artwork on these threads. This one's awesome too!
  11. https://forums.pokemmo.eu/index.php?/topic/103562-lc-pvp-match-making/ This thread is just a few days old and pretty much answers your question. It would be great but the problem is bigger than just doubles.
  12. How does the team format actually work? I don't even get the title. =O I understand Tier 1 tournament, but how does the team aspect work, what's with the "4"?
  13. So I just had to find out that Nature Power doesn't translate to automatic Earthquake. There's no random factor or anything I'm not seeing, right? Just want to make sure I really have to dump the move.
  14. In case you don't know: You can use the move sweet scent to force horde spawns. There's guides for that in the guide section. Tentoxa hordes are good eg. because you can easily kill them with an effective Earthquake, even if your pokemon are not too high level. For speed you could maybe get a Coice Scarf.
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